Player Matchup

Merlin
Merlin
Sprinty_X
Merlin
Level 22
God Stats
7W - 6L
1,786 SR
Queue Stats
14W - 14L
1,713 Elo+
Solo
Ra
Ra
UnderCtrller
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,299 Elo+
Solo
Jing Wei
Jing Wei
WhereIsEzra
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Solo
Rama
Rama
XxGloomxX3062
Rama
Level 16
God Stats
1W - 2L
1,379 SR
Queue Stats
35W - 30L
1,446 Elo+
Solo
Ymir
Ymir
kirilen
Ymir
Level 6
God Stats
1W - 3L
1,263 SR
Queue Stats
1W - 5L
1,224 Elo+
Solo
Team Averages
Level 10
1,485 SR
1,394 Elo+

VS

Team Averages
Level 18
1,514 SR
1,332 Elo+
Achilles
Achilles
GODS AMBASADOR
Achilles
Level 15
God Stats
4W - 3L
1,455 SR
Queue Stats
15W - 25L
1,302 Elo+
Party 1
Nu Wa
Nu Wa
RRUS FatEskimo
Nu Wa
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,185 Elo+
Solo
Artemis
Artemis
Ravens Nest2832
Artemis
Level 18
God Stats
4W - 2L
1,455 SR
Queue Stats
29W - 48L
1,342 Elo+
Party 1
Thor
Thor
SavageBiker82
Thor
Level 30
God Stats
8W - 5L
1,777 SR
Queue Stats
26W - 35L
1,489 Elo+
Solo
Neith
Neith
Sp3c_Savage21
Neith
Level 25
God Stats
24W - 23L
1,383 SR
Queue Stats
79W - 94L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sprinty_X
Merlin
8
2 / 6 / 1
5,275
480
3,902
5,566
1,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 8 / 1
4,761
433
2,915
7,039
1,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
WhereIsEzra
Jing Wei
9
2 / 5 / 1
5,427
493
4,197
7,841
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 7 / 0
5,083
462
3,280
9,502
2,350
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Boots

Boots

+6%
Movement Speed

Ymir
kirilen
Ymir
6
0 / 8 / 0
4,316
392
1,656
8,549
3,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
5 / 1 / 3
6,351
577
3,903
4,656
3,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 0 / 5
6,867
624
8,304
4,500
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 3
7,330
666
4,459
5,781
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
6 / 1 / 1
6,269
570
3,407
6,882
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
11 / 2 / 5
7,224
657
6,789
6,176
2,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
34
34
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
1
3
6.5
W
7
0
5
9.5
W
5
0
3
6.5
W
6
1
1
6.5
W
11
2
5
6.75
L
Merlin
Sprinty_X
Merlin
2
6
1
0.42
L
0
8
1
0.06
L
Jing Wei
WhereIsEzra
Jing Wei
2
5
1
0.5
L
0
7
0
0
L
Ymir
kirilen
Ymir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,950
Damage
26,862
38,497
Taken
27,995
10,932
Mitigated
10,977
6,165
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
3,903
1,090
0
123
4,656
3,743
403
1,031
3,625
0
17,911
W
8,304
1,436
0
1,549
4,500
1,549
809
3,167
1,333
30,967
0
W
4,459
2,168
0
3,778
5,781
1,568
1,802
82
5,699
0
32,292
W
3,407
1,249
0
2,684
6,882
2,110
0
2,486
4,396
0
21,208
W
6,789
3,669
0
1,021
6,176
2,007
1,354
1,707
4,469
0
26,733
L
Merlin
Sprinty_X
Merlin
3,902
460
429
270
5,566
1,308
116
1,411
3,961
21,805
0
L
2,915
597
427
590
7,039
1,745
528
1,159
5,682
18,208
0
L
Jing Wei
WhereIsEzra
Jing Wei
4,197
3,404
0
1,928
7,841
2,038
275
918
6,859
0
20,964
L
3,280
2,753
462
1,845
9,502
2,350
337
1,363
8,049
0
24,401
L
Ymir
kirilen
Ymir
1,656
644
0
214
8,549
3,491
84
2,713
5,642
12,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,862
Gold Earned
34,041
180
Minions Killed
228
0
Camps Cleared
0
947,810
Distance Traveled
1,071,804
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,351
577
30
3
0
212,273
0
W
Nu Wa
6,867
624
52
5
0
228,545
0
W
Artemis
7,330
666
57
5
0
196,847
0
W
Thor
6,269
570
45
4
0
221,959
0
W
Neith
7,224
657
44
4
0
212,180
0
L
Merlin
5,275
480
44
4
0
191,737
0
L
Ra
4,761
433
36
3
0
206,362
0
L
Jing Wei
5,427
493
36
3
0
205,841
0
L
Rama
5,083
462
46
4
0
172,431
3
L
Ymir
4,316
392
18
2
0
171,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role