Player Matchup

King Arthur
King Arthur
Bronze III
BIG-MONEY33
King Arthur
Bronze III
Level 63
God Stats
31W - 32L
1,357 SR
Queue Stats
331W - 352L
1,500 MMR
Party 3
Aphrodite
Aphrodite
Bronze III
Kombat Angel
Aphrodite
Bronze III
Level 106
God Stats
17W - 16L
1,575 SR
Queue Stats
42W - 42L
1,412 MMR
Party 1
Hel
Hel
Silver I
WILLY T33
Hel
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 196L
1,483 MMR
Solo
Mercury
Mercury
Bronze III
mAtEuS78MM
Mercury
Bronze III
Level 108
God Stats
1W - 2L
1,675 SR
Queue Stats
11W - 16L
1,554 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
pastodapatchman
Heimdallr
Bronze III
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 114L
1,459 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,521 SR
1,482 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,658 SR
1,485 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Demon_Dark92
Guan Yu
Bronze III
Level 115
God Stats
2W - 0L
1,566 SR
Queue Stats
4W - 9L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Prodigy817
Danzaburou
Gold III
Level 86
God Stats
8W - 0L
1,976 SR
Queue Stats
33W - 34L
1,483 MMR
Solo
Set
Set
Gold III
genocideldad
Set
Gold III
Level 117
God Stats
5W - 2L
1,733 SR
Queue Stats
99W - 105L
1,478 MMR
Solo
Ares
Ares
Bronze III
viniver
Ares
Bronze III
Level 81
God Stats
10W - 4L
1,518 SR
Queue Stats
80W - 88L
1,465 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIG-MONEY33
King Arthur
14
1 / 2 / 2
8,084
476
8,021
13,775
7,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Kombat Angel
Aphrodite
12
1 / 8 / 3
7,813
460
7,483
16,149
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 10 / 0
6,250
368
2,821
14,164
7,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
mAtEuS78MM
Mercury
12
2 / 7 / 1
7,562
445
4,898
13,461
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
pastodapatchman
Heimdallr
14
1 / 4 / 0
8,161
480
3,616
11,285
3,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
FreyaKaliHe BoArachneBellona

VS

Bans
Chang'eApolloCthulhuArtioNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
9 / 0 / 17
11,737
690
24,189
7,012
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Demon_Dark92
Guan Yu
16
4 / 2 / 4
10,259
603
7,008
17,992
14,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Prodigy817
Danzaburou
17
5 / 0 / 1
10,871
639
5,909
6,842
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 2 / 12
10,851
638
12,765
13,810
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
viniver
Ares
14
5 / 2 / 13
9,711
571
5,239
12,512
10,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
78
6
Kills
31
31
Deaths
6
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
0
17
17.5
L
King Arthur
BIG-MONEY33
King Arthur
1
2
2
1
W
Guan Yu
Demon_Dark92
Guan Yu
4
2
4
3
L
Aphrodite
Kombat Angel
Aphrodite
1
8
3
0.31
W
Danzaburou
Prodigy817
Danzaburou
5
0
1
5.5
L
1
10
0
0.1
W
8
2
12
7
L
Mercury
mAtEuS78MM
Mercury
2
7
1
0.36
L
Heimdallr
pastodapatchman
Heimdallr
1
4
0
0.25
W
Ares
viniver
Ares
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,839
Damage
55,110
68,834
Taken
58,168
27,792
Mitigated
37,970
18,839
Healing
20,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
24,189
4,621
0
1,184
7,012
2,691
3,144
2,083
4,929
88,241
0
L
King Arthur
BIG-MONEY33
King Arthur
8,021
1,237
0
1,958
13,775
7,387
0
5,143
8,376
0
54,317
W
Guan Yu
Demon_Dark92
Guan Yu
7,008
900
765
6,644
17,992
14,341
1,735
689
17,303
0
54,911
L
Aphrodite
Kombat Angel
Aphrodite
7,483
49
1,110
6,399
16,149
5,747
101
8,679
6,936
51,451
0
W
Danzaburou
Prodigy817
Danzaburou
5,909
2,842
0
3,733
6,842
4,054
6,929
632
6,210
0
61,528
L
2,821
230
922
2,585
14,164
7,472
0
8,136
5,670
17,490
0
W
12,765
5,138
0
4,610
13,810
6,545
0
3,956
9,854
0
73,679
L
Mercury
mAtEuS78MM
Mercury
4,898
1,389
0
3,305
13,461
3,818
0
3,103
10,110
0
41,613
L
Heimdallr
pastodapatchman
Heimdallr
3,616
2,133
0
2,560
11,285
3,368
0
2,737
8,314
0
38,395
W
Ares
viniver
Ares
5,239
33
879
2,583
12,512
10,339
406
2,944
9,568
19,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,870
Gold Earned
53,429
360
Minions Killed
504
0
Camps Cleared
0
1,530,875
Distance Traveled
1,638,090
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,737
690
152
9
0
352,654
5
L
King Arthur
8,084
476
84
5
0
309,119
2
W
Guan Yu
10,259
603
115
7
0
275,109
2
L
Aphrodite
7,813
460
95
6
0
307,292
5
W
Danzaburou
10,871
639
106
6
0
275,447
2
L
Hel
6,250
368
23
1
0
247,848
1
W
Set
10,851
638
109
6
0
402,117
3
L
Mercury
7,562
445
79
5
0
373,721
9
L
Heimdallr
8,161
480
79
5
0
292,895
0
W
Ares
9,711
571
22
1
0
332,763
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role