Player Matchup

Mercury
Mercury
Pelfys
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
alberifites
Discordia
Level 128
God Stats
1W - 1L
1,442 SR
Queue Stats
19W - 15L
1,396 Elo+
Party 2
Kuzenbo
Kuzenbo
heronman
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 138
1,481 SR
1,465 Elo+

VS

Team Averages
Level 55
1,627 SR
1,404 Elo+
Heimdallr
Heimdallr
DdenissonTymps
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,425 Elo+
Party 1
Ne Zha
Ne Zha
K13_SPARTAN
Ne Zha
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 57L
1,411 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LeSamuk154
Kumbhakarna
Level 64
God Stats
5W - 4L
1,881 SR
Queue Stats
18W - 34L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Pelfys
Mercury
12
9 / 0 / 7
8,948
895
7,184
6,547
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
alberifites
Discordia
11
4 / 1 / 13
8,043
804
11,104
3,973
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
heronman
Kuzenbo
10
4 / 1 / 12
8,250
825
4,800
5,677
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DdenissonTymps
Heimdallr
9
0 / 6 / 2
6,082
608
926
6,944
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
9
1 / 6 / 1
6,751
675
3,431
7,630
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
LeSamuk154
Kumbhakarna
9
1 / 5 / 1
7,003
700
3,846
14,680
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
17
Kills
2
2
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DdenissonTymps
Heimdallr
0
6
2
0.17
L
Ne Zha
1
6
1
0.25
L
Kumbhakarna
LeSamuk154
Kumbhakarna
1
5
1
0.3
W
Mercury
Pelfys
Mercury
9
0
7
12.5
W
Discordia
alberifites
Discordia
4
1
13
10.5
W
Kuzenbo
heronman
Kuzenbo
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,088
Damage
8,203
16,197
Taken
29,254
10,049
Mitigated
14,636
3,679
Healing
3,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DdenissonTymps
Heimdallr
926
77
0
313
6,944
2,927
0
5,182
1,541
0
11,249
L
Ne Zha
3,431
1,329
0
347
7,630
3,790
0
3,544
3,932
0
21,346
L
Kumbhakarna
LeSamuk154
Kumbhakarna
3,846
822
330
2,502
14,680
7,919
0
6,488
7,860
14,331
0
W
Mercury
Pelfys
Mercury
7,184
3,563
0
1,727
6,547
2,554
2,082
1,538
5,009
0
27,500
W
Discordia
alberifites
Discordia
11,104
695
0
1,115
3,973
1,355
589
1,028
2,945
31,870
0
W
Kuzenbo
heronman
Kuzenbo
4,800
2,142
0
837
5,677
6,140
332
1,344
4,333
11,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,241
Gold Earned
19,836
100
Minions Killed
77
0
Camps Cleared
0
610,124
Distance Traveled
513,092
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,082
608
26
3
0
138,329
0
L
Ne Zha
6,751
675
38
4
0
179,559
3
L
Kumbhakarna
7,003
700
13
1
0
195,204
3
W
Mercury
8,948
895
38
4
0
234,648
2
W
Discordia
8,043
804
46
5
0
182,848
1
W
Kuzenbo
8,250
825
16
2
0
192,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role