Player Matchup

Ymir
Ymir
AgoranRefugee
Ymir
Level 18
God Stats
9W - 3L
1,500 SR
Queue Stats
214W - 182L
1,231 Elo+
Party 2
Pele
Pele
CaioTanis
Pele
Level 18
God Stats
11W - 9L
1,572 SR
Queue Stats
73W - 87L
1,449 Elo+
Party 1
Loki
Loki
Uzumaqi_32
Loki
Level 18
God Stats
13W - 9L
1,552 SR
Queue Stats
116W - 138L
1,347 Elo+
Party 1
Hades
Hades
arthur2ferraz
Hades
Level 14
God Stats
34W - 31L
1,817 SR
Queue Stats
66W - 73L
1,345 Elo+
Party 1
Apollo
Apollo
hockeydude_87
Apollo
Level 15
God Stats
19W - 17L
1,175 SR
Queue Stats
148W - 126L
1,240 Elo+
Party 2
Team Averages
Level 17
1,523 SR
1,323 Elo+

VS

Team Averages
Level 10
1,500 SR
1,314 Elo+
Bastet
Bastet
K4m1_nAri
Bastet
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 39L
1,196 Elo+
Party 3
Yemoja
Yemoja
Khashiuliz
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Maltthinner
Guan Yu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 3
Artemis
Artemis
aladinc7
Artemis
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 40L
1,196 Elo+
Party 3
Neith
Neith
opi_x88
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
9,682
570
6,933
6,693
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
15
7 / 1 / 8
9,868
580
6,384
14,702
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 3 / 7
8,922
525
6,816
9,218
3,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
11 / 3 / 5
9,213
542
15,764
10,481
5,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 1 / 1
10,478
616
5,943
9,833
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
K4m1_nAri
Bastet
10
2 / 5 / 2
7,408
436
4,335
8,334
2,655
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Khashiuliz
Yemoja
9
0 / 9 / 5
6,679
393
3,231
13,965
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Maltthinner
Guan Yu
9
0 / 7 / 2
6,255
368
2,459
10,761
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
aladinc7
Artemis
9
3 / 8 / 1
6,652
391
7,148
10,361
3,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
opi_x88
Neith
12
3 / 7 / 1
8,217
483
7,399
10,093
4,081
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
36
Kills
8
8
Deaths
36
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Pele
7
1
8
11
L
Bastet
K4m1_nAri
Bastet
2
5
2
0.6
L
Yemoja
Khashiuliz
Yemoja
0
9
5
0.28
L
Guan Yu
Maltthinner
Guan Yu
0
7
2
0.14
W
6
3
7
3.17
L
Artemis
aladinc7
Artemis
3
8
1
0.44
W
11
3
5
4.5
W
6
1
1
6.5
L
Neith
opi_x88
Neith
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,840
Damage
24,572
50,927
Taken
53,514
23,670
Mitigated
20,154
22,456
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,933
1,204
354
1,035
6,693
6,927
341
40
6,578
30,675
0
W
Pele
6,384
1,177
0
9,219
14,702
5,317
0
71
14,606
0
69,331
L
Bastet
K4m1_nAri
Bastet
4,335
1,461
0
760
8,334
2,655
6
3,404
4,930
0
15,517
L
Yemoja
Khashiuliz
Yemoja
3,231
1,399
402
506
13,965
5,370
466
8,944
5,021
13,343
0
L
Guan Yu
Maltthinner
Guan Yu
2,459
696
260
1,372
10,761
4,894
0
2,178
8,583
0
20,611
W
6,816
2,607
0
2,656
9,218
3,030
716
378
8,815
0
28,620
L
Artemis
aladinc7
Artemis
7,148
4,131
0
576
10,361
3,154
883
5,536
4,825
0
17,921
W
15,764
1,625
106
2,947
10,481
5,079
662
2,742
7,739
35,263
0
W
5,943
3,987
0
6,139
9,833
3,317
5,989
0
9,645
0
61,925
L
Neith
opi_x88
Neith
7,399
3,166
13
1,332
10,093
4,081
182
2,635
7,458
0
28,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,163
Gold Earned
35,211
412
Minions Killed
155
0
Camps Cleared
0
1,509,584
Distance Traveled
1,304,961
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,682
570
58
3
0
323,549
6
W
Pele
9,868
580
111
7
0
328,588
1
L
Bastet
7,408
436
29
2
0
292,918
1
L
Yemoja
6,679
393
12
1
0
238,732
0
L
Guan Yu
6,255
368
39
2
0
277,033
1
W
Loki
8,922
525
50
3
0
287,079
0
L
Artemis
6,652
391
22
1
0
269,944
4
W
Hades
9,213
542
50
3
0
253,116
0
W
Apollo
10,478
616
143
8
0
317,252
9
L
Neith
8,217
483
53
3
0
226,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role