Player Matchup

Apollo
Apollo
Platinum V
Dirtywings666
Apollo
Platinum V
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
141W - 118L
1,813 MMR
Party 2
Ares
Ares
Gold II
HaRc_ReBeLliON
Ares
Gold II
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 133L
1,790 MMR
Solo
Nemesis
Nemesis
Platinum II
SpawnCraft
Nemesis
Platinum II
Level 157
God Stats
22W - 15L
1,678 SR
Queue Stats
276W - 261L
1,958 MMR
Party 3
Aphrodite
Aphrodite
Gold III
YmirRimy
Aphrodite
Gold III
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,810 MMR
Party 2
Janus
Janus
Gold II
joesmoe2beast
Janus
Gold II
Level 160
God Stats
10W - 6L
1,348 SR
Queue Stats
94W - 90L
1,634 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,505 SR
1,801 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,580 SR
1,801 MMR
Tsukuyomi
Tsukuyomi
Platinum IV
ABoogWitDaHoodie
Tsukuyomi
Platinum IV
Level 158
God Stats
6W - 8L
1,726 SR
Queue Stats
146W - 139L
1,856 MMR
Party 1
Susano
Susano
Platinum IV
LaStackz
Susano
Platinum IV
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
846W - 858L
1,787 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
XxKillem530xX
Hou Yi
Platinum IV
Level 109
God Stats
15W - 10L
1,497 SR
Queue Stats
587W - 578L
1,801 MMR
Solo
Sylvanus
Sylvanus
Platinum III
bixbyclay
Sylvanus
Platinum III
Level 154
God Stats
14W - 12L
1,677 SR
Queue Stats
87W - 88L
1,799 MMR
Solo
Agni
Agni
Gold I
zeninho_cheira_r
Agni
Gold I
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 178L
1,762 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 10
14,436
628
13,217
11,271
5,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 4 / 20
11,945
519
13,023
25,239
30,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
SpawnCraft
Nemesis
19
7 / 4 / 15
12,660
550
9,875
20,993
10,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
YmirRimy
Aphrodite
20
8 / 0 / 10
14,245
619
16,152
21,420
22,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 1 / 17
12,906
561
20,214
12,039
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ScyllaNu WaSetDanzaburouCu Chulainn

VS

Bans
CthulhuGaneshaKumbhakarnaSun WukongAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
2 / 8 / 1
10,623
462
13,546
22,755
16,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
LaStackz
Susano
14
0 / 7 / 2
8,845
385
7,960
23,009
8,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
5 / 3 / 2
11,703
509
11,854
16,111
5,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
bixbyclay
Sylvanus
13
0 / 9 / 2
7,944
345
5,371
18,684
13,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 7 / 3
10,829
471
15,492
15,327
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
19
34
Kills
9
9
Deaths
34
72
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
2
8
1
0.31
W
9
0
10
14
W
3
4
20
3.25
L
Susano
LaStackz
Susano
0
7
2
0.14
W
Nemesis
SpawnCraft
Nemesis
7
4
15
3.63
L
5
3
2
2
W
Aphrodite
YmirRimy
Aphrodite
8
0
10
13
L
Sylvanus
bixbyclay
Sylvanus
0
9
2
0.11
W
7
1
17
15.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,481
Damage
54,223
90,962
Taken
95,886
73,578
Mitigated
49,434
40,365
Healing
22,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
13,546
3,368
0
5,051
22,755
16,859
524
11,971
10,654
353
77,928
W
13,217
8,017
0
4,625
11,271
5,358
5,673
1,517
9,738
0
132,944
W
13,023
1,365
0
2,703
25,239
30,478
555
8,451
16,462
37,253
0
L
Susano
LaStackz
Susano
7,960
633
0
6,770
23,009
8,237
0
8,556
14,317
0
68,854
W
Nemesis
SpawnCraft
Nemesis
9,875
3,593
0
8,540
20,993
10,281
3,853
4,250
16,487
0
68,564
L
11,854
7,056
0
3,237
16,111
5,652
458
6,330
9,633
0
82,173
W
Aphrodite
YmirRimy
Aphrodite
16,152
1,127
6,140
16,389
21,420
22,646
1,056
2,616
18,738
92,942
0
L
Sylvanus
bixbyclay
Sylvanus
5,371
902
1,613
3,591
18,684
13,593
0
11,472
6,978
27,842
8,410
W
20,214
2,043
0
1,968
12,039
4,815
2,074
4,956
6,845
85,034
0
L
15,492
701
200
2,064
15,327
5,093
0
10,180
4,855
80,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,192
Gold Earned
49,944
648
Minions Killed
590
0
Camps Cleared
0
2,272,455
Distance Traveled
2,001,596
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,623
462
134
6
0
392,234
3
W
Apollo
14,436
628
189
8
0
487,396
8
W
Ares
11,945
519
43
2
0
433,457
13
L
Susano
8,845
385
97
4
0
427,055
0
W
Nemesis
12,660
550
91
4
0
460,914
10
L
Hou Yi
11,703
509
154
7
0
391,367
7
W
Aphrodite
14,245
619
175
8
0
443,298
3
L
Sylvanus
7,944
345
56
2
0
374,041
7
W
Janus
12,906
561
150
7
0
447,390
3
L
Agni
10,829
471
149
6
0
416,899
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role