Player Matchup

Xing Tian
Xing Tian
BsanT92
Xing Tian
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 153L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
Buda__Green
Danzaburou
Level 64
God Stats
8W - 16L
1,444 SR
Queue Stats
166W - 156L
1,400 Elo+
Solo
Scylla
Scylla
Troy Scaletta
Scylla
Level 87
God Stats
34W - 22L
1,799 SR
Queue Stats
324W - 314L
1,482 Elo+
Solo
Da Ji
Da Ji
hypnotez253
Da Ji
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 98L
1,354 Elo+
Solo
Ah Puch
Ah Puch
mALKb
Ah Puch
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 148L
1,445 Elo+
Party 1
Team Averages
Level 91
1,549 SR
1,425 Elo+

VS

Team Averages
Level 96
1,528 SR
1,428 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DontheJOKER
Skadi
Level 88
God Stats
1W - 0L
1,450 SR
Queue Stats
21W - 21L
1,430 Elo+
Solo
Bellona
Bellona
Raul_Da_Vinci
Bellona
Level 114
God Stats
19W - 17L
1,705 SR
Queue Stats
156W - 159L
1,433 Elo+
Solo
Pele
Pele
Song o Storms
Pele
Level 68
God Stats
8W - 7L
1,500 SR
Queue Stats
392W - 416L
1,366 Elo+
Solo
Bacchus
Bacchus
ZX Myung
Bacchus
Level 63
God Stats
12W - 12L
1,485 SR
Queue Stats
35W - 42L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BsanT92
Xing Tian
12
0 / 9 / 0
7,553
360
6,784
19,542
9,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Buda__Green
Danzaburou
11
1 / 3 / 0
7,917
377
3,823
9,889
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 6 / 0
7,652
364
4,845
7,336
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
7,644
364
7,317
11,652
3,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Puch
mALKb
Ah Puch
16
3 / 8 / 0
10,077
480
9,040
15,409
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
10 / 1 / 2
12,947
617
13,171
17,729
6,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
5 / 1 / 4
11,254
536
8,997
14,084
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
20
8 / 3 / 1
13,189
628
12,818
14,780
11,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 5
10,872
518
4,381
14,589
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ZX Myung
Bacchus
15
4 / 1 / 6
11,037
526
6,538
16,540
20,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
7
Kills
30
30
Deaths
9
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
1
2
11
L
Xing Tian
BsanT92
Xing Tian
0
9
0
0
L
Danzaburou
Buda__Green
Danzaburou
1
3
0
0.33
W
5
1
4
7
W
Bellona
8
3
1
2.83
W
3
3
5
1.83
L
2
6
0
0.33
W
Bacchus
ZX Myung
Bacchus
4
1
6
7
L
1
4
1
0.38
L
Ah Puch
mALKb
Ah Puch
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,809
Damage
45,905
63,828
Taken
77,722
24,107
Mitigated
49,840
12,650
Healing
33,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,171
2,326
1,557
9,959
17,729
6,397
7,015
6,326
11,105
78,302
0
L
Xing Tian
BsanT92
Xing Tian
6,784
565
51
1,792
19,542
9,219
204
5,553
13,907
38,275
0
L
Danzaburou
Buda__Green
Danzaburou
3,823
1,183
0
2,180
9,889
3,072
144
2,865
6,996
0
25,394
W
8,997
4,858
267
9,520
14,084
5,136
3,749
3,338
10,746
0
89,710
W
Bellona
12,818
6,261
0
3,229
14,780
11,989
1,228
6,417
8,006
0
83,923
W
4,381
1,199
0
5,126
14,589
5,448
620
3,967
10,520
0
61,915
L
4,845
719
0
1,396
7,336
2,410
486
4,391
2,585
27,679
0
W
Bacchus
ZX Myung
Bacchus
6,538
740
1,188
2,227
16,540
20,870
1,069
3,301
13,228
34,349
0
L
7,317
1,985
0
4,122
11,652
3,760
0
3,451
7,985
0
33,878
L
Ah Puch
mALKb
Ah Puch
9,040
874
0
3,109
15,409
5,646
573
2,709
12,646
54,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,843
Gold Earned
59,299
297
Minions Killed
562
0
Camps Cleared
0
1,350,494
Distance Traveled
1,897,831
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,947
617
153
7
0
364,017
6
L
Xing Tian
7,553
360
53
3
0
303,665
2
L
Danzaburou
7,917
377
32
2
0
295,448
0
W
Skadi
11,254
536
119
6
0
353,755
2
W
Bellona
13,189
628
152
7
0
376,578
2
W
Pele
10,872
518
95
5
0
431,103
7
L
Scylla
7,652
364
47
2
0
192,080
4
W
Bacchus
11,037
526
43
2
0
372,378
1
L
Da Ji
7,644
364
60
3
0
261,304
0
L
Ah Puch
10,077
480
105
5
0
297,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role