Player Matchup

Bellona
Bellona
Anttiwritr
Bellona
Level 14
God Stats
0W - 1L
1,768 SR
Queue Stats
16W - 27L
1,020 Elo+
Solo
Sun Wukong
Sun Wukong
Doggo674044
Sun Wukong
Level 5
God Stats
0W - 1L
1,117 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Gromet100
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
OnceUponaKat23
Fenrir
Level 17
God Stats
22W - 41L
1,439 SR
Queue Stats
320W - 311L
1,390 Elo+
Solo
Ra
Ra
miguelromero17
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,465 SR
1,382 Elo+

VS

Team Averages
Level 18
1,518 SR
1,331 Elo+
Fenrir
Fenrir
Lord Vinja
Fenrir
Level 17
God Stats
6W - 2L
1,447 SR
Queue Stats
35W - 32L
1,283 Elo+
Party 1
Chiron
Chiron
PePeHenriquelk
Chiron
Level 17
God Stats
2W - 2L
1,379 SR
Queue Stats
41W - 50L
1,317 Elo+
Party 2
Chaac
Chaac
Warden chaos741
Chaac
Level 27
God Stats
4W - 0L
1,796 SR
Queue Stats
48W - 51L
1,283 Elo+
Party 1
Baron Samedi
Baron Samedi
x Smaugg
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,426 Elo+
Party 2
Ymir
Ymir
yolomasterimp
Ymir
Level 15
God Stats
1W - 0L
1,469 SR
Queue Stats
43W - 56L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anttiwritr
Bellona
18
2 / 4 / 4
11,324
436
20,407
27,842
43,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Doggo674044
Sun Wukong
13
2 / 7 / 3
9,344
359
8,063
19,630
12,636
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Artemis
Gromet100
Artemis
17
5 / 3 / 5
11,365
437
21,678
19,973
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 9 / 2
12,492
480
16,968
25,123
10,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 13 / 3
9,660
372
3,840
15,371
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lord Vinja
Fenrir
18
11 / 8 / 1
12,655
487
13,918
23,487
8,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
4 / 7 / 6
11,932
459
11,888
21,602
8,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 1 / 6
12,879
495
16,121
23,403
29,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
x Smaugg
Baron Samedi
20
12 / 1 / 5
13,282
511
17,974
14,729
8,153
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 6 / 15
11,879
457
15,462
30,931
31,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
21
Kills
33
36
Deaths
23
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
Anttiwritr
Bellona
2
4
4
1
L
Sun Wukong
Doggo674044
Sun Wukong
2
7
3
0.5
L
Artemis
Gromet100
Artemis
5
3
5
2.5
W
Fenrir
Lord Vinja
Fenrir
11
8
1
1.44
L
10
9
2
1.22
W
4
7
6
1
W
4
1
6
7
L
2
13
3
0.27
W
Baron Samedi
x Smaugg
Baron Samedi
12
1
5
14.5
W
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,956
Damage
75,363
107,939
Taken
114,152
79,410
Mitigated
86,918
28,288
Healing
36,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Anttiwritr
Bellona
20,407
6,627
0
8,214
27,842
43,485
420
3,987
23,855
0
63,228
L
Sun Wukong
Doggo674044
Sun Wukong
8,063
2,064
0
1,755
19,630
12,636
47
9,158
10,472
0
26,869
L
Artemis
Gromet100
Artemis
21,678
14,522
0
11,267
19,973
7,263
2,210
9,469
10,345
0
70,996
W
Fenrir
Lord Vinja
Fenrir
13,918
8,550
0
4,215
23,487
8,691
2,209
1,299
20,672
0
57,889
L
16,968
4,907
0
6,386
25,123
10,763
0
6,155
18,968
0
69,244
W
11,888
5,419
1,068
7,343
21,602
8,491
4,104
387
21,195
0
87,935
W
16,121
4,309
0
9,884
23,403
29,998
1,581
0
22,646
0
63,013
L
3,840
1,805
510
156
15,371
5,263
1,310
4,667
10,704
40,473
0
W
Baron Samedi
x Smaugg
Baron Samedi
17,974
1,667
3,525
5,247
14,729
8,153
1,359
215
14,372
72,483
0
W
15,462
3,544
1,884
3,264
30,931
31,585
1,054
1,939
28,387
46,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,185
Gold Earned
62,627
355
Minions Killed
482
0
Camps Cleared
0
2,017,635
Distance Traveled
2,312,444
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,324
436
83
3
0
484,224
1
L
Sun Wukong
9,344
359
31
1
0
436,725
4
L
Artemis
11,365
437
98
4
0
314,720
2
W
Fenrir
12,655
487
95
4
0
536,150
0
L
Fenrir
12,492
480
79
3
0
448,142
0
W
Chiron
11,932
459
115
4
0
438,262
3
W
Chaac
12,879
495
100
4
0
481,278
0
L
Ra
9,660
372
64
2
0
333,824
1
W
Baron Samedi
13,282
511
114
4
0
429,601
1
W
Ymir
11,879
457
58
2
0
427,153
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role