Player Matchup

Heimdallr
Heimdallr
CommanderTan
Heimdallr
Level 80
God Stats
5W - 2L
1,500 SR
Queue Stats
92W - 79L
1,457 Elo+
Party 1
Mercury
Mercury
Joo98
Mercury
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sharklider
Cu Chulainn
Level 148
God Stats
4W - 9L
1,470 SR
Queue Stats
139W - 136L
1,572 Elo+
Party 2
Ymir
Ymir
Silv3rstain
Ymir
Level 28
God Stats
4W - 6L
1,730 SR
Queue Stats
29W - 31L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
heaven2012
Baron Samedi
Level 29
God Stats
2W - 4L
1,604 SR
Queue Stats
127W - 120L
1,507 Elo+
Party 1
Team Averages
Level 73
1,561 SR
1,515 Elo+

VS

Team Averages
Level 74
1,466 SR
1,575 Elo+
Sylvanus
Sylvanus
Gilonn
Sylvanus
Level 94
God Stats
1W - 0L
1,330 SR
Queue Stats
27W - 18L
1,674 Elo+
Party 3
Ao Kuang
Ao Kuang
Henkdetenk
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
NOVAFIVE
Bacchus
Level 96
God Stats
4W - 0L
1,500 SR
Queue Stats
26W - 24L
1,655 Elo+
Party 3
Baba Yaga
Baba Yaga
Pirrlovv
Baba Yaga
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Apollo
Apollo
ReekNarstie
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CommanderTan
Heimdallr
15
4 / 8 / 7
10,121
482
13,841
16,912
6,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Joo98
Mercury
17
4 / 8 / 6
11,043
526
9,686
17,146
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Sharklider
Cu Chulainn
17
3 / 4 / 2
11,150
531
13,297
21,946
18,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 3 / 5
9,546
455
5,168
12,870
10,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
heaven2012
Baron Samedi
17
4 / 9 / 8
11,154
531
12,388
17,236
7,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gilonn
Sylvanus
17
1 / 4 / 4
9,887
471
9,269
16,411
12,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
Henkdetenk
Ao Kuang
20
14 / 1 / 6
12,620
601
15,527
20,767
9,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
NOVAFIVE
Bacchus
16
2 / 5 / 10
9,504
453
7,336
15,190
14,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Pirrlovv
Baba Yaga
18
7 / 3 / 10
11,690
557
16,597
12,094
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
19
8 / 5 / 2
11,753
560
14,555
19,491
9,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
64
18
Kills
32
32
Deaths
18
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CommanderTan
Heimdallr
4
8
7
0.94
W
Sylvanus
Gilonn
Sylvanus
1
4
4
0.75
W
Ao Kuang
Henkdetenk
Ao Kuang
14
1
6
17
L
Mercury
Joo98
Mercury
4
8
6
0.88
W
Bacchus
NOVAFIVE
Bacchus
2
5
10
1.4
W
Baba Yaga
Pirrlovv
Baba Yaga
7
3
10
4
W
Apollo
8
5
2
1.8
L
Cu Chulainn
Sharklider
Cu Chulainn
3
4
2
1
L
3
3
5
1.83
L
Baron Samedi
heaven2012
Baron Samedi
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,380
Damage
63,284
86,110
Taken
83,953
49,253
Mitigated
52,051
19,401
Healing
34,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CommanderTan
Heimdallr
13,841
7,214
0
1,486
16,912
6,443
0
8,674
8,238
0
55,715
W
Sylvanus
Gilonn
Sylvanus
9,269
2,330
373
6,126
16,411
12,948
485
2,567
13,844
52,723
7,341
W
Ao Kuang
Henkdetenk
Ao Kuang
15,527
3,972
0
12,648
20,767
9,410
0
3,222
17,545
89,026
0
L
Mercury
Joo98
Mercury
9,686
4,482
0
4,298
17,146
6,268
666
9,077
8,069
0
69,981
W
Bacchus
NOVAFIVE
Bacchus
7,336
563
734
2,838
15,190
14,452
0
4,748
10,441
28,392
0
W
Baba Yaga
Pirrlovv
Baba Yaga
16,597
1,058
0
3,457
12,094
6,128
739
2,456
9,638
76,102
0
W
Apollo
14,555
9,609
0
8,608
19,491
9,113
3,297
4,563
14,928
0
90,585
L
Cu Chulainn
Sharklider
Cu Chulainn
13,297
1,991
0
6,729
21,946
18,627
803
12,147
9,799
0
74,875
L
5,168
1,501
0
685
12,870
10,551
0
6,476
6,394
27,293
0
L
Baron Samedi
heaven2012
Baron Samedi
12,388
1,129
1,735
4,468
17,236
7,364
378
12,290
4,946
57,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,014
Gold Earned
55,454
473
Minions Killed
565
0
Camps Cleared
0
1,881,171
Distance Traveled
1,892,601
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,121
482
105
5
0
362,603
1
W
Sylvanus
9,887
471
123
6
0
304,793
0
W
Ao Kuang
12,620
601
121
6
0
432,436
0
L
Mercury
11,043
526
104
5
0
435,021
3
W
Bacchus
9,504
453
39
2
0
450,405
4
W
Baba Yaga
11,690
557
123
6
0
364,875
2
W
Apollo
11,753
560
159
8
0
340,092
2
L
Cu Chulainn
11,150
531
127
6
0
390,558
3
L
Ymir
9,546
455
45
2
0
357,569
4
L
Baron Samedi
11,154
531
92
4
0
335,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role