Player Matchup

Ares
Ares
BroSoldierTwo456
Ares
Level 56
God Stats
39W - 58L
1,401 SR
Queue Stats
188W - 368L
1,206 Elo+
Party 1
Hel
Hel
FamilieNeth
Hel
Level 27
God Stats
12W - 51L
1,265 SR
Queue Stats
34W - 162L
1,224 Elo+
Party 1
Fenrir
Fenrir
KronosGer
Fenrir
Level 25
God Stats
13W - 34L
1,353 SR
Queue Stats
63W - 233L
1,214 Elo+
Party 1
Kali
Kali
perzuessan
Kali
Level 24
God Stats
8W - 21L
1,350 SR
Queue Stats
96W - 264L
1,209 Elo+
Party 1
Ganesha
Ganesha
urhammer87
Ganesha
Level 29
God Stats
16W - 61L
1,322 SR
Queue Stats
23W - 118L
1,233 Elo+
Party 1
Team Averages
Level 32
1,338 SR
1,217 Elo+

VS

Team Averages
Level 77
1,445 SR
1,371 Elo+
Khepri
Khepri
IGNM_Avoxus
Khepri
Level 36
God Stats
32W - 38L
1,423 SR
Queue Stats
70W - 108L
1,339 Elo+
Solo
Janus
Janus
Kycharistisi
Janus
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
350W - 328L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
MrInCoN
Heimdallr
Level 67
God Stats
2W - 7L
1,300 SR
Queue Stats
445W - 414L
1,386 Elo+
Party 2
Anubis
Anubis
SaS_uuKee
Anubis
Level 114
God Stats
9W - 13L
1,693 SR
Queue Stats
501W - 419L
1,463 Elo+
Party 3
Medusa
Medusa
Shini__Gamii
Medusa
Level 45
God Stats
7W - 6L
1,309 SR
Queue Stats
98W - 106L
1,260 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,567
360
3,866
17,771
14,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 6 / 0
7,243
345
1,497
11,938
4,443
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
KronosGer
Fenrir
11
0 / 8 / 0
7,179
342
4,378
15,942
5,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 10 / 0
7,788
371
5,601
21,554
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
urhammer87
Ganesha
9
0 / 5 / 0
7,072
337
4,677
13,245
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 0 / 19
11,523
549
8,791
11,519
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 15
10,902
519
10,827
7,092
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
MrInCoN
Heimdallr
17
6 / 0 / 8
11,450
545
7,393
10,767
4,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
SaS_uuKee
Anubis
20
15 / 0 / 4
13,467
641
22,402
9,320
6,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
8 / 0 / 7
10,319
491
9,457
8,414
3,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
87
0
Kills
34
35
Deaths
0
0
Assists
53
Player
Kills
Deaths
Assists
KDA
W
0
6
0
0
W
0
6
0
0
L
Khepri
2
0
19
11.5
W
Fenrir
KronosGer
Fenrir
0
8
0
0
L
3
0
15
10.5
L
Heimdallr
MrInCoN
Heimdallr
6
0
8
10
L
Anubis
SaS_uuKee
Anubis
15
0
4
17
L
Medusa
8
0
7
11.5
W
0
10
0
0
W
Ganesha
urhammer87
Ganesha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,019
Damage
58,870
80,450
Taken
47,112
37,975
Mitigated
27,203
11,803
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,866
66
869
954
17,771
14,500
204
9,919
7,852
22,266
0
W
1,497
133
949
2,534
11,938
4,443
442
6,620
5,318
35,982
0
L
Khepri
8,791
683
1,266
2,660
11,519
10,415
687
3,705
7,814
32,819
0
W
Fenrir
KronosGer
Fenrir
4,378
561
0
1,722
15,942
5,485
0
7,375
8,567
0
26,176
L
10,827
1,040
0
3,536
7,092
2,585
2,017
643
6,449
71,996
0
L
Heimdallr
MrInCoN
Heimdallr
7,393
3,188
0
882
10,767
4,755
4,723
1,630
9,137
0
60,460
L
Anubis
SaS_uuKee
Anubis
22,402
445
0
6,581
9,320
6,242
0
1,550
7,770
118,603
0
L
Medusa
9,457
4,006
0
1,951
8,414
3,206
2,270
2,512
5,902
0
40,498
W
5,601
2,752
0
4,236
21,554
7,677
0
10,276
11,278
0
46,649
W
Ganesha
urhammer87
Ganesha
4,677
48
0
539
13,245
5,870
0
7,830
5,415
16,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,849
Gold Earned
57,661
261
Minions Killed
517
0
Camps Cleared
0
1,593,180
Distance Traveled
1,953,799
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,567
360
43
2
0
410,007
0
W
Hel
7,243
345
71
3
0
263,733
0
L
Khepri
11,523
549
42
2
0
424,339
0
W
Fenrir
7,179
342
56
3
0
345,329
1
L
Janus
10,902
519
118
6
0
406,897
3
L
Heimdallr
11,450
545
89
4
0
374,360
4
L
Anubis
13,467
641
203
10
0
377,275
3
L
Medusa
10,319
491
65
3
0
370,928
3
W
Kali
7,788
371
84
4
0
344,376
2
W
Ganesha
7,072
337
7
0
0
229,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role