Player Matchup

Merlin
Merlin
Birthright
Merlin
Level 29
God Stats
24W - 17L
1,616 SR
Queue Stats
118W - 99L
1,651 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Crujis
Ah Muzen Cab
Level 28
God Stats
4W - 3L
1,764 SR
Queue Stats
343W - 317L
1,531 Elo+
Solo
Fenrir
Fenrir
Måxxøя
Fenrir
Level 31
God Stats
22W - 19L
1,527 SR
Queue Stats
362W - 381L
1,483 Elo+
Solo
Ares
Ares
Ochima
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,239 Elo+
Solo
Erlang Shen
Erlang Shen
ZéMuqueta
Erlang Shen
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 28
1,581 SR
1,481 Elo+

VS

Team Averages
Level 19
1,640 SR
1,539 Elo+
Yemoja
Yemoja
Sanguango2
Yemoja
Level 4
God Stats
3W - 1L
1,772 SR
Queue Stats
16W - 13L
1,534 Elo+
Solo
Vamana
Vamana
Tyranty
Vamana
Level 17
God Stats
5W - 2L
1,539 SR
Queue Stats
138W - 114L
1,470 Elo+
Solo
Ra
Ra
godzon2000
Ra
Level 20
God Stats
1W - 1L
1,834 SR
Queue Stats
36W - 41L
1,497 Elo+
Solo
Nemesis
Nemesis
ighorcbr
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,574 Elo+
Solo
Cernunnos
Cernunnos
moyseslica
Cernunnos
Level 29
God Stats
2W - 3L
1,554 SR
Queue Stats
26W - 19L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Birthright
Merlin
14
4 / 0 / 3
8,345
642
5,631
2,818
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Crujis
Ah Muzen Cab
13
2 / 1 / 2
7,946
611
8,297
10,047
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Måxxøя
Fenrir
14
5 / 0 / 0
8,037
618
4,997
10,115
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
Ochima
Ares
10
3 / 1 / 3
6,834
526
6,493
7,103
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
ZéMuqueta
Erlang Shen
13
2 / 1 / 2
7,893
607
6,636
9,023
6,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Sanguango2
Yemoja
8
2 / 0 / 0
5,978
460
4,217
5,048
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Tyranty
Vamana
12
1 / 2 / 0
6,842
526
5,512
8,913
6,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 0
6,139
472
1,919
8,242
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
ighorcbr
Nemesis
8
0 / 3 / 0
5,384
414
1,458
9,191
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
moyseslica
Cernunnos
10
0 / 5 / 2
6,121
471
6,209
12,326
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
16
Kills
3
3
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Birthright
Merlin
4
0
3
5.5
W
Ah Muzen Cab
Crujis
Ah Muzen Cab
2
1
2
3
W
Fenrir
Måxxøя
Fenrir
5
0
0
5
W
Ares
Ochima
Ares
3
1
3
4.5
L
Yemoja
Sanguango2
Yemoja
2
0
0
2
L
Vamana
Tyranty
Vamana
1
2
0
0.5
W
Erlang Shen
ZéMuqueta
Erlang Shen
2
1
2
3
L
0
6
0
0
L
Nemesis
ighorcbr
Nemesis
0
3
0
0
L
Cernunnos
moyseslica
Cernunnos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,054
Damage
19,315
39,106
Taken
43,720
18,195
Mitigated
17,807
19,688
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Birthright
Merlin
5,631
802
0
552
2,818
1,012
737
403
2,345
54,921
0
W
Ah Muzen Cab
Crujis
Ah Muzen Cab
8,297
4,924
0
7,714
10,047
3,172
826
1,746
8,301
0
57,911
W
Fenrir
Måxxøя
Fenrir
4,997
1,761
0
5,564
10,115
3,778
0
1,886
8,128
0
55,052
W
Ares
Ochima
Ares
6,493
363
0
2,546
7,103
3,277
0
1,943
5,123
13,035
0
L
Yemoja
Sanguango2
Yemoja
4,217
1,282
1,231
660
5,048
2,037
0
2,110
2,938
10,780
0
L
Vamana
Tyranty
Vamana
5,512
2,094
0
3,570
8,913
6,642
0
0
8,913
0
37,757
W
Erlang Shen
ZéMuqueta
Erlang Shen
6,636
3,664
0
3,312
9,023
6,956
1,060
0
8,586
0
44,225
L
1,919
266
0
1,775
8,242
2,733
0
4,436
3,806
31,862
0
L
Nemesis
ighorcbr
Nemesis
1,458
278
0
3,431
9,191
2,783
0
2,452
6,739
0
20,570
L
Cernunnos
moyseslica
Cernunnos
6,209
3,001
0
3,965
12,326
3,612
0
3,126
9,200
0
38,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,055
Gold Earned
30,464
402
Minions Killed
291
0
Camps Cleared
0
1,216,426
Distance Traveled
1,156,978
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,345
642
111
9
0
216,526
1
W
Ah Muzen Cab
7,946
611
100
8
0
234,796
2
W
Fenrir
8,037
618
95
7
0
247,956
0
W
Ares
6,834
526
9
1
0
265,420
5
L
Yemoja
5,978
460
20
2
0
254,919
7
L
Vamana
6,842
526
72
6
0
234,467
3
W
Erlang Shen
7,893
607
87
7
0
251,728
1
L
Ra
6,139
472
75
6
0
208,716
1
L
Nemesis
5,384
414
46
4
0
260,584
0
L
Cernunnos
6,121
471
78
6
0
198,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role