Player Matchup

Yemoja
Yemoja
iHateBlacks2005
Yemoja
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,620 Elo+
Solo
Anubis
Anubis
karol200397
Anubis
Level 17
God Stats
8W - 3L
1,841 SR
Queue Stats
13W - 8L
1,892 Elo+
Solo
Cu Chulainn
Cu Chulainn
oskdyu
Cu Chulainn
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
u2qq
Serqet
Level 29
God Stats
2W - 4L
1,337 SR
Queue Stats
127W - 149L
1,473 Elo+
Solo
Jing Wei
Jing Wei
我是来封神的
Jing Wei
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,264 Elo+
Solo
Team Averages
Level 17
1,536 SR
1,550 Elo+

VS

Team Averages
Level 29
1,613 SR
1,505 Elo+
Ares
Ares
Finnick3
Ares
Level 41
God Stats
1W - 1L
1,715 SR
Queue Stats
93W - 156L
1,479 Elo+
Party 1
Pele
Pele
Mord-durch-AH6
Pele
Level 30
God Stats
12W - 18L
1,640 SR
Queue Stats
87W - 127L
1,531 Elo+
Party 1
Anubis
Anubis
PlsNerfAnubis
Anubis
Level 17
God Stats
33W - 28L
1,571 SR
Queue Stats
77W - 125L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
Xiaou92
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
xTrellecx
Osiris
Level 28
God Stats
5W - 7L
1,637 SR
Queue Stats
46W - 79L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,435
585
4,623
7,511
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
11
5 / 0 / 2
6,593
599
4,330
2,559
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
oskdyu
Cu Chulainn
11
1 / 0 / 2
6,258
569
3,856
4,725
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
u2qq
Serqet
11
4 / 0 / 2
6,375
580
2,431
7,543
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 8
5,725
520
2,396
5,565
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 2 / 1
5,353
487
2,974
6,695
2,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
5,451
496
2,683
6,641
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 1 / 0
6,005
546
2,236
3,605
1,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Xiaou92
Heimdallr
9
0 / 4 / 1
5,271
479
3,336
7,914
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
xTrellecx
Osiris
10
0 / 2 / 0
5,208
473
2,509
4,263
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
1
1
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
0
2
1
0.25
L
1
3
0
0.33
L
0
1
0
0
L
Heimdallr
Xiaou92
Heimdallr
0
4
1
0.13
W
2
0
3
3.5
W
Anubis
5
0
2
6
W
Cu Chulainn
oskdyu
Cu Chulainn
1
0
2
2
W
Serqet
u2qq
Serqet
4
0
2
5
L
Osiris
xTrellecx
Osiris
0
2
0
0
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,636
Damage
13,738
27,903
Taken
29,118
12,098
Mitigated
11,222
10,841
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,974
256
0
568
6,695
2,370
319
3,839
2,700
16,422
0
L
2,683
746
0
2,096
6,641
1,719
0
355
6,174
0
27,167
L
2,236
0
0
1,894
3,605
1,592
0
1,090
2,515
36,597
0
L
Heimdallr
Xiaou92
Heimdallr
3,336
1,367
0
1,041
7,914
2,269
513
3,316
4,598
0
23,543
W
4,623
1,323
392
1,299
7,511
4,285
0
1,758
5,753
29,121
0
W
Anubis
4,330
187
0
2,070
2,559
953
0
1,577
982
33,477
0
W
Cu Chulainn
oskdyu
Cu Chulainn
3,856
689
0
1,102
4,725
3,303
441
0
4,725
268
25,626
W
Serqet
u2qq
Serqet
2,431
611
0
3,848
7,543
2,159
0
1,162
6,381
0
25,745
L
Osiris
xTrellecx
Osiris
2,509
774
0
434
4,263
3,272
227
412
3,851
0
18,247
W
2,396
2,210
0
2,130
5,565
1,398
0
713
4,852
0
20,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,386
Gold Earned
27,288
279
Minions Killed
233
0
Camps Cleared
0
1,053,153
Distance Traveled
1,002,356
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,353
487
24
2
0
211,075
1
L
Pele
5,451
496
57
5
0
221,979
2
L
Anubis
6,005
546
68
6
0
188,561
1
L
Heimdallr
5,271
479
48
4
0
180,176
0
W
Yemoja
6,435
585
42
4
0
184,219
0
W
Anubis
6,593
599
72
7
0
190,354
6
W
Cu Chulainn
6,258
569
63
6
0
199,121
3
W
Serqet
6,375
580
53
5
0
225,021
4
L
Osiris
5,208
473
36
3
0
200,565
0
W
Jing Wei
5,725
520
49
4
0
254,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role