Player Matchup

Apollo
Apollo
Goudge
Apollo
Level 154
God Stats
7W - 6L
1,548 SR
Queue Stats
221W - 227L
1,601 Elo+
Party 1
Sobek
Sobek
Jimukas
Sobek
Level 138
God Stats
2W - 2L
1,566 SR
Queue Stats
121W - 104L
1,576 Elo+
Party 1
Nu Wa
Nu Wa
Minismelly
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
PikachuTraineri
Ares
Level 115
God Stats
0W - 1L
1,616 SR
Queue Stats
30W - 22L
1,543 Elo+
Solo
Set
Set
Tidе
Set
Level 108
God Stats
5W - 7L
1,259 SR
Queue Stats
319W - 288L
1,582 Elo+
Solo
Team Averages
Level 134
1,498 SR
1,560 Elo+

VS

Team Averages
Level 128
1,524 SR
1,574 Elo+
Nemesis
Nemesis
EDUARDINS101
Nemesis
Level 126
God Stats
17W - 11L
1,802 SR
Queue Stats
45W - 48L
1,606 Elo+
Solo
Neith
Neith
XenonVolt
Neith
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,276 Elo+
Solo
Chaac
Chaac
luka110
Chaac
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 98L
1,798 Elo+
Solo
Scylla
Scylla
slobberylamb
Scylla
Level 108
God Stats
16W - 11L
1,187 SR
Queue Stats
283W - 278L
1,501 Elo+
Solo
Fafnir
Fafnir
Найдж
Fafnir
Level 139
God Stats
6W - 3L
1,629 SR
Queue Stats
74W - 68L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Goudge
Apollo
13
2 / 2 / 3
7,669
548
3,339
7,141
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Jimukas
Sobek
11
2 / 4 / 2
6,726
480
5,530
13,479
11,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
13
1 / 2 / 5
7,610
544
6,135
5,381
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 2
6,014
430
2,364
9,850
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
Tidе
Set
11
1 / 5 / 2
6,505
465
4,647
9,598
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EDUARDINS101
Nemesis
14
5 / 3 / 7
8,249
589
8,463
9,708
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
XenonVolt
Neith
15
2 / 0 / 2
8,970
641
2,538
5,691
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
luka110
Chaac
13
3 / 3 / 3
8,040
574
9,172
12,602
12,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
15
6 / 0 / 3
8,616
615
7,365
3,759
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Найдж
Fafnir
12
3 / 1 / 5
7,868
562
3,675
7,797
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
7
Kills
19
19
Deaths
7
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
EDUARDINS101
Nemesis
5
3
7
2.83
L
Apollo
Goudge
Apollo
2
2
3
1.75
L
Sobek
Jimukas
Sobek
2
4
2
0.75
L
Nu Wa
1
2
5
1.75
L
1
6
2
0.33
L
Set
Tidе
Set
1
5
2
0.4
W
Neith
XenonVolt
Neith
2
0
2
3
W
Chaac
luka110
Chaac
3
3
3
1.5
W
Scylla
6
0
3
7.5
W
Fafnir
Найдж
Fafnir
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,015
Damage
31,213
45,449
Taken
39,557
24,485
Mitigated
25,370
14,818
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
EDUARDINS101
Nemesis
8,463
4,211
0
767
9,708
3,803
0
2,534
7,174
0
56,140
L
Apollo
Goudge
Apollo
3,339
1,597
0
2,612
7,141
2,384
804
2,451
4,690
0
46,718
L
Sobek
Jimukas
Sobek
5,530
1,384
0
7,033
13,479
11,528
180
1,858
11,621
31,508
0
L
Nu Wa
6,135
1,818
0
1,864
5,381
2,113
0
3,147
2,234
56,646
0
L
2,364
180
0
1,018
9,850
4,721
0
1,032
8,818
14,917
0
L
Set
Tidе
Set
4,647
2,355
0
2,291
9,598
3,739
0
2,552
7,046
0
34,323
W
Neith
XenonVolt
Neith
2,538
975
0
3,067
5,691
1,943
1,668
1,049
4,642
0
65,776
W
Chaac
luka110
Chaac
9,172
2,741
0
6,133
12,602
12,040
0
6,176
6,426
0
44,104
W
Scylla
7,365
271
0
696
3,759
1,220
0
1,068
2,691
59,318
0
W
Fafnir
Найдж
Fafnir
3,675
903
0
3,301
7,797
6,364
0
3,202
4,595
15,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,524
Gold Earned
41,743
356
Minions Killed
450
0
Camps Cleared
0
1,260,768
Distance Traveled
1,320,435
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,249
589
89
6
0
290,002
5
L
Apollo
7,669
548
98
7
0
246,072
5
L
Sobek
6,726
480
58
4
0
226,953
4
L
Nu Wa
7,610
544
110
8
0
229,500
5
L
Ares
6,014
430
20
1
0
278,473
5
L
Set
6,505
465
70
5
0
279,770
4
W
Neith
8,970
641
122
9
0
226,126
0
W
Chaac
8,040
574
88
6
0
258,789
2
W
Scylla
8,616
615
131
9
0
260,744
5
W
Fafnir
7,868
562
20
1
0
284,774
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role