Player Matchup

Hera
Hera
LargerMoon08805
Hera
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
332W - 288L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
Yehab
Kukulkan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
cold1798
Izanami
Level 108
God Stats
9W - 6L
1,943 SR
Queue Stats
74W - 64L
1,569 Elo+
Party 2
Awilix
Awilix
thebizzler
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,938 Elo+
Party 2
Osiris
Osiris
theswagcat
Osiris
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,442 Elo+
Solo
Team Averages
Level 67
1,589 SR
1,586 Elo+

VS

Team Averages
Level 45
1,615 SR
1,559 Elo+
Nemesis
Nemesis
FemBoisSlayer
Nemesis
Level 66
God Stats
20W - 12L
1,823 SR
Queue Stats
374W - 327L
1,690 Elo+
Party 3
Osiris
Osiris
FlashCannon312
Osiris
Level 26
God Stats
14W - 7L
1,825 SR
Queue Stats
355W - 243L
1,736 Elo+
Party 3
Sylvanus
Sylvanus
RedCzar
Sylvanus
Level 41
God Stats
2W - 1L
1,426 SR
Queue Stats
81W - 110L
1,406 Elo+
Solo
Hou Yi
Hou Yi
Tren1on
Hou Yi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
fed_jarvvy
Sol
Level 27
God Stats
9W - 10L
1,500 SR
Queue Stats
216W - 190L
1,463 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
9,085
534
11,422
10,094
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Yehab
Kukulkan
15
7 / 7 / 4
9,191
541
10,905
10,586
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
cold1798
Izanami
12
2 / 1 / 3
8,183
481
4,617
6,499
2,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
thebizzler
Awilix
15
6 / 2 / 7
9,588
564
10,357
12,292
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
theswagcat
Osiris
13
3 / 4 / 3
8,057
474
7,465
12,911
12,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
11 / 6 / 4
10,599
623
14,426
13,502
7,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 3 / 3
9,868
580
6,583
12,692
7,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
RedCzar
Sylvanus
11
0 / 7 / 5
6,907
406
3,426
13,533
10,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
Tren1on
Hou Yi
14
2 / 3 / 0
8,316
489
3,057
8,174
2,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 4 / 11
10,002
588
10,306
15,624
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
23
Kills
21
21
Deaths
23
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
11
6
4
2.17
W
3
3
3
1.5
L
5
7
3
0.93
W
Sylvanus
RedCzar
Sylvanus
0
7
5
0.36
W
Hou Yi
Tren1on
Hou Yi
2
3
0
0.67
L
Kukulkan
Yehab
Kukulkan
7
7
4
1.29
L
Izanami
cold1798
Izanami
2
1
3
3.5
W
5
4
11
2.63
L
Awilix
thebizzler
Awilix
6
2
7
4.75
L
Osiris
theswagcat
Osiris
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,766
Damage
37,798
52,382
Taken
63,525
27,305
Mitigated
34,154
7,403
Healing
18,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
14,426
6,840
0
611
13,502
7,639
159
5,809
7,552
0
56,077
W
6,583
3,989
0
5,769
12,692
7,577
0
1,224
11,438
0
55,091
L
11,422
3,086
0
456
10,094
3,472
412
2,329
7,765
54,101
0
W
Sylvanus
RedCzar
Sylvanus
3,426
1,045
703
2,066
13,533
10,935
54
6,742
6,629
14,901
0
W
Hou Yi
Tren1on
Hou Yi
3,057
1,039
219
215
8,174
2,670
3,328
2,829
5,299
0
47,577
L
Kukulkan
Yehab
Kukulkan
10,905
1,542
0
286
10,586
4,302
312
2,183
8,403
48,263
0
L
Izanami
cold1798
Izanami
4,617
3,180
0
2,346
6,499
2,187
2,300
1,496
5,003
0
42,179
W
10,306
2,414
0
8,504
15,624
5,333
0
5,298
10,136
47,811
0
L
Awilix
thebizzler
Awilix
10,357
4,958
0
1,000
12,292
5,048
0
4,063
8,229
0
58,206
L
Osiris
theswagcat
Osiris
7,465
2,284
0
3,315
12,911
12,296
804
3,661
9,250
164
45,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,104
Gold Earned
45,692
450
Minions Killed
382
0
Camps Cleared
0
1,423,966
Distance Traveled
1,374,826
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,599
623
78
5
0
335,731
4
W
Osiris
9,868
580
118
7
0
289,970
4
L
Hera
9,085
534
105
6
0
310,819
3
W
Sylvanus
6,907
406
29
2
0
212,281
0
W
Hou Yi
8,316
489
80
5
0
248,448
1
L
Kukulkan
9,191
541
84
5
0
273,519
0
L
Izanami
8,183
481
94
6
0
173,272
1
W
Sol
10,002
588
77
5
0
288,396
0
L
Awilix
9,588
564
99
6
0
357,946
5
L
Osiris
8,057
474
68
4
0
308,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role