Player Matchup

Da Ji
Da Ji
INoTeRindas
Da Ji
Level 27
God Stats
3W - 3L
1,512 SR
Queue Stats
72W - 78L
1,434 Elo+
Solo
Camazotz
Camazotz
TAK_SVG1016
Camazotz
Level 10
God Stats
7W - 5L
1,456 SR
Queue Stats
14W - 19L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
YeetUs1517
Sun Wukong
Level 6
God Stats
7W - 6L
1,792 SR
Queue Stats
9W - 17L
1,390 Elo+
Solo
Cerberus
Cerberus
shotoe-axe
Cerberus
Level 21
God Stats
2W - 4L
1,726 SR
Queue Stats
152W - 158L
1,433 Elo+
Party 2
Izanami
Izanami
xDarkHawkZz-Ice
Izanami
Level 8
God Stats
4W - 2L
1,786 SR
Queue Stats
173W - 181L
1,396 Elo+
Party 2
Team Averages
Level 14
1,654 SR
1,410 Elo+

VS

Team Averages
Level 38
1,640 SR
1,428 Elo+
Nu Wa
Nu Wa
BuddhaCactus
Nu Wa
Level 120
God Stats
12W - 6L
1,611 SR
Queue Stats
58W - 68L
1,420 Elo+
Party 3
Kukulkan
Kukulkan
Matteo3089
Kukulkan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,527 Elo+
Party 3
Loki
Loki
TerrorSol332211
Loki
Level 28
God Stats
28W - 23L
1,548 SR
Queue Stats
97W - 131L
1,453 Elo+
Party 3
Cabrakan
Cabrakan
taehtine
Cabrakan
Level 17
God Stats
4W - 1L
1,746 SR
Queue Stats
24W - 21L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
valt-su-
Danzaburou
Level 17
God Stats
6W - 0L
1,793 SR
Queue Stats
57W - 75L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,578
465
2,182
8,532
2,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
TAK_SVG1016
Camazotz
8
0 / 4 / 2
5,253
438
2,498
9,519
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
YeetUs1517
Sun Wukong
8
1 / 0 / 0
5,269
439
1,850
7,041
2,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
shotoe-axe
Cerberus
8
0 / 1 / 2
5,734
478
2,209
6,464
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 2 / 1
5,780
482
1,677
5,705
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,229
519
6,653
3,866
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Matteo3089
Kukulkan
11
4 / 0 / 3
6,674
556
6,833
3,400
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 2 / 3
7,116
593
4,128
6,983
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
taehtine
Cabrakan
12
3 / 0 / 0
6,919
577
2,727
3,975
3,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
valt-su-
Danzaburou
10
0 / 1 / 4
5,910
493
2,089
5,138
1,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
12
12
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
1
5
1
0.3
W
Kukulkan
Matteo3089
Kukulkan
4
0
3
5.5
L
Camazotz
TAK_SVG1016
Camazotz
0
4
2
0.25
W
2
2
3
1.75
L
Sun Wukong
YeetUs1517
Sun Wukong
1
0
0
1
L
Cerberus
shotoe-axe
Cerberus
0
1
2
1
W
Cabrakan
taehtine
Cabrakan
3
0
0
3
W
Danzaburou
valt-su-
Danzaburou
0
1
4
2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,416
Damage
22,430
37,261
Taken
23,362
14,371
Mitigated
8,890
11,162
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,653
1,087
0
648
3,866
1,086
334
853
3,013
29,374
0
L
2,182
551
0
1,957
8,532
2,813
594
3,530
4,952
0
20,656
W
Kukulkan
Matteo3089
Kukulkan
6,833
805
0
1,305
3,400
1,034
997
0
3,400
31,135
0
L
Camazotz
TAK_SVG1016
Camazotz
2,498
273
0
3,606
9,519
2,600
0
3,863
5,606
0
23,590
W
4,128
1,451
0
1,334
6,983
2,071
25
0
6,983
0
44,563
L
Sun Wukong
YeetUs1517
Sun Wukong
1,850
1,075
0
65
7,041
2,738
130
3,652
3,364
0
20,771
L
Cerberus
shotoe-axe
Cerberus
2,209
41
0
3,036
6,464
4,289
58
2,475
3,989
10,804
0
W
Cabrakan
taehtine
Cabrakan
2,727
614
0
1,154
3,975
3,299
1,263
0
3,975
19,885
0
W
Danzaburou
valt-su-
Danzaburou
2,089
517
0
1,587
5,138
1,400
734
1,356
3,782
0
24,651
L
1,677
1,168
0
2,498
5,705
1,931
525
2,568
3,137
0
31,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,614
Gold Earned
32,848
224
Minions Killed
299
0
Camps Cleared
0
1,047,181
Distance Traveled
1,097,845
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,229
519
46
4
0
200,974
5
L
Da Ji
5,578
465
41
3
0
185,320
3
W
Kukulkan
6,674
556
48
4
0
223,398
1
L
Camazotz
5,253
438
49
4
0
238,381
0
W
Loki
7,116
593
93
8
0
244,513
0
L
Sun Wukong
5,269
439
33
3
0
212,769
1
L
Cerberus
5,734
478
22
2
0
219,304
6
W
Cabrakan
6,919
577
49
4
0
202,212
0
W
Danzaburou
5,910
493
63
5
0
226,748
0
L
Izanami
5,780
482
79
7
0
191,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role