Player Matchup

Ra
Ra
Asmorash
Ra
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 14L
1,752 Elo+
Party 1
Horus
Horus
Kalklas
Horus
Level 138
God Stats
9W - 4L
1,983 SR
Queue Stats
52W - 37L
1,776 Elo+
Party 1
Tsukuyomi
Tsukuyomi
grizzholm
Tsukuyomi
Level 158
God Stats
2W - 0L
1,640 SR
Queue Stats
69W - 57L
1,719 Elo+
Party 1
Team Averages
Level 115
1,708 SR
1,749 Elo+

VS

Team Averages
Level 91
1,438 SR
1,403 Elo+
Neith
Neith
Gaija
Neith
Level 81
God Stats
0W - 5L
1,500 SR
Queue Stats
7W - 18L
1,372 Elo+
Party 2
Scylla
Scylla
Knackbruch
Scylla
Level 107
God Stats
0W - 4L
1,194 SR
Queue Stats
10W - 22L
1,378 Elo+
Party 2
Cerberus
Cerberus
mineable
Cerberus
Level 84
God Stats
3W - 5L
1,620 SR
Queue Stats
10W - 13L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
9,158
763
9,285
7,978
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Kalklas
Horus
11
1 / 3 / 8
9,060
755
2,754
14,484
12,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
grizzholm
Tsukuyomi
14
10 / 3 / 3
10,613
884
16,123
11,490
4,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gaija
Neith
12
4 / 5 / 2
8,742
729
4,320
7,852
2,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Knackbruch
Scylla
11
1 / 4 / 7
8,415
701
8,200
8,370
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
mineable
Cerberus
10
2 / 5 / 2
8,435
703
4,476
15,226
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
14
Kills
7
8
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Neith
Gaija
Neith
4
5
2
1
W
Horus
Kalklas
Horus
1
3
8
1.67
L
Scylla
Knackbruch
Scylla
1
4
7
1.13
W
Tsukuyomi
grizzholm
Tsukuyomi
10
3
3
3.83
L
Cerberus
mineable
Cerberus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,162
Damage
16,996
33,952
Taken
31,448
20,091
Mitigated
14,475
13,028
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,285
1,115
1,488
2,816
7,978
2,967
542
5,671
2,307
42,771
0
L
Neith
Gaija
Neith
4,320
1,667
0
1,124
7,852
2,393
0
1,496
6,238
0
15,010
W
Horus
Kalklas
Horus
2,754
1,307
2,774
3,812
14,484
12,614
296
4,230
10,254
0
14,873
L
Scylla
Knackbruch
Scylla
8,200
1,012
0
720
8,370
2,237
0
1,650
6,630
35,760
0
W
Tsukuyomi
grizzholm
Tsukuyomi
16,123
5,274
0
2,138
11,490
4,510
833
2,831
8,659
0
63,266
L
Cerberus
mineable
Cerberus
4,476
132
0
4,144
15,226
9,845
0
5,589
9,295
16,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,831
Gold Earned
25,592
173
Minions Killed
110
0
Camps Cleared
0
737,940
Distance Traveled
636,661
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,158
763
78
7
0
234,924
2
L
Neith
8,742
729
27
2
0
201,901
3
W
Horus
9,060
755
22
2
0
234,388
1
L
Scylla
8,415
701
43
4
0
203,124
6
W
Tsukuyomi
10,613
884
73
6
0
268,628
3
L
Cerberus
8,435
703
40
3
0
231,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role