Player Matchup

Horus
Horus
A ninja grunt
Horus
Level 92
God Stats
45W - 43L
1,500 SR
Queue Stats
408W - 399L
1,538 Elo+
Party 1
Amaterasu
Amaterasu
PURPL3PL4TYPUS7
Amaterasu
Level 89
God Stats
27W - 21L
1,762 SR
Queue Stats
198W - 183L
1,713 Elo+
Party 1
Nu Wa
Nu Wa
yann solo1
Nu Wa
Level 145
God Stats
28W - 22L
1,750 SR
Queue Stats
356W - 389L
1,522 Elo+
Solo
Team Averages
Level 109
1,671 SR
1,591 Elo+

VS

Team Averages
Level 107
1,490 SR
1,529 Elo+
Bellona
Bellona
ChingonChavita
Bellona
Level 69
God Stats
7W - 4L
1,663 SR
Queue Stats
16W - 12L
1,619 Elo+
Party 2
Nu Wa
Nu Wa
Stoneycrazy08
Nu Wa
Level 130
God Stats
14W - 16L
1,632 SR
Queue Stats
177W - 199L
1,503 Elo+
Party 2
Cupid
Cupid
Zap Nemesis
Cupid
Level 121
God Stats
0W - 2L
1,175 SR
Queue Stats
8W - 8L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
10,488
749
7,173
12,148
9,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
PURPL3PL4TYPUS7
Amaterasu
14
9 / 1 / 5
10,824
773
10,185
13,093
7,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
13
4 / 3 / 7
9,762
697
8,928
6,310
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
8,437
603
3,913
12,554
9,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 3 / 3
8,596
614
8,142
7,872
2,363
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 7 / 2
8,564
612
6,748
12,479
5,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
4
4
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
2
6
0
0.33
W
Amaterasu
PURPL3PL4TYPUS7
Amaterasu
9
1
5
11.5
L
1
3
3
0.83
L
1
7
2
0.29
W
Nu Wa
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,286
Damage
18,803
31,551
Taken
32,905
18,570
Mitigated
17,184
15,023
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,173
3,736
3,319
6,322
12,148
9,175
517
2,535
9,338
0
30,791
L
3,913
951
563
517
12,554
9,772
0
3,277
9,277
0
23,276
W
Amaterasu
PURPL3PL4TYPUS7
Amaterasu
10,185
4,866
837
3,195
13,093
7,367
1,488
3,489
9,483
0
42,219
L
8,142
2,081
1,043
1,818
7,872
2,363
177
2,431
5,441
41,108
0
L
6,748
2,605
605
1,364
12,479
5,049
0
3,282
9,197
0
43,405
W
Nu Wa
8,928
3,074
581
769
6,310
2,028
1,124
2,226
4,009
46,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,074
Gold Earned
25,597
153
Minions Killed
156
0
Camps Cleared
0
815,392
Distance Traveled
645,823
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,488
749
27
2
0
288,531
2
L
Bellona
8,437
603
34
2
0
242,124
0
W
Amaterasu
10,824
773
51
4
0
310,764
1
L
Nu Wa
8,596
614
53
4
0
180,303
0
L
Cupid
8,564
612
69
5
0
223,396
2
W
Nu Wa
9,762
697
75
5
0
216,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role