Player Matchup

Horus
Horus
BookieRancor
Horus
Level 4
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
MHG Nemesis
Bakasura
Level 64
God Stats
0W - 1L
1,715 SR
Queue Stats
47W - 40L
1,580 Elo+
Party 1
Vulcan
Vulcan
Smitty WerberJ
Vulcan
Level 46
God Stats
3W - 7L
1,508 SR
Queue Stats
48W - 57L
1,479 Elo+
Party 1
Team Averages
Level 38
1,630 SR
1,520 Elo+

VS

Team Averages
Level 61
1,615 SR
1,610 Elo+
Set
Set
kr4hunnid
Set
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 41L
1,723 Elo+
Party 2
Yemoja
Yemoja
malosi17242
Yemoja
Level 146
God Stats
3W - 0L
1,867 SR
Queue Stats
101W - 78L
1,706 Elo+
Party 2
Scylla
Scylla
ms-Isshina
Scylla
Level 19
God Stats
26W - 38L
1,479 SR
Queue Stats
73W - 89L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
6,718
560
3,080
10,253
3,817
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
MHG Nemesis
Bakasura
11
3 / 3 / 0
8,993
749
3,093
9,794
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 2
7,557
630
5,468
7,367
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 6
9,473
789
5,693
6,851
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
13
5 / 1 / 9
9,296
775
10,214
8,906
7,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
ms-Isshina
Scylla
11
2 / 0 / 6
8,008
667
4,972
3,224
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
16
16
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Bakasura
MHG Nemesis
Bakasura
3
3
0
1
L
0
5
2
0.2
W
9
2
6
6
W
Yemoja
5
1
9
9.5
W
Scylla
ms-Isshina
Scylla
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,641
Damage
20,879
27,414
Taken
18,981
10,541
Mitigated
13,068
3,793
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,080
1,759
142
793
10,253
3,817
57
4,798
5,089
0
7,911
L
Bakasura
MHG Nemesis
Bakasura
3,093
2,193
0
1,944
9,794
4,106
0
5,324
4,114
0
20,072
L
5,468
1,765
0
914
7,367
2,618
46
4,680
2,554
29,743
0
W
5,693
2,643
0
382
6,851
4,300
0
2,099
4,547
0
21,015
W
Yemoja
10,214
871
923
372
8,906
7,800
197
2,446
6,460
41,342
0
W
Scylla
ms-Isshina
Scylla
4,972
497
0
624
3,224
968
131
987
2,237
18,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,268
Gold Earned
26,777
99
Minions Killed
126
0
Camps Cleared
0
641,319
Distance Traveled
649,370
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,718
560
10
1
0
204,096
1
L
Bakasura
8,993
749
42
4
0
239,942
2
L
Vulcan
7,557
630
47
4
0
197,281
0
W
Set
9,473
789
36
3
0
255,634
0
W
Yemoja
9,296
775
64
5
0
201,451
0
W
Scylla
8,008
667
26
2
0
192,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role