Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ARMENTAINAZ
Zeus
Level 35
God Stats
1W - 3L
1,264 SR
Queue Stats
2W - 4L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
OPT10NA1
Danzaburou
Level 47
God Stats
32W - 36L
1,479 SR
Queue Stats
307W - 353L
1,512 Elo+
Solo
Bakasura
Bakasura
Poloars
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,324 Elo+
Party 2
Chang'e
Chang'e
z3r000gr4v1ty
Chang'e
Level 54
God Stats
27W - 32L
1,321 SR
Queue Stats
137W - 175L
1,369 Elo+
Solo
Team Averages
Level 48
1,413 SR
1,434 Elo+

VS

Team Averages
Level 69
1,550 SR
1,519 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CJGarcia37
Freya
Level 78
God Stats
45W - 29L
1,568 SR
Queue Stats
748W - 735L
1,633 Elo+
Party 1
Bellona
Bellona
ElektraPsych
Bellona
Level 24
God Stats
2W - 2L
1,508 SR
Queue Stats
15W - 22L
1,550 Elo+
Party 3
Ymir
Ymir
GNUBOARDER
Ymir
Level 43
God Stats
35W - 36L
1,674 SR
Queue Stats
299W - 284L
1,697 Elo+
Party 1
Nemesis
Nemesis
MisandryAensland
Nemesis
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 28L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
4 / 4 / 2
8,132
1,162
9,555
11,720
6,976
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 0
5,920
846
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
OPT10NA1
Danzaburou
12
2 / 4 / 2
7,573
1,082
7,272
10,206
3,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Poloars
Bakasura
10
0 / 0 / 0
5,920
846
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
12
0 / 6 / 4
6,776
968
5,301
10,044
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

195

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 0 / 8
8,848
1,264
6,225
4,108
2,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
14
4 / 1 / 9
7,993
1,142
8,589
5,463
2,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
ElektraPsych
Bellona
13
1 / 1 / 9
7,128
1,018
3,204
4,824
4,156
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 1 / 8
7,138
1,020
4,223
6,192
4,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 7
7,427
1,061
7,012
7,437
4,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
14
14
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
4
2
1.25
W
Anubis
 
Anubis
5
0
8
9
L
0
0
0
0
W
Freya
4
1
9
8.5
W
Bellona
ElektraPsych
Bellona
1
1
9
5.5
W
1
1
8
5
W
3
3
7
2.17
L
Danzaburou
OPT10NA1
Danzaburou
2
4
2
0.75
L
Bakasura
Poloars
Bakasura
0
0
0
0
L
Chang'e
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,128
Damage
29,253
31,970
Taken
28,024
13,572
Mitigated
17,488
3,974
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,555
1,296
0
651
11,720
6,976
0
7,706
3,864
0
21,163
W
Anubis
 
Anubis
6,225
222
0
2,349
4,108
2,151
0
369
3,739
36,787
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Freya
8,589
2,959
0
1,811
5,463
2,253
0
1,307
4,156
17,331
0
W
Bellona
ElektraPsych
Bellona
3,204
595
0
1,024
4,824
4,156
0
584
4,240
0
11,007
W
4,223
607
791
513
6,192
4,811
0
1,417
4,775
12,374
0
W
7,012
1,882
0
1,238
7,437
4,117
0
1,624
5,813
0
10,800
L
Danzaburou
OPT10NA1
Danzaburou
7,272
2,952
0
950
10,206
3,252
0
5,746
4,410
0
21,356
L
Bakasura
Poloars
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
5,301
0
1,157
1,216
10,044
3,344
0
5,585
4,392
13,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,321
Gold Earned
38,534
67
Minions Killed
153
2
Camps Cleared
6
378,910
Distance Traveled
608,884
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,132
1,162
28
4
0
129,012
0
W
Anubis
8,848
1,264
80
11
2
126,629
2
L
Zeus
5,920
846
0
0
0
2,759
0
W
Freya
7,993
1,142
16
2
2
130,985
1
W
Bellona
7,128
1,018
19
3
0
117,173
0
W
Ymir
7,138
1,020
22
3
1
117,408
1
W
Nemesis
7,427
1,061
16
2
1
116,689
0
L
Danzaburou
7,573
1,082
34
5
2
118,297
1
L
Bakasura
5,920
846
0
0
0
0
0
L
Chang'e
6,776
968
5
1
0
128,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role