Player Matchup

Fenrir
Fenrir
HAYABUSAxHEPTIC
Fenrir
Level 67
God Stats
1W - 3L
1,597 SR
Queue Stats
111W - 84L
1,440 Elo+
Party 1
Mulan
Mulan
HayDeezNoots
Mulan
Level 35
God Stats
20W - 9L
1,238 SR
Queue Stats
246W - 250L
1,604 Elo+
Party 1
Bacchus
Bacchus
Jamiejr11
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,532 Elo+
Party 1
Rama
Rama
gazergrounder
Rama
Level 18
God Stats
0W - 1L
1,241 SR
Queue Stats
3W - 4L
1,327 Elo+
Party 1
Chronos
Chronos
younge_quan
Chronos
Level 25
God Stats
0W - 1L
1,477 SR
Queue Stats
12W - 12L
1,672 Elo+
Party 1
Team Averages
Level 33
1,411 SR
1,515 Elo+

VS

Team Averages
Level 20
1,463 SR
1,391 Elo+
Thanatos
Thanatos
JasiTheStepdad
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lionsou03
Nemesis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 14L
1,282 Elo+
Party 2
Cerberus
Cerberus
Mansteel7
Cerberus
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
32W - 36L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
Ruffntuff
Kukulkan
Level 7
God Stats
6W - 3L
1,317 SR
Queue Stats
19W - 21L
1,357 Elo+
Solo
Hou Yi
Hou Yi
guddumpling
Hou Yi
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 16L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 2
11,038
649
13,876
14,511
6,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 5 / 3
8,778
516
8,352
14,194
13,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Jamiejr11
Bacchus
10
0 / 7 / 5
6,836
402
3,879
15,375
13,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 7 / 1
7,351
432
5,196
13,847
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chronos
younge_quan
Chronos
10
0 / 13 / 1
6,423
378
5,831
16,772
5,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
7 / 5 / 6
9,489
558
13,986
16,108
13,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Lionsou03
Nemesis
16
5 / 0 / 9
10,193
600
5,980
5,439
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Mansteel7
Cerberus
13
3 / 3 / 7
8,162
480
5,683
12,207
5,698
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Ruffntuff
Kukulkan
17
14 / 4 / 2
11,288
664
16,866
11,855
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
13
7 / 2 / 4
9,025
531
11,735
9,716
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
14
Kills
36
36
Deaths
14
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
9
4
2
2.5
L
3
5
3
0.9
L
Bacchus
Jamiejr11
Bacchus
0
7
5
0.36
W
Thanatos
7
5
6
2
W
Nemesis
Lionsou03
Nemesis
5
0
9
9.5
W
Cerberus
Mansteel7
Cerberus
3
3
7
2.17
W
Kukulkan
Ruffntuff
Kukulkan
14
4
2
3.75
L
2
7
1
0.36
W
Hou Yi
7
2
4
4.5
L
Chronos
younge_quan
Chronos
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,134
Damage
54,250
74,699
Taken
55,325
42,702
Mitigated
32,013
12,114
Healing
20,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,876
3,246
0
4,707
14,511
6,220
2,194
3,684
10,827
0
66,041
L
8,352
1,430
0
2,205
14,194
13,239
1,116
1,533
12,661
0
37,916
L
Bacchus
Jamiejr11
Bacchus
3,879
981
0
0
15,375
13,720
72
3,156
11,598
9,309
0
W
Thanatos
13,986
3,477
0
11,453
16,108
13,625
724
1,795
13,873
0
40,643
W
Nemesis
Lionsou03
Nemesis
5,980
2,872
0
56
5,439
3,975
1,331
1,210
4,229
0
49,337
W
Cerberus
Mansteel7
Cerberus
5,683
693
0
4,282
12,207
5,698
591
2,318
9,864
26,116
0
W
Kukulkan
Ruffntuff
Kukulkan
16,866
1,961
0
146
11,855
5,145
2,448
2,850
9,005
73,163
0
L
5,196
3,372
0
3,012
13,847
4,078
456
4,670
9,094
0
25,564
W
Hou Yi
11,735
7,017
0
4,678
9,716
3,570
1,056
1,537
8,154
0
49,380
L
Chronos
younge_quan
Chronos
5,831
1,757
0
2,190
16,772
5,445
349
8,802
7,970
28,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,426
Gold Earned
48,157
265
Minions Killed
405
0
Camps Cleared
0
1,482,989
Distance Traveled
1,530,513
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,038
649
117
7
0
304,158
0
L
Mulan
8,778
516
69
4
0
346,865
0
L
Bacchus
6,836
402
13
1
0
297,756
0
W
Thanatos
9,489
558
68
4
0
285,564
3
W
Nemesis
10,193
600
88
5
0
343,727
2
W
Cerberus
8,162
480
56
3
0
309,826
0
W
Kukulkan
11,288
664
130
8
0
313,880
0
L
Rama
7,351
432
32
2
0
260,288
0
W
Hou Yi
9,025
531
63
4
0
277,516
1
L
Chronos
6,423
378
34
2
0
273,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role