Player Matchup

Yemoja
Yemoja
A Bot1577
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 87L
1,656 Elo+
Party 2
Medusa
Medusa
BrawnyPuppet581
Medusa
Level 61
God Stats
4W - 2L
1,308 SR
Queue Stats
115W - 135L
1,592 Elo+
Party 2
Erlang Shen
Erlang Shen
CaII Me KinKy
Erlang Shen
Level 160
God Stats
8W - 10L
1,920 SR
Queue Stats
211W - 243L
1,582 Elo+
Party 2
Zeus
Zeus
HairyRavioli
Zeus
Level 28
God Stats
10W - 5L
1,814 SR
Queue Stats
150W - 164L
1,656 Elo+
Party 2
Fenrir
Fenrir
l_Black_Rain_l
Fenrir
Level 33
God Stats
6W - 2L
1,969 SR
Queue Stats
11W - 9L
1,650 Elo+
Solo
Team Averages
Level 62
1,702 SR
1,627 Elo+

VS

Team Averages
Level 77
1,462 SR
1,491 Elo+
Cthulhu
Cthulhu
BUDDHA BE4R
Cthulhu
Level 24
God Stats
21W - 23L
1,497 SR
Queue Stats
33W - 43L
1,557 Elo+
Party 1
Ravana
Ravana
ClashNDash
Ravana
Level 152
God Stats
5W - 10L
1,357 SR
Queue Stats
294W - 292L
1,518 Elo+
Solo
Anubis
Anubis
Obvxous
Anubis
Level 43
God Stats
23W - 28L
1,433 SR
Queue Stats
142W - 209L
1,353 Elo+
Solo
Cupid
Cupid
brancaopoder
Cupid
Level 49
God Stats
1W - 1L
1,277 SR
Queue Stats
31W - 38L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
chuck greene64
Tsukuyomi
Level 116
God Stats
79W - 50L
1,748 SR
Queue Stats
288W - 248L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
A Bot1577
Yemoja
15
2 / 1 / 16
10,916
496
5,764
10,855
12,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 17
10,279
467
13,239
19,151
7,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
CaII Me KinKy
Erlang Shen
20
17 / 2 / 5
13,582
617
28,353
25,896
31,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 5 / 8
11,682
531
13,530
11,089
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 6 / 8
10,818
492
9,851
23,313
11,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BUDDHA BE4R
Cthulhu
13
1 / 5 / 3
9,519
433
10,480
21,579
13,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
ClashNDash
Ravana
18
2 / 6 / 2
12,390
563
15,288
19,512
15,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Obvxous
Anubis
16
3 / 5 / 2
10,158
462
8,329
10,910
6,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 4
8,088
368
4,447
12,936
4,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
chuck greene64
Tsukuyomi
17
10 / 7 / 3
12,071
549
18,763
20,814
13,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
29
Kills
16
16
Deaths
29
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
A Bot1577
Yemoja
2
1
16
10
L
Cthulhu
BUDDHA BE4R
Cthulhu
1
5
3
0.5
W
2
2
17
5.25
W
Erlang Shen
CaII Me KinKy
Erlang Shen
17
2
5
9.75
L
Ravana
ClashNDash
Ravana
2
6
2
0.5
W
4
5
8
1.6
L
Anubis
Obvxous
Anubis
3
5
2
0.8
L
0
6
4
0.33
L
Tsukuyomi
chuck greene64
Tsukuyomi
10
7
3
1.64
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,737
Damage
57,307
90,304
Taken
85,751
67,098
Mitigated
54,056
41,550
Healing
24,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
A Bot1577
Yemoja
5,764
1,037
9,117
1,887
10,855
12,230
1,028
2,704
8,151
23,335
0
L
Cthulhu
BUDDHA BE4R
Cthulhu
10,480
280
955
7,396
21,579
13,990
375
7,061
14,384
46,230
0
W
13,239
4,486
2,173
8,290
19,151
7,997
3,554
3,850
15,301
0
59,705
W
Erlang Shen
CaII Me KinKy
Erlang Shen
28,353
14,064
0
8,553
25,896
31,214
2,460
4,327
21,569
12,765
84,123
L
Ravana
ClashNDash
Ravana
15,288
4,527
0
4,738
19,512
15,950
1,584
4,820
14,618
0
73,295
W
13,530
343
153
2,584
11,089
4,625
1,529
2,948
8,141
67,815
0
L
Anubis
Obvxous
Anubis
8,329
238
0
2,903
10,910
6,816
464
3,740
7,014
52,933
0
L
4,447
1,201
1,001
2,109
12,936
4,187
15
2,733
10,155
0
32,494
L
Tsukuyomi
chuck greene64
Tsukuyomi
18,763
4,210
91
5,516
20,814
13,113
1,090
4,149
16,590
0
79,727
W
9,851
1,158
0
8,793
23,313
11,032
3,139
4,980
18,333
0
56,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,277
Gold Earned
52,226
491
Minions Killed
459
0
Camps Cleared
0
1,949,505
Distance Traveled
1,803,030
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,916
496
33
2
0
369,742
1
L
Cthulhu
9,519
433
78
4
0
406,061
3
W
Medusa
10,279
467
92
4
0
398,674
3
W
Erlang Shen
13,582
617
151
7
0
426,962
1
L
Ravana
12,390
563
141
6
0
336,939
1
W
Zeus
11,682
531
128
6
0
348,158
0
L
Anubis
10,158
462
79
4
0
335,918
0
L
Cupid
8,088
368
56
3
0
336,205
6
L
Tsukuyomi
12,071
549
105
5
0
387,907
5
W
Fenrir
10,818
492
87
4
0
405,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role