Player Matchup

Tyr
Tyr
Fauel
Tyr
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
190W - 206L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
Mkacsa
Baron Samedi
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Arachne
Arachne
Vorbau
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,487 Elo+

VS

Team Averages
Level 20
1,478 SR
1,401 Elo+
Bellona
Bellona
Mofsera
Bellona
Level 20
God Stats
1W - 1L
1,190 SR
Queue Stats
5W - 7L
1,203 Elo+
Party 1
Rama
Rama
SMITEsuggerBALLE
Rama
Level 24
God Stats
4W - 4L
1,716 SR
Queue Stats
111W - 105L
1,540 Elo+
Party 1
Hercules
Hercules
TheCaptainBeaver
Hercules
Level 16
God Stats
6W - 13L
1,528 SR
Queue Stats
23W - 22L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Fauel
Tyr
18
9 / 3 / 8
13,578
715
16,604
13,999
8,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Mkacsa
Baron Samedi
15
0 / 0 / 9
10,960
577
12,392
7,818
3,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Vorbau
Arachne
16
8 / 5 / 6
13,097
689
16,076
21,314
9,480
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mofsera
Bellona
13
1 / 9 / 6
10,716
564
8,062
18,370
16,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 5 / 2
11,786
620
11,459
14,681
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 6
11,773
620
9,620
21,999
24,492
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
17
Kills
8
8
Deaths
17
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
Fauel
Tyr
9
3
8
4.33
W
Baron Samedi
Mkacsa
Baron Samedi
0
0
9
4.5
L
Bellona
Mofsera
Bellona
1
9
6
0.44
L
6
5
2
1.4
L
1
3
6
1.33
W
Arachne
Vorbau
Arachne
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,072
Damage
29,141
43,131
Taken
55,050
22,031
Mitigated
45,302
22,748
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Fauel
Tyr
16,604
3,113
0
6,032
13,999
8,577
1,932
252
13,597
0
49,615
W
Baron Samedi
Mkacsa
Baron Samedi
12,392
1,443
1,740
4,311
7,818
3,974
138
197
7,555
44,802
0
L
Bellona
Mofsera
Bellona
8,062
2,873
0
846
18,370
16,068
535
3,493
14,877
0
45,093
L
11,459
9,205
0
4,019
14,681
4,742
408
1,073
13,608
0
47,768
L
9,620
1,475
0
12,572
21,999
24,492
196
7,880
14,119
528
28,164
W
Arachne
Vorbau
Arachne
16,076
12,594
0
10,665
21,314
9,480
1,186
52
20,937
0
69,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
34,275
180
Minions Killed
197
0
Camps Cleared
0
1,000,325
Distance Traveled
896,081
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,578
715
55
3
0
379,891
3
W
Baron Samedi
10,960
577
62
3
0
289,712
1
L
Bellona
10,716
564
78
4
0
277,656
5
L
Rama
11,786
620
86
5
0
279,405
4
L
Hercules
11,773
620
33
2
0
339,020
4
W
Arachne
13,097
689
63
3
0
330,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role