Player Matchup

Guan Yu
Guan Yu
Base_Rocker99
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
BuddhaCactus
Pele
Level 120
God Stats
1W - 2L
1,225 SR
Queue Stats
58W - 68L
1,431 Elo+
Party 2
Olorun
Olorun
DiamaGr-
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Izanami
Izanami
Matteo3089
Izanami
Level 10
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 36L
1,544 Elo+
Party 2
Loki
Loki
TerrorSol332211
Loki
Level 28
God Stats
28W - 23L
1,575 SR
Queue Stats
97W - 131L
1,464 Elo+
Party 2
Team Averages
Level 33
1,460 SR
1,488 Elo+

VS

Team Averages
Level 18
1,478 SR
1,415 Elo+
Neith
Neith
Sinkeenjitske
Neith
Level 25
God Stats
54W - 57L
1,460 SR
Queue Stats
83W - 103L
1,399 Elo+
Solo
Chaac
Chaac
lutonedwards94
Chaac
Level 29
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 7L
1,408 Elo+
Solo
Fafnir
Fafnir
shotoe-axe
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 158L
1,405 Elo+
Party 1
Izanami
Izanami
xDarkHawkZz-Ice
Izanami
Level 8
God Stats
4W - 2L
1,630 SR
Queue Stats
173W - 181L
1,366 Elo+
Party 1
Ra
Ra
xokz563
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
7
0 / 6 / 2
5,626
375
489
8,777
5,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
5 / 3 / 6
8,232
549
7,082
9,526
4,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Olorun
DiamaGr-
Olorun
14
4 / 2 / 3
8,151
543
5,820
6,677
2,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Matteo3089
Izanami
13
5 / 2 / 6
8,565
571
8,161
10,727
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 1 / 3
9,070
605
9,268
10,420
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 0
8,627
575
7,649
7,603
3,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
7,064
471
4,434
9,575
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
shotoe-axe
Fafnir
10
4 / 4 / 4
7,420
495
3,239
10,208
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 6 / 8
6,816
454
7,827
10,219
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 7 / 0
6,715
448
2,704
6,838
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
21
Kills
13
14
Deaths
23
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
0
6
2
0.17
W
5
3
6
2.67
W
Olorun
DiamaGr-
Olorun
4
2
3
2.75
W
Izanami
Matteo3089
Izanami
5
2
6
4
L
6
3
0
2
W
7
1
3
8.5
L
1
3
0
0.33
L
Fafnir
shotoe-axe
Fafnir
4
4
4
1.5
L
1
6
8
0.83
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,820
Damage
25,853
46,127
Taken
44,443
19,276
Mitigated
26,141
12,678
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
489
80
50
224
8,777
5,473
121
949
7,803
0
10,743
W
7,082
1,526
660
2,208
9,526
4,580
0
1,924
7,477
0
33,724
W
Olorun
DiamaGr-
Olorun
5,820
1,966
654
2,219
6,677
2,412
4,086
575
6,102
34,286
0
W
Izanami
Matteo3089
Izanami
8,161
6,045
0
5,243
10,727
3,306
2,700
1,196
9,531
0
41,749
L
7,649
3,367
0
675
7,603
3,006
1,647
1,974
5,579
0
42,240
W
9,268
3,409
298
1,122
10,420
3,505
0
1,299
9,051
0
57,501
L
4,434
791
0
1,871
9,575
9,480
1,134
1,108
8,406
0
31,750
L
Fafnir
shotoe-axe
Fafnir
3,239
826
0
3,398
10,208
9,010
279
875
9,083
10,360
0
L
7,827
5,572
0
3,370
10,219
2,646
1,182
296
9,823
0
34,422
L
2,704
385
70
318
6,838
1,999
983
1,567
5,246
33,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
36,642
295
Minions Killed
272
0
Camps Cleared
0
1,314,861
Distance Traveled
1,248,390
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,626
375
16
1
0
220,229
1
W
Pele
8,232
549
43
3
0
297,578
7
W
Olorun
8,151
543
56
4
0
250,914
0
W
Izanami
8,565
571
79
5
0
254,997
2
L
Neith
8,627
575
81
5
0
249,220
2
W
Loki
9,070
605
101
7
0
291,143
1
L
Chaac
7,064
471
74
5
0
255,150
0
L
Fafnir
7,420
495
11
1
0
245,932
6
L
Izanami
6,816
454
55
4
0
241,739
0
L
Ra
6,715
448
51
3
0
256,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role