Player Matchup

Fafnir
Fafnir
Bruninho213929
Fafnir
Level 15
God Stats
6W - 1L
1,822 SR
Queue Stats
10W - 12L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
EDluendeBv
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,180 Elo+
Solo
Jormungandr
Jormungandr
KingSoldatov
Jormungandr
Level 14
God Stats
1W - 4L
1,123 SR
Queue Stats
20W - 17L
1,180 Elo+
Solo
Chang'e
Chang'e
hitsugaya830
Chang'e
Level 17
God Stats
0W - 1L
1,139 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
stylish-avatar7
Mulan
Level 23
God Stats
22W - 10L
1,500 SR
Queue Stats
171W - 176L
1,472 Elo+
Solo
Team Averages
Level 15
1,417 SR
1,370 Elo+

VS

Team Averages
Level 24
1,525 SR
1,493 Elo+
Cerberus
Cerberus
IcyLollipop6116
Cerberus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 25L
1,713 Elo+
Party 1
Nemesis
Nemesis
MECASIO
Nemesis
Level 22
God Stats
23W - 21L
1,729 SR
Queue Stats
934W - 1,012L
1,518 Elo+
Solo
Aphrodite
Aphrodite
MajorAceHazzard
Aphrodite
Level 18
God Stats
11W - 4L
1,660 SR
Queue Stats
44W - 66L
1,347 Elo+
Solo
Horus
Horus
Skyemore
Horus
Level 64
God Stats
4W - 9L
1,180 SR
Queue Stats
156W - 226L
1,439 Elo+
Party 1
Neith
Neith
lost_lion57
Neith
Level 8
God Stats
6W - 2L
1,556 SR
Queue Stats
9W - 10L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 1
8,662
394
5,519
21,169
20,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
EDluendeBv
Sun Wukong
5
0 / 10 / 1
6,076
276
443
9,287
3,201
Jormungandr
KingSoldatov
Jormungandr
8
1 / 1 / 2
7,031
320
6,044
5,290
3,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
hitsugaya830
Chang'e
15
2 / 7 / 0
8,877
404
11,569
14,615
9,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 3
8,800
400
11,994
21,575
14,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
8 / 1 / 3
13,088
595
9,652
11,526
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
MECASIO
Nemesis
17
8 / 0 / 8
11,903
541
9,912
10,993
7,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
MajorAceHazzard
Aphrodite
17
6 / 0 / 8
11,441
520
13,354
11,426
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Skyemore
Horus
16
4 / 0 / 11
11,199
509
10,489
18,987
18,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 5 / 6
10,956
498
12,371
18,222
7,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
5
Kills
31
35
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Sun Wukong
EDluendeBv
Sun Wukong
0
10
1
0.05
W
Cerberus
8
1
3
9.5
L
Jormungandr
KingSoldatov
Jormungandr
1
1
2
2
W
Nemesis
MECASIO
Nemesis
8
0
8
12
W
Aphrodite
MajorAceHazzard
Aphrodite
6
0
8
10
W
Horus
Skyemore
Horus
4
0
11
9.5
L
Chang'e
hitsugaya830
Chang'e
2
7
0
0.29
W
5
5
6
1.6
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,569
Damage
55,778
71,936
Taken
71,154
51,745
Mitigated
49,128
13,482
Healing
35,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,519
1,527
0
2,747
21,169
20,564
154
6,612
14,457
28,025
0
L
Sun Wukong
EDluendeBv
Sun Wukong
443
188
0
0
9,287
3,201
0
3,043
6,194
0
6,006
W
Cerberus
9,652
468
0
6,250
11,526
10,733
1,961
1,352
9,874
95,099
0
L
Jormungandr
KingSoldatov
Jormungandr
6,044
1,634
0
0
5,290
3,633
0
11
5,279
25,254
0
W
Nemesis
MECASIO
Nemesis
9,912
5,528
0
624
10,993
7,240
2,968
2,163
8,808
248
75,716
W
Aphrodite
MajorAceHazzard
Aphrodite
13,354
1,156
3,049
8,968
11,426
5,240
2,370
4,462
6,914
56,585
0
W
Horus
Skyemore
Horus
10,489
4,421
980
6,624
18,987
18,636
1,372
8,640
10,272
3,879
26,688
L
Chang'e
hitsugaya830
Chang'e
11,569
1,288
2,101
3,444
14,615
9,507
490
6,037
8,553
41,835
0
W
12,371
8,344
530
8,951
18,222
7,279
5,178
6,515
11,532
0
72,180
L
11,994
2,092
0
5,190
21,575
14,840
0
7,985
13,265
0
55,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,446
Gold Earned
58,587
240
Minions Killed
623
0
Camps Cleared
0
1,411,311
Distance Traveled
1,980,452
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,662
394
34
2
0
376,221
3
L
Sun Wukong
6,076
276
5
0
0
231,256
0
W
Cerberus
13,088
595
240
11
0
404,325
0
L
Jormungandr
7,031
320
38
2
0
183,628
0
W
Nemesis
11,903
541
123
6
0
478,883
2
W
Aphrodite
11,441
520
110
5
0
359,697
0
W
Horus
11,199
509
30
1
0
380,469
2
L
Chang'e
8,877
404
70
3
0
281,855
3
W
Neith
10,956
498
120
5
0
357,078
2
L
Mulan
8,800
400
93
4
0
338,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role