Player Matchup

Baron Samedi
Baron Samedi
Mister_ohio76
Baron Samedi
Level 89
God Stats
22W - 11L
1,522 SR
Queue Stats
200W - 230L
1,390 Elo+
Solo
Cupid
Cupid
xQueenDaddyx
Cupid
Level 68
God Stats
16W - 23L
1,254 SR
Queue Stats
346W - 396L
1,542 Elo+
Solo
Bakasura
Bakasura
zallan20
Bakasura
Level 37
God Stats
11W - 16L
1,405 SR
Queue Stats
444W - 657L
1,397 Elo+
Solo
Team Averages
Level 65
1,394 SR
1,443 Elo+

VS

Team Averages
Level 39
1,391 SR
1,307 Elo+
Merlin
Merlin
A Tireless Hare
Merlin
Level 81
God Stats
21W - 22L
1,415 SR
Queue Stats
293W - 356L
1,352 Elo+
Party 1
Jing Wei
Jing Wei
Irishrokker
Jing Wei
Level 21
God Stats
0W - 3L
1,259 SR
Queue Stats
33W - 39L
1,315 Elo+
Party 1
Izanami
Izanami
tolu_1987
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mister_ohio76
Baron Samedi
16
4 / 3 / 3
11,770
692
9,163
11,509
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 3
10,687
629
7,647
12,333
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
zallan20
Bakasura
14
2 / 3 / 5
11,082
652
4,733
12,123
7,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
11,027
649
8,448
10,674
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Irishrokker
Jing Wei
15
4 / 6 / 4
10,990
646
13,632
15,302
5,220
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
tolu_1987
Izanami
5
0 / 0 / 0
8,504
500
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
9
9
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
L
Jing Wei
Irishrokker
Jing Wei
4
6
4
1
W
Baron Samedi
Mister_ohio76
Baron Samedi
4
3
3
1.83
L
Izanami
tolu_1987
Izanami
0
0
0
0
W
2
3
3
1.17
W
Bakasura
zallan20
Bakasura
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,543
Damage
22,080
35,965
Taken
25,976
19,385
Mitigated
9,195
13,538
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,448
54
0
303
10,674
3,975
500
3,765
6,598
53,844
0
L
Jing Wei
Irishrokker
Jing Wei
13,632
11,234
0
5,703
15,302
5,220
1,030
4,816
9,770
0
45,987
W
Baron Samedi
Mister_ohio76
Baron Samedi
9,163
142
731
1,998
11,509
6,350
257
2,652
8,465
42,949
0
L
Izanami
tolu_1987
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
7,647
3,504
2,430
4,024
12,333
5,676
852
2,407
9,720
0
40,130
W
Bakasura
zallan20
Bakasura
4,733
3,352
1,035
3,320
12,123
7,359
1,667
2,620
9,245
0
30,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,539
Gold Earned
30,521
210
Minions Killed
170
0
Camps Cleared
0
892,601
Distance Traveled
615,374
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,027
649
105
6
0
261,326
5
L
Jing Wei
10,990
646
65
4
0
265,672
1
W
Baron Samedi
11,770
692
69
4
0
278,619
1
L
Izanami
8,504
500
0
0
0
88,376
0
W
Cupid
10,687
629
65
4
0
301,516
5
W
Bakasura
11,082
652
76
4
0
312,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role