Player Matchup

Danzaburou
Danzaburou
Biggryan666
Danzaburou
Level 122
God Stats
20W - 18L
1,643 SR
Queue Stats
93W - 80L
1,613 Elo+
Party 2
Ymir
Ymir
R0ZETTA ST0NED
Ymir
Level 149
God Stats
11W - 6L
1,809 SR
Queue Stats
226W - 203L
1,647 Elo+
Party 2
Merlin
Merlin
muhlw1
Merlin
Level 111
God Stats
2W - 2L
1,427 SR
Queue Stats
3W - 6L
1,411 Elo+
Party 2
Team Averages
Level 127
1,627 SR
1,557 Elo+

VS

Team Averages
Level 92
1,500 SR
1,538 Elo+
Ra
Ra
Dark x Avengerr
Ra
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 47L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
FM Bad Wolf
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 72L
1,547 Elo+
Party 1
Arachne
Arachne
SakuSins
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Biggryan666
Danzaburou
13
10 / 2 / 6
9,842
895
10,435
7,340
2,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 3 / 13
8,047
732
3,269
10,582
7,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
muhlw1
Merlin
13
5 / 2 / 11
9,142
831
11,629
7,434
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,312
665
3,346
9,430
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
FM Bad Wolf
Zhong Kui
10
4 / 6 / 2
8,084
735
8,091
9,831
6,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
SakuSins
Arachne
10
2 / 5 / 3
7,513
683
3,311
9,117
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
7
7
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Biggryan666
Danzaburou
10
2
6
6.5
L
1
6
1
0.25
L
Zhong Kui
FM Bad Wolf
Zhong Kui
4
6
2
0.83
W
2
3
13
2.83
L
Arachne
SakuSins
Arachne
2
5
3
0.7
W
Merlin
muhlw1
Merlin
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,333
Damage
14,748
25,356
Taken
28,378
12,888
Mitigated
13,128
4,177
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Biggryan666
Danzaburou
10,435
3,165
0
1,002
7,340
2,701
560
3,448
3,604
0
32,038
L
3,346
455
557
1,535
9,430
3,017
0
5,298
3,800
36,414
0
L
Zhong Kui
FM Bad Wolf
Zhong Kui
8,091
381
0
1,722
9,831
6,260
0
4,438
5,101
14,808
0
W
3,269
376
0
500
10,582
7,625
36
4,486
5,580
15,844
0
L
Arachne
SakuSins
Arachne
3,311
1,987
0
1,162
9,117
3,851
0
4,180
4,567
0
6,985
W
Merlin
muhlw1
Merlin
11,629
660
0
2,675
7,434
2,562
365
2,509
4,506
36,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
22,909
140
Minions Killed
104
0
Camps Cleared
0
597,785
Distance Traveled
537,227
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,842
895
50
5
0
199,837
0
L
Ra
7,312
665
77
7
0
168,279
0
L
Zhong Kui
8,084
735
17
2
0
180,968
2
W
Ymir
8,047
732
24
2
0
191,969
4
L
Arachne
7,513
683
10
1
0
187,980
0
W
Merlin
9,142
831
66
6
0
205,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role