Player Matchup

Sun Wukong
Sun Wukong
Cakersaurus
Sun Wukong
Level 25
God Stats
2W - 1L
1,872 SR
Queue Stats
4W - 8L
1,432 Elo+
Party 1
Anubis
Anubis
EgyMachine
Anubis
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
263W - 247L
1,554 Elo+
Solo
Fenrir
Fenrir
MatyasCZE
Fenrir
Level 43
God Stats
4W - 5L
1,865 SR
Queue Stats
314W - 310L
1,481 Elo+
Solo
Horus
Horus
Viburn
Horus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,544 Elo+
Party 1
Neith
Neith
eAroken
Neith
Level 29
God Stats
5W - 3L
1,709 SR
Queue Stats
6W - 8L
1,473 Elo+
Party 1
Team Averages
Level 38
1,689 SR
1,497 Elo+

VS

Team Averages
Level 75
1,692 SR
1,623 Elo+
Eset
Eset
FoxLex__
Eset
Level 136
God Stats
4W - 1L
1,780 SR
Queue Stats
202W - 191L
1,555 Elo+
Party 2
Izanami
Izanami
HarminDMT
Izanami
Level 37
God Stats
7W - 5L
1,836 SR
Queue Stats
46W - 39L
1,715 Elo+
Solo
Athena
Athena
Lootwick
Athena
Level 121
God Stats
3W - 1L
1,600 SR
Queue Stats
3W - 3L
1,543 Elo+
Party 2
Bastet
Bastet
Qwadr
Bastet
Level 35
God Stats
2W - 0L
1,746 SR
Queue Stats
4W - 2L
1,634 Elo+
Solo
Skadi
Skadi
magicsnax1984
Skadi
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cakersaurus
Sun Wukong
16
2 / 4 / 3
10,142
461
8,942
20,434
13,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
EgyMachine
Anubis
19
6 / 6 / 8
11,943
543
11,757
15,611
8,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
MatyasCZE
Fenrir
15
3 / 4 / 7
9,828
447
9,386
15,321
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Viburn
Horus
13
1 / 5 / 12
9,513
432
5,287
17,627
18,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
eAroken
Neith
18
8 / 4 / 6
12,083
549
16,122
15,257
7,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
3 / 5 / 10
11,153
507
12,490
13,762
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
HarminDMT
Izanami
20
11 / 2 / 6
15,067
685
27,829
21,186
11,380
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Lootwick
Athena
16
2 / 4 / 13
10,899
495
7,879
17,241
16,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Qwadr
Bastet
16
5 / 5 / 9
11,174
508
10,665
18,383
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 7
10,284
467
6,785
7,425
2,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
68
20
Kills
23
23
Deaths
20
36
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cakersaurus
Sun Wukong
2
4
3
0.88
L
Anubis
EgyMachine
Anubis
6
6
8
1.67
W
Eset
3
5
10
1.6
W
Izanami
HarminDMT
Izanami
11
2
6
7
W
Athena
Lootwick
Athena
2
4
13
2.13
L
Fenrir
MatyasCZE
Fenrir
3
4
7
1.63
W
Bastet
Qwadr
Bastet
5
5
9
1.9
L
Horus
Viburn
Horus
1
5
12
1.4
L
Neith
eAroken
Neith
8
4
6
2.75
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,494
Damage
65,648
84,250
Taken
77,997
54,587
Mitigated
42,155
25,298
Healing
25,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cakersaurus
Sun Wukong
8,942
1,697
0
5,394
20,434
13,971
0
5,282
15,022
0
56,229
L
Anubis
EgyMachine
Anubis
11,757
582
0
5,762
15,611
8,672
72
4,653
10,512
79,942
0
W
Eset
12,490
1,166
1,820
2,611
13,762
4,686
407
3,301
10,461
76,358
0
W
Izanami
HarminDMT
Izanami
27,829
20,821
0
12,105
21,186
11,380
4,342
3,606
17,580
0
157,241
W
Athena
Lootwick
Athena
7,879
1,545
0
2,005
17,241
16,647
186
1,483
15,758
32,219
0
L
Fenrir
MatyasCZE
Fenrir
9,386
1,857
0
4,618
15,321
6,066
0
3,116
12,087
0
55,132
W
Bastet
Qwadr
Bastet
10,665
3,583
0
5,984
18,383
7,056
579
1,990
16,393
0
57,647
L
Horus
Viburn
Horus
5,287
2,116
2,330
3,903
17,627
18,322
466
3,841
13,677
0
13,638
L
Neith
eAroken
Neith
16,122
6,560
0
3,291
15,257
7,556
4,253
2,620
12,583
0
81,782
W
6,785
3,307
0
935
7,425
2,386
516
1,377
6,048
0
49,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,509
Gold Earned
58,577
483
Minions Killed
582
0
Camps Cleared
0
1,883,363
Distance Traveled
2,053,299
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,142
461
98
4
0
374,684
2
L
Anubis
11,943
543
135
6
0
353,001
8
W
Eset
11,153
507
130
6
0
374,042
7
W
Izanami
15,067
685
243
11
0
356,848
2
W
Athena
10,899
495
40
2
0
443,434
8
L
Fenrir
9,828
447
82
4
0
455,839
2
W
Bastet
11,174
508
82
4
0
446,650
9
L
Horus
9,513
432
16
1
0
387,745
6
L
Neith
12,083
549
152
7
0
312,094
1
W
Skadi
10,284
467
87
4
0
432,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role