Player Matchup

Terra
Terra
Abstrakt504
Terra
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,405 Elo+
Party 3
Nemesis
Nemesis
GeIeI
Nemesis
Level 28
God Stats
8W - 11L
1,425 SR
Queue Stats
149W - 166L
1,565 Elo+
Solo
Aphrodite
Aphrodite
Lirois
Aphrodite
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
MateoKsKs
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,631 Elo+
Party 1
Scylla
Scylla
WayOfTheTemp3zt
Scylla
Level 25
God Stats
11W - 16L
1,494 SR
Queue Stats
56W - 50L
1,577 Elo+
Party 3
Team Averages
Level 34
1,484 SR
1,550 Elo+

VS

Team Averages
Level 24
1,524 SR
1,540 Elo+
Chang'e
Chang'e
Cub023
Chang'e
Level 29
God Stats
3W - 0L
1,767 SR
Queue Stats
198W - 248L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
JvstLeon
Tsukuyomi
Level 27
God Stats
3W - 1L
1,578 SR
Queue Stats
69W - 48L
1,497 Elo+
Party 2
Anhur
Anhur
Krevet6989
Anhur
Level 10
God Stats
10W - 11L
1,340 SR
Queue Stats
237W - 226L
1,706 Elo+
Solo
Bellona
Bellona
Normiemaster
Bellona
Level 28
God Stats
4W - 3L
1,646 SR
Queue Stats
68W - 52L
1,497 Elo+
Party 2
Odin
Odin
Ronnyponny0203
Odin
Level 27
God Stats
3W - 2L
1,286 SR
Queue Stats
72W - 60L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,667
383
2,360
18,388
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
GeIeI
Nemesis
14
4 / 5 / 1
9,221
461
10,580
18,103
7,663
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Lirois
Aphrodite
16
2 / 3 / 3
9,843
492
11,737
13,846
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MateoKsKs
Jing Wei
14
2 / 5 / 3
8,747
437
6,947
11,644
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
0 / 3 / 1
10,218
511
13,947
12,185
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cub023
Chang'e
17
1 / 1 / 7
10,549
527
7,338
10,338
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
JvstLeon
Tsukuyomi
19
9 / 3 / 6
11,786
589
17,002
18,044
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
18
7 / 3 / 5
11,210
561
15,537
16,064
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Normiemaster
Bellona
18
3 / 0 / 2
11,155
558
9,820
15,031
10,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 1 / 9
10,063
503
6,301
15,094
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
22
22
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Chang'e
Cub023
Chang'e
1
1
7
4.5
L
Nemesis
GeIeI
Nemesis
4
5
1
0.9
W
Tsukuyomi
JvstLeon
Tsukuyomi
9
3
6
4
W
Anhur
7
3
5
3.17
L
Aphrodite
Lirois
Aphrodite
2
3
3
1.17
L
Jing Wei
MateoKsKs
Jing Wei
2
5
3
0.7
W
Bellona
Normiemaster
Bellona
3
0
2
4
W
2
1
9
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,571
Damage
55,998
74,166
Taken
74,571
30,638
Mitigated
35,109
26,187
Healing
35,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,360
490
928
3,344
18,388
9,879
0
701
17,662
17,708
0
W
Chang'e
Cub023
Chang'e
7,338
804
2,211
5,618
10,338
3,542
412
1,953
8,211
64,963
0
L
Nemesis
GeIeI
Nemesis
10,580
5,534
0
5,359
18,103
7,663
0
3,275
14,828
0
53,790
W
Tsukuyomi
JvstLeon
Tsukuyomi
17,002
5,227
0
7,557
18,044
6,664
2,814
8,101
9,491
0
86,261
W
Anhur
15,537
9,791
0
8,762
16,064
5,869
2,701
3,521
12,355
0
81,676
L
Aphrodite
Lirois
Aphrodite
11,737
1,350
2,779
8,312
13,846
5,674
108
2,212
11,634
64,107
0
L
Jing Wei
MateoKsKs
Jing Wei
6,947
5,926
0
2,579
11,644
3,009
0
99
11,520
0
28,610
W
Bellona
Normiemaster
Bellona
9,820
1,677
0
5,792
15,031
10,394
2,749
8,348
5,969
0
63,300
W
6,301
1,672
0
5,572
15,094
8,640
492
4,374
10,501
0
29,778
L
13,947
873
0
2,886
12,185
4,413
0
1,051
10,559
74,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,696
Gold Earned
54,763
469
Minions Killed
554
0
Camps Cleared
0
1,724,035
Distance Traveled
1,930,076
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,667
383
28
1
0
328,407
0
W
Chang'e
10,549
527
122
6
0
388,886
9
L
Nemesis
9,221
461
92
5
0
373,626
1
W
Tsukuyomi
11,786
589
130
7
0
403,983
6
W
Anhur
11,210
561
128
6
0
321,901
8
L
Aphrodite
9,843
492
140
7
0
372,194
10
L
Jing Wei
8,747
437
54
3
0
320,957
0
W
Bellona
11,155
558
118
6
0
399,310
0
W
Odin
10,063
503
56
3
0
415,996
3
L
Scylla
10,218
511
155
8
0
328,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role