Player Matchup

Vulcan
Vulcan
AloysiusGrimz
Vulcan
Level 16
God Stats
4W - 3L
1,324 SR
Queue Stats
39W - 19L
1,613 Elo+
Party 2
Erlang Shen
Erlang Shen
DiscerningShadow
Erlang Shen
Level 62
God Stats
17W - 14L
1,696 SR
Queue Stats
127W - 94L
1,582 Elo+
Party 2
Thanatos
Thanatos
FrankTheTank00
Thanatos
Level 39
God Stats
21W - 14L
2,054 SR
Queue Stats
206W - 186L
1,731 Elo+
Solo
King Arthur
King Arthur
ITZ_D-O
King Arthur
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 29L
1,452 Elo+
Party 2
Neith
Neith
aminyapusee
Neith
Level 10
God Stats
0W - 2L
1,351 SR
Queue Stats
1W - 3L
1,643 Elo+
Party 2
Team Averages
Level 41
1,585 SR
1,604 Elo+

VS

Team Averages
Level 60
1,580 SR
1,696 Elo+
Hercules
Hercules
CohCohPuhf
Hercules
Level 43
God Stats
13W - 10L
1,668 SR
Queue Stats
198W - 140L
1,631 Elo+
Solo
Poseidon
Poseidon
Ketohexamethylen
Poseidon
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,749 Elo+
Party 1
Ullr
Ullr
Mattwazhere
Ullr
Level 41
God Stats
15W - 9L
1,776 SR
Queue Stats
334W - 204L
1,880 Elo+
Party 1
Rama
Rama
Nawlage
Rama
Level 68
God Stats
5W - 6L
1,457 SR
Queue Stats
181W - 102L
1,722 Elo+
Party 1
Kuzenbo
Kuzenbo
SirCoochiie
Kuzenbo
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,751
475
3,348
6,129
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
DiscerningShadow
Erlang Shen
10
1 / 4 / 0
5,449
545
4,174
9,959
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
8
1 / 5 / 0
4,853
485
2,137
9,299
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
ITZ_D-O
King Arthur
6
0 / 4 / 0
4,122
412
1,279
6,192
1,774
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 4 / 0
3,975
398
839
5,279
1,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CohCohPuhf
Hercules
12
4 / 1 / 0
7,043
704
7,223
6,304
7,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 4
5,287
529
2,364
3,150
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 0 / 0
7,075
708
4,972
4,750
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
Nawlage
Rama
11
8 / 0 / 2
7,437
744
7,556
3,839
970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
SirCoochiie
Kuzenbo
9
2 / 0 / 10
6,318
632
4,221
5,949
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
21
21
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hercules
CohCohPuhf
Hercules
4
1
0
4
L
Erlang Shen
DiscerningShadow
Erlang Shen
1
4
0
0.25
L
Thanatos
1
5
0
0.2
L
King Arthur
ITZ_D-O
King Arthur
0
4
0
0
W
0
1
4
2
W
7
0
0
7
W
Rama
Nawlage
Rama
8
0
2
9
W
Kuzenbo
SirCoochiie
Kuzenbo
2
0
10
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,777
Damage
26,336
36,858
Taken
23,992
14,467
Mitigated
14,928
12,158
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,348
972
0
650
6,129
2,010
0
2,296
3,833
23,505
0
W
Hercules
CohCohPuhf
Hercules
7,223
4,108
0
2,688
6,304
7,583
480
0
6,304
0
38,437
L
Erlang Shen
DiscerningShadow
Erlang Shen
4,174
2,182
0
4,419
9,959
6,530
0
0
9,959
0
29,741
L
Thanatos
2,137
486
0
5,345
9,299
3,093
0
1,796
7,503
0
20,029
L
King Arthur
ITZ_D-O
King Arthur
1,279
435
0
320
6,192
1,774
0
1,321
4,871
0
11,374
W
2,364
157
0
523
3,150
663
703
223
2,863
26,096
0
W
4,972
1,444
0
2,335
4,750
1,432
1,094
457
4,233
0
36,426
W
Rama
Nawlage
Rama
7,556
6,160
0
2,720
3,839
970
304
284
3,535
0
37,576
W
Kuzenbo
SirCoochiie
Kuzenbo
4,221
1,710
0
2,858
5,949
4,280
439
2,144
3,709
13,018
0
L
839
301
0
1,424
5,279
1,060
0
1,172
4,107
0
12,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,150
Gold Earned
33,160
216
Minions Killed
317
0
Camps Cleared
0
941,398
Distance Traveled
907,044
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,751
475
61
6
0
201,498
2
W
Hercules
7,043
704
89
9
0
178,240
1
L
Erlang Shen
5,449
545
65
7
0
189,851
2
L
Thanatos
4,853
485
48
5
0
171,217
3
L
King Arthur
4,122
412
19
2
0
200,785
1
W
Poseidon
5,287
529
62
6
0
164,930
1
W
Ullr
7,075
708
75
8
0
183,470
0
W
Rama
7,437
744
79
8
0
174,872
2
W
Kuzenbo
6,318
632
12
1
0
205,532
5
L
Neith
3,975
398
23
2
0
178,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role