Player Matchup

Sol
Sol
Doobie420dude
Sol
Level 63
God Stats
1W - 1L
1,512 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Terra
Terra
JBMJack0
Terra
Level 118
God Stats
1W - 0L
1,305 SR
Queue Stats
10W - 7L
1,246 Elo+
Party 1
Zhong Kui
Zhong Kui
JBMsugarcoated
Zhong Kui
Level 111
God Stats
1W - 1L
1,480 SR
Queue Stats
12W - 11L
1,246 Elo+
Party 1
Danzaburou
Danzaburou
Pacific Grim613
Danzaburou
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,246 Elo+
Party 1
Nike
Nike
Tubs5366
Nike
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,246 Elo+
Party 1
Team Averages
Level 98
1,459 SR
1,297 Elo+

VS

Team Averages
Level 64
1,495 SR
1,348 Elo+
Vulcan
Vulcan
ISlothGod
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,428 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ShinjiR9
Cu Chulainn
Level 20
God Stats
13W - 22L
1,237 SR
Queue Stats
28W - 40L
1,249 Elo+
Solo
Athena
Athena
TGN Lemon
Athena
Level 58
God Stats
0W - 3L
1,716 SR
Queue Stats
5W - 11L
1,177 Elo+
Party 2
Pele
Pele
TeumesianFox
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,390 Elo+
Party 2
Thoth
Thoth
Xipe Chaac
Thoth
Level 65
God Stats
2W - 1L
1,525 SR
Queue Stats
16W - 18L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
10,088
917
15,104
12,431
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
JBMJack0
Terra
15
2 / 0 / 12
8,761
796
6,624
10,858
8,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
JBMsugarcoated
Zhong Kui
15
9 / 3 / 11
10,374
943
11,675
12,114
8,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Pacific Grim613
Danzaburou
16
7 / 0 / 10
10,734
976
12,879
8,101
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
14
3 / 6 / 14
9,541
867
9,504
12,515
4,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ISlothGod
Vulcan
13
2 / 6 / 7
7,753
705
11,056
10,055
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
ShinjiR9
Cu Chulainn
14
6 / 3 / 3
9,491
863
8,612
13,176
8,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
TGN Lemon
Athena
11
0 / 7 / 6
6,553
596
4,162
13,282
7,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 5 / 6
7,987
726
9,767
15,383
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
14
1 / 6 / 7
7,758
705
6,193
10,531
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
27
Kills
11
11
Deaths
27
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Vulcan
ISlothGod
Vulcan
2
6
7
0.92
W
Terra
JBMJack0
Terra
2
0
12
8
W
Zhong Kui
JBMsugarcoated
Zhong Kui
9
3
11
4.83
W
Danzaburou
Pacific Grim613
Danzaburou
7
0
10
12
L
Cu Chulainn
ShinjiR9
Cu Chulainn
6
3
3
2.5
L
Athena
TGN Lemon
Athena
0
7
6
0.43
L
2
5
6
1
W
Nike
3
6
14
1.67
L
Thoth
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,786
Damage
39,790
56,019
Taken
62,427
30,185
Mitigated
28,039
24,943
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,104
3,083
0
8,163
12,431
4,744
2,307
5,657
6,568
48,545
0
L
Vulcan
ISlothGod
Vulcan
11,056
3,806
0
631
10,055
3,281
0
5,379
4,676
26,855
0
W
Terra
JBMJack0
Terra
6,624
936
1,884
3,715
10,858
8,016
829
4,084
6,498
16,907
0
W
Zhong Kui
JBMsugarcoated
Zhong Kui
11,675
897
0
4,284
12,114
8,072
2,012
3,448
8,427
25,559
0
W
Danzaburou
Pacific Grim613
Danzaburou
12,879
5,950
330
4,383
8,101
4,547
1,547
3,511
4,508
0
30,289
L
Cu Chulainn
ShinjiR9
Cu Chulainn
8,612
3,006
246
2,225
13,176
8,247
0
5,756
7,420
0
21,027
L
Athena
TGN Lemon
Athena
4,162
1,645
1,183
1,107
13,282
7,900
0
8,405
4,877
7,998
0
L
9,767
2,634
0
1,253
15,383
5,010
0
6,841
8,542
0
19,132
W
Nike
9,504
1,913
600
1,584
12,515
4,806
1,079
4,555
7,638
0
21,667
L
Thoth
6,193
310
0
880
10,531
3,601
2
7,490
3,041
20,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,498
Gold Earned
39,542
231
Minions Killed
156
12
Camps Cleared
3
1,020,493
Distance Traveled
905,790
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,088
917
77
7
6
209,304
3
L
Vulcan
7,753
705
35
3
0
203,193
0
W
Terra
8,761
796
29
3
2
235,246
1
W
Zhong Kui
10,374
943
37
3
2
187,955
0
W
Danzaburou
10,734
976
54
5
0
192,269
2
L
Cu Chulainn
9,491
863
37
3
2
198,797
0
L
Athena
6,553
596
8
1
0
146,177
0
L
Pele
7,987
726
23
2
0
184,706
0
W
Nike
9,541
867
34
3
2
195,719
0
L
Thoth
7,758
705
53
5
1
172,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role