Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
BleedingWeen27
Cu Chulainn
Silver II
Level 92
God Stats
3W - 1L
1,722 SR
Queue Stats
30W - 27L
1,465 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Brokizoide
Kuzenbo
Gold III
Level 121
God Stats
9W - 10L
1,555 SR
Queue Stats
139W - 140L
1,469 MMR
Solo
The Morrigan
The Morrigan
Gold III
ElcuLorroto
The Morrigan
Gold III
Level 72
God Stats
3W - 1L
1,780 SR
Queue Stats
31W - 24L
1,469 MMR
Solo
Anhur
Anhur
Gold IV
Fortunato
Anhur
Gold IV
Level 110
God Stats
4W - 1L
1,907 SR
Queue Stats
42W - 38L
1,471 MMR
Solo
Set
Set
Gold IV
Rotaa613
Set
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,693 SR
1,475 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,403 SR
1,477 MMR
Ravana
Ravana
Gold IV
Dappurr
Ravana
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
Kentôshi
Merlin
Gold III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 91L
1,561 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
Regulüs
Amaterasu
Gold IV
Level 157
God Stats
1W - 4L
1,545 SR
Queue Stats
245W - 251L
1,490 MMR
Solo
Kukulkan
Kukulkan
Gold V
deidaraedo
Kukulkan
Gold V
Level 157
God Stats
1W - 1L
1,263 SR
Queue Stats
152W - 160L
1,369 MMR
Party 1
Yemoja
Yemoja
Silver III
rarararaxd
Yemoja
Silver III
Level 99
God Stats
9W - 18L
1,207 SR
Queue Stats
406W - 420L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BleedingWeen27
Cu Chulainn
10
1 / 1 / 1
6,180
562
7,115
7,365
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Brokizoide
Kuzenbo
10
3 / 1 / 3
6,339
576
3,759
5,068
3,142
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
ElcuLorroto
The Morrigan
12
2 / 1 / 2
6,811
619
2,026
3,010
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Fortunato
Anhur
11
2 / 2 / 3
6,602
600
2,952
5,972
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 3
6,397
582
4,518
8,058
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
CthulhuScyllaNu WaNemesisDanzaburou

VS

Bans
TsukuyomiGebCerberusYmirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dappurr
Ravana
11
3 / 2 / 3
6,587
599
4,272
7,688
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Kentôshi
Merlin
11
1 / 2 / 2
6,067
552
3,587
4,578
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Regulüs
Amaterasu
11
1 / 1 / 0
6,101
555
4,666
10,221
6,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
deidaraedo
Kukulkan
11
0 / 2 / 2
6,393
581
2,041
4,217
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
rarararaxd
Yemoja
8
2 / 2 / 2
5,546
504
2,207
5,165
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
9
Kills
7
7
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BleedingWeen27
Cu Chulainn
1
1
1
1.5
W
Kuzenbo
Brokizoide
Kuzenbo
3
1
3
4.5
L
Ravana
Dappurr
Ravana
3
2
3
2.25
W
The Morrigan
ElcuLorroto
The Morrigan
2
1
2
3
W
Anhur
Fortunato
Anhur
2
2
3
1.75
L
Merlin
Kentôshi
Merlin
1
2
2
1
L
Amaterasu
Regulüs
Amaterasu
1
1
0
1
W
1
2
3
1.25
L
Kukulkan
deidaraedo
Kukulkan
0
2
2
0.5
L
Yemoja
rarararaxd
Yemoja
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,370
Damage
16,773
29,473
Taken
31,869
14,372
Mitigated
14,108
10,276
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BleedingWeen27
Cu Chulainn
7,115
1,406
0
2,308
7,365
4,462
0
148
7,217
2,217
28,203
W
Kuzenbo
Brokizoide
Kuzenbo
3,759
1,419
0
1,709
5,068
3,142
0
2,215
2,738
14,962
0
L
Ravana
Dappurr
Ravana
4,272
1,718
0
3,536
7,688
2,535
0
685
6,928
0
37,577
W
The Morrigan
ElcuLorroto
The Morrigan
2,026
337
0
915
3,010
985
0
535
2,417
41,463
415
W
Anhur
Fortunato
Anhur
2,952
1,444
0
1,908
5,972
2,637
0
3,218
2,533
0
42,878
L
Merlin
Kentôshi
Merlin
3,587
485
0
500
4,578
1,161
0
1,561
2,975
38,044
0
L
Amaterasu
Regulüs
Amaterasu
4,666
1,142
0
5,511
10,221
6,484
0
1,453
8,458
0
32,411
W
4,518
2,113
0
3,436
8,058
3,146
0
1,205
6,733
0
40,317
L
Kukulkan
deidaraedo
Kukulkan
2,041
382
0
390
4,217
1,368
0
1,017
3,145
43,716
0
L
Yemoja
rarararaxd
Yemoja
2,207
488
641
1,336
5,165
2,560
0
1,409
3,704
11,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,329
Gold Earned
30,694
347
Minions Killed
362
0
Camps Cleared
0
1,140,489
Distance Traveled
1,072,414
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,180
562
66
6
0
217,549
2
W
Kuzenbo
6,339
576
15
1
0
251,614
5
L
Ravana
6,587
599
89
8
0
219,668
0
W
The Morrigan
6,811
619
100
9
0
219,278
5
W
Anhur
6,602
600
85
8
0
195,519
2
L
Merlin
6,067
552
82
7
0
209,757
3
L
Amaterasu
6,101
555
68
6
0
259,188
4
W
Set
6,397
582
81
7
0
256,529
1
L
Kukulkan
6,393
581
95
9
0
191,634
4
L
Yemoja
5,546
504
28
3
0
192,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role