Player Matchup

Hera
Hera
Ky6ukPy6uka
Hera
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 22L
1,697 Elo+
Solo
Osiris
Osiris
Lirois
Osiris
Level 85
God Stats
1W - 4L
1,408 SR
Queue Stats
40W - 34L
1,551 Elo+
Party 1
Ymir
Ymir
MateoKsKs
Ymir
Level 7
God Stats
2W - 4L
1,557 SR
Queue Stats
10W - 8L
1,589 Elo+
Party 1
Jing Wei
Jing Wei
Rakamon
Jing Wei
Level 19
God Stats
0W - 2L
1,238 SR
Queue Stats
3W - 14L
1,257 Elo+
Solo
Heimdallr
Heimdallr
Samuraj564
Heimdallr
Level 25
God Stats
9W - 12L
1,334 SR
Queue Stats
175W - 205L
1,443 Elo+
Solo
Team Averages
Level 28
1,408 SR
1,507 Elo+

VS

Team Averages
Level 23
1,467 SR
1,481 Elo+
Amaterasu
Amaterasu
Krevet6989
Amaterasu
Level 11
God Stats
17W - 16L
1,762 SR
Queue Stats
237W - 226L
1,720 Elo+
Solo
Medusa
Medusa
OstOchSnus
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,750 Elo+
Solo
Anubis
Anubis
TT0606RAM
Anubis
Level 39
God Stats
11W - 10L
1,254 SR
Queue Stats
119W - 154L
1,242 Elo+
Party 2
Neith
Neith
baxxbanny
Neith
Level 18
God Stats
68W - 77L
1,322 SR
Queue Stats
115W - 162L
1,226 Elo+
Party 2
Nemesis
Nemesis
Фуфел777
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 88L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 1
10,443
475
14,878
17,057
6,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Lirois
Osiris
18
9 / 6 / 2
12,462
566
26,517
20,883
17,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
12
0 / 6 / 5
8,940
406
5,259
17,335
12,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Rakamon
Jing Wei
13
1 / 15 / 2
8,648
393
5,315
20,033
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Samuraj564
Heimdallr
14
1 / 8 / 2
8,952
407
5,792
17,619
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Krevet6989
Amaterasu
19
5 / 0 / 17
13,304
605
15,750
24,847
21,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
OstOchSnus
Medusa
19
14 / 4 / 8
13,150
598
21,658
15,164
9,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TT0606RAM
Anubis
17
7 / 4 / 15
12,069
549
14,380
12,278
6,547
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
baxxbanny
Neith
17
6 / 3 / 7
11,706
532
6,197
11,358
3,989
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
18
14 / 2 / 11
12,663
576
15,342
18,535
9,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
13
Kills
46
46
Deaths
13
12
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Krevet6989
Amaterasu
5
0
17
13.5
L
2
11
1
0.23
L
Osiris
Lirois
Osiris
9
6
2
1.67
L
Ymir
0
6
5
0.42
W
Medusa
OstOchSnus
Medusa
14
4
8
4.5
L
Jing Wei
Rakamon
Jing Wei
1
15
2
0.13
L
Heimdallr
Samuraj564
Heimdallr
1
8
2
0.25
W
Anubis
TT0606RAM
Anubis
7
4
15
3.63
W
Neith
baxxbanny
Neith
6
3
7
3.17
W
Nemesis
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,761
Damage
73,327
92,927
Taken
82,182
47,898
Mitigated
51,385
15,313
Healing
33,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Krevet6989
Amaterasu
15,750
6,558
0
10,455
24,847
21,683
617
5,051
19,683
7,461
67,165
L
14,878
4,290
0
2,593
17,057
6,012
87
2,861
14,196
61,779
0
L
Osiris
Lirois
Osiris
26,517
11,115
0
3,256
20,883
17,874
1,455
3,745
17,138
0
99,218
L
Ymir
5,259
1,064
0
1,954
17,335
12,929
609
4,486
12,849
12,804
0
W
Medusa
OstOchSnus
Medusa
21,658
13,023
0
5,779
15,164
9,184
2,109
2,185
12,922
0
98,720
L
Jing Wei
Rakamon
Jing Wei
5,315
3,612
0
3,661
20,033
5,444
318
3,608
16,425
0
32,753
L
Heimdallr
Samuraj564
Heimdallr
5,792
2,263
0
3,849
17,619
5,639
1,650
1,825
15,794
0
49,012
W
Anubis
TT0606RAM
Anubis
14,380
1,198
0
5,342
12,278
6,547
1,645
4,400
7,714
45,350
0
W
Neith
baxxbanny
Neith
6,197
2,154
0
4,137
11,358
3,989
3,705
4,873
6,155
0
47,862
W
Nemesis
15,342
10,153
0
7,604
18,535
9,982
1,065
2,812
15,571
0
65,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,445
Gold Earned
62,892
393
Minions Killed
464
0
Camps Cleared
0
1,801,069
Distance Traveled
2,015,094
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,304
605
102
5
0
456,590
3
L
Hera
10,443
475
104
5
0
347,292
1
L
Osiris
12,462
566
136
6
0
411,361
5
L
Ymir
8,940
406
13
1
0
331,491
0
W
Medusa
13,150
598
121
6
0
406,170
3
L
Jing Wei
8,648
393
53
2
0
403,099
2
L
Heimdallr
8,952
407
87
4
0
307,826
1
W
Anubis
12,069
549
69
3
0
329,269
1
W
Neith
11,706
532
89
4
0
301,684
6
W
Nemesis
12,663
576
83
4
0
521,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role