Player Matchup

Skadi
Skadi
Hellien08
Skadi
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 14L
1,559 Elo+
Party 1
Yemoja
Yemoja
Regorth
Yemoja
Level 21
God Stats
3W - 1L
1,806 SR
Queue Stats
3W - 5L
1,476 Elo+
Party 1
Erlang Shen
Erlang Shen
YoungHoire
Erlang Shen
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,485 Elo+
Party 1
Chaac
Chaac
leinad3196
Chaac
Level 44
God Stats
0W - 2L
1,373 SR
Queue Stats
14W - 51L
1,115 Elo+
Solo
Merlin
Merlin
voskuilen093
Merlin
Level 78
God Stats
9W - 12L
1,547 SR
Queue Stats
52W - 54L
1,570 Elo+
Party 1
Team Averages
Level 47
1,588 SR
1,441 Elo+

VS

Team Averages
Level 86
1,554 SR
1,534 Elo+
Bellona
Bellona
Gott_Laucherker
Bellona
Level 148
God Stats
20W - 7L
1,500 SR
Queue Stats
360W - 317L
1,560 Elo+
Party 3
Mercury
Mercury
Vergil_PEC
Mercury
Level 143
God Stats
17W - 14L
1,500 SR
Queue Stats
413W - 309L
1,570 Elo+
Party 3
Bacchus
Bacchus
Walter6857
Bacchus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
503W - 521L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
choc0s4ns2º
Danzaburou
Level 49
God Stats
33W - 29L
1,657 SR
Queue Stats
228W - 207L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
lowhuette
Kukulkan
Level 43
God Stats
8W - 6L
1,614 SR
Queue Stats
101W - 58L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hellien08
Skadi
10
1 / 4 / 2
6,053
432
6,655
9,700
2,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Regorth
Yemoja
10
2 / 2 / 1
6,325
452
2,843
8,039
4,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
YoungHoire
Erlang Shen
10
1 / 5 / 2
6,284
449
4,140
9,422
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
12
1 / 4 / 3
6,465
462
3,839
11,652
10,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
14
2 / 0 / 0
8,297
593
2,415
4,943
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 2
8,794
628
12,529
8,567
7,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Vergil_PEC
Mercury
14
4 / 2 / 3
8,249
589
2,968
7,422
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Walter6857
Bacchus
10
3 / 2 / 1
6,703
479
4,868
10,360
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
choc0s4ns2º
Danzaburou
11
1 / 1 / 3
6,846
489
7,058
9,020
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
lowhuette
Kukulkan
14
0 / 0 / 0
8,340
596
2,960
3,310
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
15
15
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Skadi
Hellien08
Skadi
1
4
2
0.5
L
Yemoja
Regorth
Yemoja
2
2
1
1.25
W
Mercury
Vergil_PEC
Mercury
4
2
3
2.75
W
Bacchus
Walter6857
Bacchus
3
2
1
1.75
L
Erlang Shen
YoungHoire
Erlang Shen
1
5
2
0.4
W
Danzaburou
choc0s4ns2º
Danzaburou
1
1
3
2.5
L
Chaac
1
4
3
0.63
W
Kukulkan
lowhuette
Kukulkan
0
0
0
0
L
Merlin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,892
Damage
30,383
43,756
Taken
38,679
25,685
Mitigated
19,774
12,726
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,529
4,945
0
3,586
8,567
7,328
1,585
492
7,676
0
49,538
L
Skadi
Hellien08
Skadi
6,655
4,244
0
1,687
9,700
2,951
26
2,773
6,927
0
34,989
L
Yemoja
Regorth
Yemoja
2,843
1,278
1,820
3,533
8,039
4,242
0
1,576
6,413
10,702
0
W
Mercury
Vergil_PEC
Mercury
2,968
1,430
0
0
7,422
2,867
1,283
154
7,221
0
52,574
W
Bacchus
Walter6857
Bacchus
4,868
864
0
1,742
10,360
5,810
0
1,535
8,825
17,239
0
L
Erlang Shen
YoungHoire
Erlang Shen
4,140
2,080
0
889
9,422
5,542
0
802
8,490
0
33,364
W
Danzaburou
choc0s4ns2º
Danzaburou
7,058
1,222
0
985
9,020
2,725
0
1,690
7,238
0
34,719
L
Chaac
3,839
1,066
0
3,820
11,652
10,987
0
235
10,985
0
28,393
W
Kukulkan
lowhuette
Kukulkan
2,960
0
0
165
3,310
1,044
0
1,167
1,993
65,163
0
L
Merlin
2,415
65
0
977
4,943
1,963
0
2,442
2,476
58,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,424
Gold Earned
38,932
363
Minions Killed
405
0
Camps Cleared
0
1,277,032
Distance Traveled
1,293,741
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,794
628
90
6
0
244,684
0
L
Skadi
6,053
432
74
5
0
226,966
2
L
Yemoja
6,325
452
14
1
0
251,409
8
W
Mercury
8,249
589
97
7
0
281,429
1
W
Bacchus
6,703
479
28
2
0
253,266
3
L
Erlang Shen
6,284
449
76
5
0
267,868
1
W
Danzaburou
6,846
489
50
4
0
250,797
0
L
Chaac
6,465
462
57
4
0
243,296
3
W
Kukulkan
8,340
596
140
10
0
263,565
3
L
Merlin
8,297
593
142
10
0
287,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role