Player Matchup

Da Ji
Da Ji
Silver I
Malkalm
Da Ji
Silver I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,546 MMR
Solo
Chang'e
Chang'e
Bronze III
Mooseize
Chang'e
Bronze III
Level 103
God Stats
0W - 1L
1,392 SR
Queue Stats
1W - 2L
1,541 MMR
Solo
Merlin
Merlin
Gold V
Troglodyteavi
Merlin
Gold V
Level 106
God Stats
18W - 7L
1,713 SR
Queue Stats
65W - 61L
1,543 MMR
Solo
Athena
Athena
Silver III
WPTDT
Athena
Silver III
Level 68
God Stats
0W - 1L
1,627 SR
Queue Stats
10W - 17L
1,542 MMR
Solo
Heimdallr
Heimdallr
Silver I
xTedinhO
Heimdallr
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,546 SR
1,534 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,565 SR
1,532 MMR
Nemesis
Nemesis
Silver I
Casualmondays
Nemesis
Silver I
Level 152
God Stats
2W - 1L
1,757 SR
Queue Stats
246W - 236L
1,587 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
READC0N
Tsukuyomi
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
RussianStyle
Jing Wei
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Sleepydood
Sylvanus
Bronze III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,530 MMR
Solo
Janus
Janus
Gold III
coppywolf
Janus
Gold III
Level 141
God Stats
3W - 3L
1,570 SR
Queue Stats
151W - 142L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Malkalm
Da Ji
9
0 / 5 / 0
5,819
416
2,533
11,026
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Mooseize
Chang'e
12
0 / 3 / 0
6,735
481
2,274
7,482
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
6,751
482
5,314
6,040
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
WPTDT
Athena
8
0 / 2 / 0
5,666
405
2,589
9,333
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
xTedinhO
Heimdallr
12
1 / 2 / 0
6,870
491
5,053
6,811
3,022
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouNu WaApolloSetScylla

VS

Bans
Erlang ShenSobekTyrKhepriChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
2 / 0 / 3
7,507
536
5,597
10,571
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
READC0N
Tsukuyomi
15
7 / 0 / 1
8,889
635
6,988
6,389
3,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
RussianStyle
Jing Wei
15
4 / 1 / 1
9,076
648
6,385
7,421
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Sleepydood
Sylvanus
11
0 / 0 / 5
6,956
497
3,454
6,105
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
coppywolf
Janus
14
1 / 0 / 4
8,191
585
3,853
3,816
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
14
14
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
0
3
3.5
L
Da Ji
Malkalm
Da Ji
0
5
0
0
L
Chang'e
Mooseize
Chang'e
0
3
0
0
W
Tsukuyomi
READC0N
Tsukuyomi
7
0
1
7.5
W
Jing Wei
RussianStyle
Jing Wei
4
1
1
4.5
W
Sylvanus
Sleepydood
Sylvanus
0
0
5
2.5
L
0
2
0
0
L
Athena
WPTDT
Athena
0
2
0
0
W
Janus
coppywolf
Janus
1
0
4
3
L
Heimdallr
xTedinhO
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,763
Damage
26,277
40,692
Taken
34,302
17,583
Mitigated
13,855
14,382
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
5,597
2,464
0
4,178
10,571
3,956
0
3,375
7,086
0
45,806
L
Da Ji
Malkalm
Da Ji
2,533
330
0
4,768
11,026
3,379
0
1,254
9,668
0
35,415
L
Chang'e
Mooseize
Chang'e
2,274
121
166
3,764
7,482
4,484
0
0
7,482
35,706
0
W
Tsukuyomi
READC0N
Tsukuyomi
6,988
1,218
0
2,590
6,389
3,296
0
1,945
4,414
0
53,587
W
Jing Wei
RussianStyle
Jing Wei
6,385
5,492
0
4,486
7,421
2,418
0
1,178
6,217
0
67,318
W
Sylvanus
Sleepydood
Sylvanus
3,454
1,112
2,440
3,609
6,105
3,050
264
2,032
3,981
17,363
0
L
5,314
87
0
896
6,040
2,275
0
1,856
4,157
39,659
0
L
Athena
WPTDT
Athena
2,589
866
0
2,648
9,333
4,423
0
3,067
6,184
13,208
0
W
Janus
coppywolf
Janus
3,853
244
0
1,106
3,816
1,135
290
1,293
2,427
58,003
0
L
Heimdallr
xTedinhO
Heimdallr
5,053
1,615
0
2,140
6,811
3,022
0
917
5,894
0
42,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,841
Gold Earned
40,619
354
Minions Killed
476
0
Camps Cleared
0
1,215,097
Distance Traveled
1,511,721
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,507
536
84
6
0
342,369
3
L
Da Ji
5,819
416
64
5
0
234,724
1
L
Chang'e
6,735
481
85
6
0
231,214
3
W
Tsukuyomi
8,889
635
102
7
0
319,680
3
W
Jing Wei
9,076
648
134
10
0
279,291
6
W
Sylvanus
6,956
497
28
2
0
255,263
4
L
Merlin
6,751
482
94
7
0
241,745
5
L
Athena
5,666
405
18
1
0
269,773
2
W
Janus
8,191
585
128
9
0
315,118
4
L
Heimdallr
6,870
491
93
7
0
237,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role