Player Matchup

Scylla
Scylla
HELIOJR_
Scylla
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
168W - 154L
1,764 Elo+
Party 2
Yemoja
Yemoja
Jhekis
Yemoja
Level 160
God Stats
5W - 7L
1,260 SR
Queue Stats
297W - 261L
1,632 Elo+
Party 2
Fenrir
Fenrir
Mugetsu Rain
Fenrir
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 131L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
SlashRulez34
Cu Chulainn
Level 127
God Stats
5W - 5L
1,500 SR
Queue Stats
104W - 101L
1,500 Elo+
Solo
Cernunnos
Cernunnos
thekaleb22
Cernunnos
Level 86
God Stats
1W - 6L
1,335 SR
Queue Stats
268W - 246L
1,528 Elo+
Solo
Team Averages
Level 104
1,419 SR
1,594 Elo+

VS

Team Averages
Level 96
1,537 SR
1,520 Elo+
Ah Puch
Ah Puch
Icyson
Ah Puch
Level 94
God Stats
5W - 2L
1,500 SR
Queue Stats
92W - 78L
1,516 Elo+
Party 1
Khepri
Khepri
PikkaCherri
Khepri
Level 67
God Stats
1W - 1L
1,247 SR
Queue Stats
14W - 11L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dajones_32
Ah Muzen Cab
Level 109
God Stats
5W - 4L
1,403 SR
Queue Stats
35W - 38L
1,391 Elo+
Solo
Amaterasu
Amaterasu
evasivewetsuit
Amaterasu
Level 105
God Stats
10W - 4L
1,760 SR
Queue Stats
489W - 423L
1,533 Elo+
Solo
Kali
Kali
l3wyce
Kali
Level 104
God Stats
5W - 4L
1,774 SR
Queue Stats
68W - 51L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HELIOJR_
Scylla
17
3 / 6 / 3
11,541
481
10,898
14,466
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Jhekis
Yemoja
16
3 / 5 / 8
11,696
487
11,338
21,795
15,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
17
6 / 6 / 1
11,320
472
12,365
23,070
14,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
SlashRulez34
Cu Chulainn
15
1 / 4 / 2
10,868
453
12,307
11,695
9,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
thekaleb22
Cernunnos
20
5 / 4 / 2
13,208
550
15,618
25,680
10,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Icyson
Ah Puch
18
6 / 2 / 7
12,031
501
20,383
10,343
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
15
2 / 5 / 8
10,104
421
7,798
21,352
17,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
dajones_32
Ah Muzen Cab
20
4 / 5 / 5
14,033
585
15,939
19,794
8,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
evasivewetsuit
Amaterasu
19
1 / 1 / 4
11,714
488
6,942
20,230
24,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
l3wyce
Kali
20
12 / 5 / 5
13,827
576
17,051
27,860
13,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
18
Kills
25
25
Deaths
18
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
HELIOJR_
Scylla
3
6
3
0.75
W
Ah Puch
Icyson
Ah Puch
6
2
7
4.75
L
Yemoja
Jhekis
Yemoja
3
5
8
1.4
L
Fenrir
6
6
1
1.08
W
Khepri
2
5
8
1.2
L
Cu Chulainn
SlashRulez34
Cu Chulainn
1
4
2
0.5
W
Ah Muzen Cab
dajones_32
Ah Muzen Cab
4
5
5
1.3
W
Amaterasu
evasivewetsuit
Amaterasu
1
1
4
3
W
Kali
l3wyce
Kali
12
5
5
2.9
L
Cernunnos
thekaleb22
Cernunnos
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,526
Damage
68,113
96,706
Taken
99,579
55,336
Mitigated
68,248
29,554
Healing
43,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
HELIOJR_
Scylla
10,898
668
0
0
14,466
4,966
60
6,947
7,519
60,567
0
W
Ah Puch
Icyson
Ah Puch
20,383
1,517
0
3,342
10,343
4,461
0
4,936
5,407
75,816
0
L
Yemoja
Jhekis
Yemoja
11,338
1,949
5,916
4,532
21,795
15,741
426
6,071
15,724
35,608
0
L
Fenrir
12,365
3,349
0
4,625
23,070
14,362
0
6,841
16,229
0
67,373
W
Khepri
7,798
1,047
1,508
6,091
21,352
17,719
186
4,769
16,583
27,775
0
L
Cu Chulainn
SlashRulez34
Cu Chulainn
12,307
3,612
0
2,175
11,695
9,627
60
3,154
8,541
5,469
61,507
W
Ah Muzen Cab
dajones_32
Ah Muzen Cab
15,939
8,166
0
8,159
19,794
8,482
5,051
3,808
15,986
0
113,797
W
Amaterasu
evasivewetsuit
Amaterasu
6,942
1,411
0
8,920
20,230
24,474
0
4,723
15,507
0
67,436
W
Kali
l3wyce
Kali
17,051
9,006
0
15,174
27,860
13,112
962
5,667
22,193
0
106,240
L
Cernunnos
thekaleb22
Cernunnos
15,618
8,960
0
12,306
25,680
10,640
680
5,168
20,512
0
115,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,633
Gold Earned
61,709
630
Minions Killed
616
0
Camps Cleared
0
1,948,342
Distance Traveled
2,294,136
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,541
481
123
5
0
406,850
5
W
Ah Puch
12,031
501
114
5
0
419,601
2
L
Yemoja
11,696
487
56
2
0
423,708
3
L
Fenrir
11,320
472
109
5
0
455,843
5
W
Khepri
10,104
421
34
1
0
412,902
1
L
Cu Chulainn
10,868
453
137
6
0
285,599
4
W
Ah Muzen Cab
14,033
585
200
8
0
441,185
1
W
Amaterasu
11,714
488
129
5
0
535,827
2
W
Kali
13,827
576
139
6
0
484,621
1
L
Cernunnos
13,208
550
205
9
0
376,342
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role