Player Matchup

Camazotz
Camazotz
Big_DaddyPeaches
Camazotz
Level 28
God Stats
1W - 7L
1,177 SR
Queue Stats
27W - 34L
1,380 Elo+
Party 1
Olorun
Olorun
DAUNTLE55
Olorun
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,276 Elo+
Solo
Horus
Horus
OiramT27
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,432 Elo+
Solo
Hercules
Hercules
ST0K3RFA
Hercules
Level 45
God Stats
1W - 2L
1,490 SR
Queue Stats
57W - 63L
1,486 Elo+
Solo
Hel
Hel
ieatyourtoes
Hel
Level 38
God Stats
2W - 3L
1,437 SR
Queue Stats
11W - 13L
1,388 Elo+
Party 1
Team Averages
Level 39
1,421 SR
1,393 Elo+

VS

Team Averages
Level 55
1,479 SR
1,472 Elo+
Chaac
Chaac
Barulee
Chaac
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,689 Elo+
Solo
Agni
Agni
OyGod
Agni
Level 70
God Stats
8W - 5L
1,500 SR
Queue Stats
457W - 472L
1,500 Elo+
Party 2
Chang'e
Chang'e
TheCornGod123
Chang'e
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
611W - 620L
1,354 Elo+
Party 2
Heimdallr
Heimdallr
TheRealShimSlady
Heimdallr
Level 46
God Stats
43W - 29L
1,507 SR
Queue Stats
559W - 594L
1,369 Elo+
Party 2
Tsukuyomi
Tsukuyomi
santisknight
Tsukuyomi
Level 64
God Stats
21W - 22L
1,387 SR
Queue Stats
335W - 339L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,969
398
1,523
7,531
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
DAUNTLE55
Olorun
13
3 / 2 / 1
7,213
481
16,376
10,237
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
OiramT27
Horus
10
0 / 3 / 3
6,345
423
3,579
8,656
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
ST0K3RFA
Hercules
12
0 / 1 / 0
6,482
432
5,053
13,732
10,991
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 4 / 0
6,360
424
2,454
5,943
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Barulee
Chaac
14
1 / 0 / 2
8,250
550
9,409
9,648
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
OyGod
Agni
15
7 / 0 / 2
8,970
598
5,431
4,578
2,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
11
1 / 1 / 5
7,293
486
4,412
14,059
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
12
2 / 1 / 5
7,267
484
6,386
10,690
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
santisknight
Tsukuyomi
11
1 / 3 / 7
6,968
465
4,723
8,789
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
12
12
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
Barulee
Chaac
1
0
2
2
L
0
2
1
0.25
L
Olorun
DAUNTLE55
Olorun
3
2
1
1.75
L
Horus
OiramT27
Horus
0
3
3
0.5
W
Agni
OyGod
Agni
7
0
2
8
L
Hercules
ST0K3RFA
Hercules
0
1
0
0
W
Chang'e
1
1
5
3.5
W
Heimdallr
2
1
5
4.5
L
2
4
0
0.5
W
Tsukuyomi
santisknight
Tsukuyomi
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
30,361
46,099
Taken
47,764
25,107
Mitigated
26,731
20,840
Healing
24,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Barulee
Chaac
9,409
2,276
0
5,920
9,648
9,702
0
1,288
8,360
0
47,877
L
1,523
79
0
2,036
7,531
3,718
364
1,836
5,651
0
28,550
L
Olorun
DAUNTLE55
Olorun
16,376
6,164
179
5,505
10,237
3,584
159
2,656
7,581
65,574
0
L
Horus
OiramT27
Horus
3,579
2,110
1,463
3,003
8,656
4,877
76
2,138
6,518
0
15,557
W
Agni
OyGod
Agni
5,431
1,148
0
1,202
4,578
2,283
628
1,122
3,456
63,659
0
L
Hercules
ST0K3RFA
Hercules
5,053
2,031
0
5,037
13,732
10,991
0
1,525
11,657
0
27,328
W
Chang'e
4,412
791
3,519
7,441
14,059
8,251
182
8,123
5,936
22,914
0
W
Heimdallr
6,386
4,079
0
4,606
10,690
3,819
886
6,114
4,576
0
38,783
L
2,454
160
1,521
2,096
5,943
1,937
305
1,688
4,205
24,348
0
W
Tsukuyomi
santisknight
Tsukuyomi
4,723
1,432
0
2,169
8,789
2,676
0
2,183
6,606
0
38,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,369
Gold Earned
38,748
293
Minions Killed
404
0
Camps Cleared
0
1,335,311
Distance Traveled
1,376,595
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,250
550
97
6
0
280,337
5
L
Camazotz
5,969
398
51
3
0
266,892
1
L
Olorun
7,213
481
100
7
0
270,279
6
L
Horus
6,345
423
16
1
0
307,150
0
W
Agni
8,970
598
120
8
0
291,423
10
L
Hercules
6,482
432
72
5
0
235,473
4
W
Chang'e
7,293
486
46
3
0
251,225
2
W
Heimdallr
7,267
484
71
5
0
247,408
3
L
Hel
6,360
424
54
4
0
255,517
2
W
Tsukuyomi
6,968
465
70
5
0
306,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role