Player Matchup

Hachiman
Hachiman
MILLIROCK
Hachiman
Level 157
God Stats
1W - 1L
1,637 SR
Queue Stats
80W - 74L
1,633 Elo+
Solo
Achilles
Achilles
Maldini33
Achilles
Level 159
God Stats
4W - 2L
1,715 SR
Queue Stats
286W - 287L
1,557 Elo+
Solo
Neith
Neith
Safe2Tell
Neith
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Yarusenai
Khepri
Level 117
God Stats
6W - 3L
1,500 SR
Queue Stats
337W - 306L
1,583 Elo+
Solo
Danzaburou
Danzaburou
griƒƒith
Danzaburou
Level 149
God Stats
4W - 1L
1,715 SR
Queue Stats
82W - 99L
1,432 Elo+
Solo
Team Averages
Level 132
1,614 SR
1,541 Elo+

VS

Team Averages
Level 151
1,487 SR
1,550 Elo+
Khepri
Khepri
 
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Bruno_Lanza
Susano
Level 141
God Stats
1W - 3L
1,435 SR
Queue Stats
78W - 73L
1,638 Elo+
Solo
Cu Chulainn
Cu Chulainn
Crankensteín
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hahahaha41
Bellona
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 122L
1,543 Elo+
Solo
Apollo
Apollo
Waak890
Apollo
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 71L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MILLIROCK
Hachiman
18
5 / 4 / 9
10,879
777
16,214
12,873
7,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Achilles
Maldini33
Achilles
18
4 / 4 / 15
11,114
794
18,439
22,115
44,773
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Safe2Tell
Neith
17
2 / 4 / 9
11,279
806
13,410
15,398
9,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Yarusenai
Khepri
18
1 / 3 / 15
10,780
770
9,544
15,133
20,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
griƒƒith
Danzaburou
19
7 / 3 / 8
12,051
861
22,577
15,600
10,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 3 / 15
10,407
743
8,494
18,203
26,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
15
2 / 5 / 11
9,824
702
14,094
14,472
9,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Crankensteín
Cu Chulainn
19
7 / 3 / 10
11,423
816
19,692
26,854
32,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Hahahaha41
Bellona
15
4 / 5 / 9
9,583
685
13,425
19,593
24,782
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Waak890
Apollo
17
3 / 4 / 13
10,517
751
16,066
14,940
8,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
75
19
Kills
17
18
Deaths
20
56
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
3
15
2.83
L
Susano
2
5
11
1.5
L
Cu Chulainn
Crankensteín
Cu Chulainn
7
3
10
4
L
Bellona
Hahahaha41
Bellona
4
5
9
1.7
W
Hachiman
MILLIROCK
Hachiman
5
4
9
2.38
W
Achilles
Maldini33
Achilles
4
4
15
2.88
W
Neith
Safe2Tell
Neith
2
4
9
1.63
L
Apollo
Waak890
Apollo
3
4
13
2.38
W
Khepri
Yarusenai
Khepri
1
3
15
2.83
W
Danzaburou
griƒƒith
Danzaburou
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,184
Damage
71,771
81,119
Taken
94,062
92,007
Mitigated
102,658
28,889
Healing
34,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
8,494
347
4,163
3,865
18,203
26,814
168
3,360
14,638
17,800
0
L
Susano
14,094
1,401
2,680
1,110
14,472
9,668
1,512
2,844
11,603
0
22,251
L
Cu Chulainn
Crankensteín
Cu Chulainn
19,692
1,289
3,587
10,034
26,854
32,676
127
4,785
21,726
606
32,188
L
Bellona
Hahahaha41
Bellona
13,425
2,800
1,527
942
19,593
24,782
709
2,997
16,385
856
16,846
W
Hachiman
MILLIROCK
Hachiman
16,214
7,882
0
2,189
12,873
7,379
1,477
1,477
11,321
0
35,526
W
Achilles
Maldini33
Achilles
18,439
2,359
2,259
6,345
22,115
44,773
433
2,180
19,510
13,034
16,579
W
Neith
Safe2Tell
Neith
13,410
5,176
3,172
6,314
15,398
9,276
2,098
2,513
12,835
0
31,334
L
Apollo
Waak890
Apollo
16,066
10,406
4,256
2,272
14,940
8,718
2,818
2,682
12,083
0
45,035
W
Khepri
Yarusenai
Khepri
9,544
445
2,065
2,331
15,133
20,318
179
2,388
12,558
12,623
0
W
Danzaburou
griƒƒith
Danzaburou
22,577
9,339
0
4,214
15,600
10,261
1,488
1,348
14,177
0
48,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,103
Gold Earned
51,754
155
Minions Killed
155
0
Camps Cleared
0
1,141,820
Distance Traveled
1,137,773
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,407
743
15
1
0
209,395
1
L
Susano
9,824
702
23
2
0
216,294
1
L
Cu Chulainn
11,423
816
43
3
0
279,843
1
L
Bellona
9,583
685
13
1
0
221,585
2
W
Hachiman
10,879
777
41
3
0
200,943
3
W
Achilles
11,114
794
26
2
0
269,902
1
W
Neith
11,279
806
28
2
0
210,410
5
L
Apollo
10,517
751
61
4
0
210,656
0
W
Khepri
10,780
770
5
0
0
257,249
1
W
Danzaburou
12,051
861
55
4
0
203,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role