Player Matchup

Cerberus
Cerberus
Brucesmalls
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Olorun
Olorun
Chixco3time
Olorun
Level 3
God Stats
1W - 3L
1,576 SR
Queue Stats
1W - 5L
1,583 Elo+
Solo
Artemis
Artemis
davidwesleyDWN
Artemis
Level 15
God Stats
3W - 2L
1,929 SR
Queue Stats
11W - 15L
1,464 Elo+
Solo
Nemesis
Nemesis
fiero_piloto240
Nemesis
Level 7
God Stats
8W - 2L
1,296 SR
Queue Stats
14W - 11L
1,453 Elo+
Solo
Guan Yu
Guan Yu
l_Shakaboons_l
Guan Yu
Level 26
God Stats
4W - 3L
1,741 SR
Queue Stats
27W - 22L
1,612 Elo+
Solo
Team Averages
Level 12
1,608 SR
1,522 Elo+

VS

Team Averages
Level 29
1,451 SR
1,543 Elo+
Danzaburou
Danzaburou
Da_Bob_bruh
Danzaburou
Level 11
God Stats
1W - 1L
1,220 SR
Queue Stats
5W - 3L
1,604 Elo+
Party 1
Raijin
Raijin
Lord_Pistachio
Raijin
Level 46
God Stats
7W - 6L
1,496 SR
Queue Stats
355W - 287L
1,601 Elo+
Party 1
Sun Wukong
Sun Wukong
Momentum_SD
Sun Wukong
Level 30
God Stats
14W - 11L
1,550 SR
Queue Stats
259W - 261L
1,526 Elo+
Party 1
Cerberus
Cerberus
ironic_poop
Cerberus
Level 12
God Stats
3W - 2L
1,432 SR
Queue Stats
6W - 6L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
xEwolution--
Ne Zha
Level 45
God Stats
7W - 10L
1,557 SR
Queue Stats
196W - 185L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brucesmalls
Cerberus
6
0 / 7 / 0
4,522
377
1,369
8,196
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Olorun
8
0 / 7 / 0
4,848
404
1,798
7,184
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 5 / 0
5,095
425
2,813
5,820
1,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 1
5,455
455
2,406
6,988
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 0
6,138
512
4,047
7,064
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Da_Bob_bruh
Danzaburou
10
3 / 0 / 5
6,549
546
3,936
3,948
1,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 0 / 2
7,675
640
4,489
4,057
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Momentum_SD
Sun Wukong
12
4 / 0 / 4
7,218
602
4,856
6,756
4,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
ironic_poop
Cerberus
10
3 / 0 / 5
6,632
553
2,121
4,108
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
11
5 / 1 / 5
6,862
572
5,381
6,814
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
20
24
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Brucesmalls
Cerberus
0
7
0
0
L
Olorun
0
7
0
0
W
Danzaburou
Da_Bob_bruh
Danzaburou
3
0
5
5.5
W
5
0
2
6
W
Sun Wukong
Momentum_SD
Sun Wukong
4
0
4
6
L
0
5
0
0
L
0
2
1
0.25
W
Cerberus
ironic_poop
Cerberus
3
0
5
5.5
L
1
3
0
0.33
W
Ne Zha
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,433
Damage
20,783
35,252
Taken
25,683
13,584
Mitigated
10,854
6,315
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Brucesmalls
Cerberus
1,369
395
0
352
8,196
4,137
11
3,578
4,593
5,947
0
L
Olorun
1,798
984
183
1,326
7,184
1,446
24
1,364
5,820
13,519
0
W
Danzaburou
Da_Bob_bruh
Danzaburou
3,936
1,029
0
300
3,948
1,149
734
974
2,974
0
28,538
W
4,489
1,441
0
856
4,057
1,276
1,854
820
3,237
45,578
0
W
Sun Wukong
Momentum_SD
Sun Wukong
4,856
1,681
366
2,115
6,756
4,120
474
265
6,241
0
29,805
L
2,813
943
0
197
5,820
1,447
160
1,092
4,728
0
24,441
L
2,406
960
0
2,744
6,988
1,720
0
576
6,337
0
25,539
W
Cerberus
ironic_poop
Cerberus
2,121
189
0
1,116
4,108
2,464
500
645
3,463
18,077
0
L
4,047
319
75
1,438
7,064
4,834
0
0
6,764
0
29,194
W
Ne Zha
5,381
2,639
0
2,670
6,814
1,845
0
463
6,276
0
31,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,058
Gold Earned
34,936
189
Minions Killed
306
0
Camps Cleared
0
1,050,667
Distance Traveled
1,166,178
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,522
377
6
1
0
193,272
0
L
Olorun
4,848
404
24
2
0
158,607
3
W
Danzaburou
6,549
546
59
5
0
219,152
1
W
Raijin
7,675
640
90
8
0
220,761
0
W
Sun Wukong
7,218
602
55
5
0
252,812
2
L
Artemis
5,095
425
50
4
0
185,035
0
L
Nemesis
5,455
455
45
4
0
266,036
0
W
Cerberus
6,632
553
38
3
0
222,682
0
L
Guan Yu
6,138
512
64
5
0
247,717
0
W
Ne Zha
6,862
572
64
5
0
250,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role