Player Matchup

Terra
Terra
Evaid6438
Terra
Level 87
God Stats
1W - 3L
1,280 SR
Queue Stats
615W - 588L
1,442 Elo+
Party 3
Heimdallr
Heimdallr
FaK3 MaTFROM
Heimdallr
Level 79
God Stats
2W - 4L
1,303 SR
Queue Stats
104W - 115L
1,323 Elo+
Party 3
Ao Kuang
Ao Kuang
La guenille640
Ao Kuang
Level 87
God Stats
21W - 18L
1,661 SR
Queue Stats
380W - 391L
1,435 Elo+
Party 3
Vamana
Vamana
Prarg
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
whazha13
Fenrir
Level 125
God Stats
2W - 5L
1,292 SR
Queue Stats
285W - 254L
1,548 Elo+
Party 3
Team Averages
Level 106
1,407 SR
1,450 Elo+

VS

Team Averages
Level 91
1,520 SR
1,460 Elo+
Anubis
Anubis
Livitical
Anubis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,434 Elo+
Solo
Artemis
Artemis
LordDuxer
Artemis
Level 57
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 87L
1,451 Elo+
Party 2
Mercury
Mercury
Lucriley
Mercury
Level 134
God Stats
1W - 0L
1,347 SR
Queue Stats
191W - 176L
1,427 Elo+
Party 1
Hercules
Hercules
pts2703
Hercules
Level 68
God Stats
5W - 6L
1,752 SR
Queue Stats
35W - 42L
1,511 Elo+
Party 2
Guan Yu
Guan Yu
shortyverrett94
Guan Yu
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
245W - 229L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Evaid6438
Terra
11
0 / 8 / 5
8,770
381
5,360
27,295
17,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
FaK3 MaTFROM
Heimdallr
15
1 / 5 / 1
9,792
426
7,615
14,360
5,839
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
12
2 / 9 / 3
8,754
381
8,763
16,201
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
Prarg
Vamana
17
1 / 3 / 3
10,715
466
10,181
24,060
12,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
whazha13
Fenrir
18
12 / 6 / 3
12,597
548
20,911
26,585
21,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Livitical
Anubis
19
10 / 4 / 6
13,429
584
22,443
15,205
7,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LordDuxer
Artemis
20
10 / 3 / 8
13,777
599
19,447
14,304
6,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Lucriley
Mercury
17
1 / 4 / 15
11,282
491
11,190
16,469
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
pts2703
Hercules
16
7 / 4 / 9
12,238
532
14,692
20,920
25,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
3 / 1 / 10
12,454
541
10,237
16,063
16,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
16
Kills
31
31
Deaths
16
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Terra
Evaid6438
Terra
0
8
5
0.31
L
Heimdallr
FaK3 MaTFROM
Heimdallr
1
5
1
0.3
L
Ao Kuang
2
9
3
0.39
W
Anubis
Livitical
Anubis
10
4
6
3.25
W
Artemis
LordDuxer
Artemis
10
3
8
4.67
W
Mercury
Lucriley
Mercury
1
4
15
2.13
L
Vamana
Prarg
Vamana
1
3
3
0.83
W
Hercules
pts2703
Hercules
7
4
9
2.88
W
3
1
10
8
L
Fenrir
whazha13
Fenrir
12
6
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,830
Damage
78,009
108,501
Taken
82,961
61,744
Mitigated
62,371
31,030
Healing
38,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Evaid6438
Terra
5,360
1,543
1,676
6,291
27,295
17,591
0
6,504
20,316
16,379
0
L
Heimdallr
FaK3 MaTFROM
Heimdallr
7,615
3,936
0
3,630
14,360
5,839
68
0
14,310
0
58,571
L
Ao Kuang
8,763
1,971
0
1,804
16,201
4,659
820
4,116
11,776
29,526
0
W
Anubis
Livitical
Anubis
22,443
596
0
8,534
15,205
7,702
1,566
4,388
10,535
76,313
0
W
Artemis
LordDuxer
Artemis
19,447
10,937
0
7,011
14,304
6,169
960
2,896
11,328
0
88,846
W
Mercury
Lucriley
Mercury
11,190
4,821
0
7,644
16,469
6,703
815
1,492
14,855
0
77,287
L
Vamana
Prarg
Vamana
10,181
2,819
0
10,375
24,060
12,000
1,754
6,904
16,628
460
63,648
W
Hercules
pts2703
Hercules
14,692
5,125
0
5,407
20,920
25,633
164
3,879
16,931
0
40,888
W
10,237
1,394
1,933
7,544
16,063
16,164
1,709
2,301
13,632
56
63,181
L
Fenrir
whazha13
Fenrir
20,911
5,861
0
7,254
26,585
21,655
0
3,944
22,299
0
102,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,628
Gold Earned
63,180
446
Minions Killed
523
0
Camps Cleared
0
2,098,736
Distance Traveled
2,333,064
15
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,770
381
21
1
0
419,991
3
L
Heimdallr
9,792
426
98
4
0
386,440
7
L
Ao Kuang
8,754
381
47
2
0
406,280
0
W
Anubis
13,429
584
126
5
0
439,944
8
W
Artemis
13,777
599
118
5
0
390,786
3
W
Mercury
11,282
491
94
4
0
506,782
16
L
Vamana
10,715
466
130
6
0
458,532
1
W
Hercules
12,238
532
55
2
0
539,140
0
W
Guan Yu
12,454
541
130
6
0
456,412
9
L
Fenrir
12,597
548
150
7
0
427,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role