Player Matchup

Thor
Thor
B0ckie
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Backrox
Neith
Level 17
God Stats
6W - 4L
1,547 SR
Queue Stats
6W - 6L
1,572 Elo+
Party 3
Nu Wa
Nu Wa
DanielVurro
Nu Wa
Level 27
God Stats
13W - 14L
1,219 SR
Queue Stats
106W - 136L
1,315 Elo+
Party 2
Ymir
Ymir
JacoDeux
Ymir
Level 7
God Stats
2W - 1L
1,700 SR
Queue Stats
8W - 4L
1,718 Elo+
Party 3
Guan Yu
Guan Yu
Misshsw94
Guan Yu
Level 27
God Stats
1W - 5L
1,034 SR
Queue Stats
21W - 39L
1,278 Elo+
Party 2
Team Averages
Level 16
1,400 SR
1,477 Elo+

VS

Team Averages
Level 28
1,680 SR
1,564 Elo+
Neith
Neith
Brelheen
Neith
Level 29
God Stats
34W - 49L
1,433 SR
Queue Stats
74W - 131L
1,372 Elo+
Solo
Anubis
Anubis
Dreforio
Anubis
Level 15
God Stats
7W - 3L
1,747 SR
Queue Stats
7W - 5L
1,701 Elo+
Party 1
Yemoja
Yemoja
EvenSheep
Yemoja
Level 20
God Stats
5W - 2L
1,756 SR
Queue Stats
15W - 10L
1,804 Elo+
Party 1
Thor
Thor
SkrePiPiKoKo
Thor
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 203L
1,532 Elo+
Party 1
Mercury
Mercury
dekanos
Mercury
Level 56
God Stats
32W - 19L
1,961 SR
Queue Stats
215W - 209L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
B0ckie
Thor
7
1 / 4 / 2
5,436
388
1,781
6,165
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
Backrox
Neith
14
7 / 0 / 7
8,463
605
10,540
9,163
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 5 / 2
6,748
482
1,463
7,878
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
6 / 2 / 7
8,051
575
6,347
13,548
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Misshsw94
Guan Yu
12
2 / 5 / 0
7,036
503
3,148
10,678
4,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brelheen
Neith
10
0 / 6 / 1
6,015
430
4,940
9,949
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Dreforio
Anubis
14
8 / 2 / 1
8,505
608
8,521
6,221
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
EvenSheep
Yemoja
9
0 / 4 / 4
5,838
417
4,825
9,509
6,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 5
7,070
505
5,610
7,168
3,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
dekanos
Mercury
12
6 / 2 / 0
7,780
556
4,253
6,667
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
16
Kills
14
16
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
B0ckie
Thor
1
4
2
0.5
L
Neith
Backrox
Neith
7
0
7
10.5
W
Neith
Brelheen
Neith
0
6
1
0.08
L
0
5
2
0.2
W
Anubis
Dreforio
Anubis
8
2
1
4.25
W
Yemoja
EvenSheep
Yemoja
0
4
4
0.5
L
Ymir
6
2
7
4.75
L
Guan Yu
Misshsw94
Guan Yu
2
5
0
0.4
W
0
2
5
1.25
W
Mercury
dekanos
Mercury
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,279
Damage
28,149
47,432
Taken
39,514
21,886
Mitigated
17,527
12,571
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
B0ckie
Thor
1,781
551
0
1,376
6,165
1,405
0
1,181
4,959
0
19,126
L
Neith
Backrox
Neith
10,540
6,499
0
6,468
9,163
3,173
444
2,853
6,310
0
35,926
W
Neith
Brelheen
Neith
4,940
2,275
0
2,175
9,949
2,782
43
2,205
7,744
0
29,474
L
1,463
206
0
855
7,878
2,490
1,148
3,622
4,231
37,733
0
W
Anubis
Dreforio
Anubis
8,521
516
0
2,874
6,221
2,603
792
1,936
4,285
46,370
0
W
Yemoja
EvenSheep
Yemoja
4,825
1,474
242
600
9,509
6,417
27
2,545
6,964
16,592
0
L
Ymir
6,347
1,464
0
1,964
13,548
9,888
32
5,030
8,493
30,503
0
L
Guan Yu
Misshsw94
Guan Yu
3,148
936
0
1,908
10,678
4,930
443
660
9,718
69
33,314
W
5,610
1,161
0
615
7,168
3,357
324
451
6,717
0
34,447
W
Mercury
dekanos
Mercury
4,253
2,955
0
400
6,667
2,368
1,068
699
5,968
0
37,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
35,208
296
Minions Killed
311
0
Camps Cleared
0
1,123,976
Distance Traveled
1,205,038
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,436
388
33
2
0
182,434
2
L
Neith
8,463
605
50
4
0
254,167
1
W
Neith
6,015
430
59
4
0
215,430
3
L
Nu Wa
6,748
482
75
5
0
200,707
1
W
Anubis
8,505
608
93
7
0
224,878
2
W
Yemoja
5,838
417
23
2
0
243,414
3
L
Ymir
8,051
575
57
4
0
256,591
2
L
Guan Yu
7,036
503
81
6
0
230,077
3
W
Thor
7,070
505
62
4
0
212,572
3
W
Mercury
7,780
556
74
5
0
308,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role