Player Matchup

Ymir
Ymir
ConkerFTW
Ymir
Level 143
God Stats
28W - 11L
1,860 SR
Queue Stats
187W - 148L
1,683 Elo+
Party 1
Guan Yu
Guan Yu
LordGremlin
Guan Yu
Level 120
God Stats
14W - 4L
1,500 SR
Queue Stats
319W - 212L
1,598 Elo+
Party 1
Neith
Neith
MoonFacedA
Neith
Level 20
God Stats
129W - 69L
1,659 SR
Queue Stats
256W - 145L
1,681 Elo+
Party 1
Ra
Ra
Sciencentistguy
Ra
Level 68
God Stats
70W - 57L
1,609 SR
Queue Stats
125W - 107L
1,617 Elo+
Party 1
Thor
Thor
Toxicpanda23
Thor
Level 115
God Stats
17W - 15L
1,536 SR
Queue Stats
182W - 134L
1,645 Elo+
Party 1
Team Averages
Level 93
1,633 SR
1,645 Elo+

VS

Team Averages
Level 60
1,490 SR
1,588 Elo+
Khepri
Khepri
Chusa
Khepri
Level 105
God Stats
1W - 2L
1,285 SR
Queue Stats
39W - 43L
1,339 Elo+
Party 3
Camazotz
Camazotz
PolloSpaziale
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,835 Elo+
Party 2
Agni
Agni
Skat420
Agni
Level 50
God Stats
0W - 2L
1,629 SR
Queue Stats
72W - 64L
1,720 Elo+
Party 2
Amaterasu
Amaterasu
Yhazii98
Amaterasu
Level 41
God Stats
8W - 5L
1,536 SR
Queue Stats
83W - 70L
1,841 Elo+
Party 2
Apollo
Apollo
Yurifiretrack
Apollo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,207 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
8 / 2 / 18
12,665
576
16,352
21,629
22,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
LordGremlin
Guan Yu
20
6 / 0 / 10
13,192
600
13,239
15,168
17,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
4 / 0 / 8
11,654
530
6,852
8,923
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 4 / 12
12,641
575
13,064
12,234
4,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 1 / 14
12,723
578
16,895
16,782
7,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chusa
Khepri
13
1 / 7 / 5
9,009
410
4,721
16,339
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
PolloSpaziale
Camazotz
15
4 / 7 / 1
9,873
449
10,418
26,453
9,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
Skat420
Agni
13
0 / 9 / 2
8,284
377
4,120
12,898
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Yhazii98
Amaterasu
15
1 / 6 / 1
9,719
442
9,690
19,070
13,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 4 / 3
10,203
464
9,778
17,261
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
19
33
Kills
7
7
Deaths
33
62
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
Chusa
Khepri
1
7
5
0.5
W
Ymir
8
2
18
8.5
W
Guan Yu
LordGremlin
Guan Yu
6
0
10
11
W
Neith
4
0
8
8
L
Camazotz
PolloSpaziale
Camazotz
4
7
1
0.64
W
8
4
12
3.5
L
Agni
Skat420
Agni
0
9
2
0.11
W
7
1
14
14
L
Amaterasu
Yhazii98
Amaterasu
1
6
1
0.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,402
Damage
38,727
74,736
Taken
92,021
55,607
Mitigated
47,446
40,800
Healing
22,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Chusa
Khepri
4,721
167
0
1,369
16,339
14,037
0
8,267
7,881
27,241
0
W
Ymir
16,352
3,680
0
6,331
21,629
22,608
577
4,769
16,596
48,139
0
W
Guan Yu
LordGremlin
Guan Yu
13,239
3,807
4,768
8,307
15,168
17,725
1,020
1,064
13,661
0
83,829
W
Neith
6,852
2,242
0
4,177
8,923
3,222
3,467
1,288
7,610
0
72,486
L
Camazotz
PolloSpaziale
Camazotz
10,418
1,636
0
10,073
26,453
9,391
0
5,815
20,392
0
55,628
W
13,064
1,100
5,750
4,976
12,234
4,837
1,391
2,982
9,181
88,018
0
L
Agni
Skat420
Agni
4,120
42
0
1,428
12,898
4,167
54
5,154
7,556
39,109
0
W
16,895
3,163
0
6,491
16,782
7,215
1,445
2,231
14,361
0
96,200
L
Amaterasu
Yhazii98
Amaterasu
9,690
3,711
0
2,737
19,070
13,328
0
5,262
13,248
304
48,439
L
9,778
5,391
0
7,303
17,261
6,523
3,555
4,441
12,806
0
75,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,875
Gold Earned
47,088
607
Minions Killed
448
0
Camps Cleared
0
2,216,338
Distance Traveled
1,933,604
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,009
410
29
1
0
394,287
12
W
Ymir
12,665
576
50
2
0
424,119
7
W
Guan Yu
13,192
600
152
7
0
504,359
8
W
Neith
11,654
530
125
6
0
380,960
2
L
Camazotz
9,873
449
102
5
0
410,447
2
W
Ra
12,641
575
150
7
0
451,827
4
L
Agni
8,284
377
74
3
0
358,684
2
W
Thor
12,723
578
130
6
0
455,073
1
L
Amaterasu
9,719
442
114
5
0
362,851
3
L
Apollo
10,203
464
129
6
0
407,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role