Player Matchup

Xbalanque
Xbalanque
Hrag_Parto
Xbalanque
Level 5
God Stats
1W - 7L
1,435 SR
Queue Stats
1W - 7L
1,201 Elo+
Party 2
Mercury
Mercury
Samura1_Hack
Mercury
Level 28
God Stats
1W - 6L
1,394 SR
Queue Stats
19W - 25L
1,364 Elo+
Party 2
Ares
Ares
serouj
Ares
Level 27
God Stats
0W - 3L
1,141 SR
Queue Stats
22W - 30L
1,363 Elo+
Party 2
Team Averages
Level 20
1,323 SR
1,309 Elo+

VS

Team Averages
Level 83
1,571 SR
1,602 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Rv-Gilgamesh
Nemesis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 75L
1,664 Elo+
Party 1
Agni
Agni
TCW_Weedmen
Agni
Level 75
God Stats
10W - 1L
1,713 SR
Queue Stats
506W - 267L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hrag_Parto
Xbalanque
9
0 / 11 / 3
6,850
571
2,545
13,594
4,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Samura1_Hack
Mercury
8
1 / 4 / 3
7,784
649
2,231
6,437
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
serouj
Ares
12
2 / 3 / 1
7,490
624
3,671
10,613
9,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 1 / 14
9,564
797
4,158
9,622
8,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Rv-Gilgamesh
Nemesis
12
2 / 3 / 10
9,008
751
4,140
7,382
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
14 / 1 / 4
10,277
856
15,702
8,063
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
3
Kills
18
18
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
14
9
L
Xbalanque
Hrag_Parto
Xbalanque
0
11
3
0.14
W
Nemesis
Rv-Gilgamesh
Nemesis
2
3
10
2.33
L
Mercury
Samura1_Hack
Mercury
1
4
3
0.63
W
14
1
4
16
L
Ares
serouj
Ares
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,447
Damage
24,000
30,644
Taken
25,067
16,007
Mitigated
16,537
1,742
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,158
901
4,152
4,862
9,622
8,805
1,043
1,811
7,811
18,274
0
L
Xbalanque
Hrag_Parto
Xbalanque
2,545
691
0
330
13,594
4,534
0
8,190
4,911
0
15,903
W
Nemesis
Rv-Gilgamesh
Nemesis
4,140
775
0
693
7,382
4,781
523
1,212
6,170
0
33,237
L
Mercury
Samura1_Hack
Mercury
2,231
323
0
934
6,437
2,107
0
4,783
1,456
0
11,164
W
15,702
834
0
916
8,063
2,951
835
692
7,371
49,786
0
L
Ares
serouj
Ares
3,671
0
0
478
10,613
9,366
0
6,028
4,366
20,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,124
Gold Earned
28,849
73
Minions Killed
148
0
Camps Cleared
0
512,112
Distance Traveled
602,631
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,564
797
32
3
0
177,692
1
L
Xbalanque
6,850
571
18
2
0
179,231
0
W
Nemesis
9,008
751
46
4
0
211,495
2
L
Mercury
7,784
649
19
2
0
131,781
1
W
Agni
10,277
856
70
6
0
213,444
1
L
Ares
7,490
624
36
3
0
201,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role