Player Matchup

Arachne
Arachne
BEEGGY
Arachne
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,540 Elo+
Party 2
Tyr
Tyr
Padz
Tyr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 117L
1,751 Elo+
Party 2
Vulcan
Vulcan
PedroLira
Vulcan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 169L
1,561 Elo+
Solo
Artio
Artio
SuperinatorLP
Artio
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 118L
1,751 Elo+
Party 2
Xbalanque
Xbalanque
TrollFace35
Xbalanque
Level 98
God Stats
25W - 21L
1,622 SR
Queue Stats
196W - 186L
1,692 Elo+
Solo
Team Averages
Level 117
1,524 SR
1,659 Elo+

VS

Team Averages
Level 100
1,573 SR
1,536 Elo+
Susano
Susano
Akimoto17
Susano
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 60L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Greenscope
Nu Wa
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
139W - 129L
1,498 Elo+
Party 1
Cerberus
Cerberus
Harith_suleiman
Cerberus
Level 103
God Stats
38W - 22L
1,812 SR
Queue Stats
111W - 108L
1,508 Elo+
Party 3
Apollo
Apollo
RobbieSilk
Apollo
Level 67
God Stats
4W - 1L
1,553 SR
Queue Stats
96W - 95L
1,526 Elo+
Party 3
Artio
Artio
Zerakal
Artio
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 88L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BEEGGY
Arachne
15
4 / 5 / 1
9,939
473
5,861
20,431
6,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tyr
Padz
Tyr
16
0 / 6 / 2
10,151
483
13,078
27,647
23,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
PedroLira
Vulcan
14
1 / 7 / 1
9,285
442
10,107
12,871
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
0 / 6 / 2
8,523
406
3,634
19,383
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
TrollFace35
Xbalanque
16
0 / 7 / 1
9,396
447
7,038
16,691
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Akimoto17
Susano
20
8 / 0 / 7
13,423
639
12,157
16,520
7,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
17
2 / 1 / 11
11,430
544
19,304
6,077
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
17
5 / 2 / 12
11,149
531
12,091
16,934
16,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
RobbieSilk
Apollo
20
10 / 1 / 8
13,498
643
22,149
16,012
7,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Zerakal
Artio
19
6 / 1 / 7
12,737
607
13,473
23,136
25,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
5
Kills
31
31
Deaths
5
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Susano
Akimoto17
Susano
8
0
7
11.5
L
Arachne
BEEGGY
Arachne
4
5
1
0.9
W
Nu Wa
2
1
11
7.5
W
Cerberus
5
2
12
5.5
L
Tyr
Padz
Tyr
0
6
2
0.17
L
Vulcan
PedroLira
Vulcan
1
7
1
0.21
W
Apollo
RobbieSilk
Apollo
10
1
8
14
L
0
6
2
0.17
L
Xbalanque
TrollFace35
Xbalanque
0
7
1
0.07
W
Artio
Zerakal
Artio
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,718
Damage
79,174
97,023
Taken
78,679
51,890
Mitigated
58,703
27,115
Healing
38,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Akimoto17
Susano
12,157
3,919
0
7,469
16,520
7,579
358
1,627
14,849
0
118,264
L
Arachne
BEEGGY
Arachne
5,861
4,090
0
8,224
20,431
6,638
0
6,982
13,105
0
51,884
W
Nu Wa
19,304
3,864
0
2,082
6,077
2,172
3,906
2,420
3,461
85,755
0
W
Cerberus
12,091
88
498
7,497
16,934
16,005
1,160
3,690
13,140
39,303
0
L
Tyr
Padz
Tyr
13,078
2,286
0
9,692
27,647
23,474
0
12,063
15,330
0
76,641
L
Vulcan
PedroLira
Vulcan
10,107
1,820
0
490
12,871
3,721
0
9,231
3,356
58,770
0
W
Apollo
RobbieSilk
Apollo
22,149
13,909
0
6,355
16,012
7,272
4,134
2,777
13,165
0
136,418
L
3,634
224
171
3,660
19,383
13,190
0
10,119
8,842
24,405
0
L
Xbalanque
TrollFace35
Xbalanque
7,038
3,413
0
4,878
16,691
4,867
310
4,937
11,522
0
72,281
W
Artio
Zerakal
Artio
13,473
2,130
1,096
13,994
23,136
25,675
960
3,975
18,987
73,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,294
Gold Earned
62,237
524
Minions Killed
702
0
Camps Cleared
0
1,973,924
Distance Traveled
2,241,953
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,423
639
183
9
0
510,934
1
L
Arachne
9,939
473
90
4
0
447,755
3
W
Nu Wa
11,430
544
150
7
0
426,163
1
W
Cerberus
11,149
531
67
3
0
425,622
6
L
Tyr
10,151
483
149
7
0
408,587
3
L
Vulcan
9,285
442
112
5
0
371,722
5
W
Apollo
13,498
643
162
8
0
420,099
7
L
Artio
8,523
406
38
2
0
409,869
3
L
Xbalanque
9,396
447
135
6
0
335,991
8
W
Artio
12,737
607
140
7
0
459,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role