Player Matchup

Ares
Ares
Brettloryn
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Party 1
Chaac
Chaac
Hanbal17
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Lionsou03
Kukulkan
Level 27
God Stats
0W - 2L
1,223 SR
Queue Stats
7W - 14L
1,307 Elo+
Party 3
Pele
Pele
Mansteel7
Pele
Level 12
God Stats
2W - 2L
1,640 SR
Queue Stats
32W - 36L
1,445 Elo+
Party 3
Neith
Neith
mamaloryn
Neith
Level 22
God Stats
8W - 3L
1,141 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1
Team Averages
Level 14
1,401 SR
1,451 Elo+

VS

Team Averages
Level 21
1,494 SR
1,446 Elo+
Jing Wei
Jing Wei
Kraftomagnus
Jing Wei
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,387 Elo+
Party 2
Hou Yi
Hou Yi
Megatron1098
Hou Yi
Level 24
God Stats
3W - 2L
1,820 SR
Queue Stats
97W - 80L
1,613 Elo+
Party 2
Bellona
Bellona
StealthyStorm23
Bellona
Level 16
God Stats
8W - 10L
1,202 SR
Queue Stats
23W - 27L
1,403 Elo+
Solo
Sobek
Sobek
gordonx64
Sobek
Level 27
God Stats
22W - 12L
1,680 SR
Queue Stats
86W - 68L
1,551 Elo+
Solo
Chang'e
Chang'e
sagenaruto121
Chang'e
Level 25
God Stats
1W - 1L
1,268 SR
Queue Stats
106W - 96L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,682
384
5,329
17,640
16,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Hanbal17
Chaac
10
0 / 10 / 1
6,666
333
4,207
14,806
10,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
Lionsou03
Kukulkan
14
2 / 0 / 1
8,628
431
21,575
5,622
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
11
0 / 7 / 0
7,173
359
2,954
16,321
5,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
mamaloryn
Neith
11
0 / 11 / 1
7,225
361
7,195
16,961
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kraftomagnus
Jing Wei
15
3 / 1 / 7
9,702
485
5,850
15,481
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
17
13 / 0 / 7
11,387
569
16,390
17,757
7,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 1 / 1
11,529
576
9,676
10,374
9,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sobek
gordonx64
Sobek
14
3 / 0 / 19
10,644
532
9,118
21,203
24,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
15
9 / 2 / 7
9,825
491
9,499
11,994
4,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
73
4
Kills
32
34
Deaths
4
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Chaac
Hanbal17
Chaac
0
10
1
0.05
W
Jing Wei
Kraftomagnus
Jing Wei
3
1
7
6.5
L
Kukulkan
Lionsou03
Kukulkan
2
0
1
2.5
L
Pele
0
7
0
0
W
Hou Yi
13
0
7
16.5
W
4
1
1
4.5
W
Sobek
gordonx64
Sobek
3
0
19
12.5
L
Neith
mamaloryn
Neith
0
11
1
0.05
W
Chang'e
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,260
Damage
50,533
71,350
Taken
76,809
41,602
Mitigated
52,354
10,192
Healing
42,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,329
582
0
678
17,640
16,807
324
3,870
13,415
17,286
0
L
Chaac
Hanbal17
Chaac
4,207
354
0
1,675
14,806
10,752
0
5,098
9,633
0
20,800
W
Jing Wei
Kraftomagnus
Jing Wei
5,850
4,301
0
7,413
15,481
6,333
1,316
4,778
10,508
0
58,088
L
Kukulkan
Lionsou03
Kukulkan
21,575
2,023
0
0
5,622
2,551
0
3,182
2,440
66,093
0
L
Pele
2,954
211
0
4,425
16,321
5,327
0
3,196
13,125
0
38,571
W
Hou Yi
16,390
12,251
0
11,768
17,757
7,378
4,643
3,980
13,558
0
77,078
W
9,676
2,368
0
1,144
10,374
9,153
2,463
1,781
8,543
87
69,849
W
Sobek
gordonx64
Sobek
9,118
884
0
7,633
21,203
24,933
714
9,014
11,472
32,212
0
L
Neith
mamaloryn
Neith
7,195
4,530
0
3,414
16,961
6,165
664
3,342
13,419
0
44,985
W
Chang'e
9,499
632
6,930
7,182
11,994
4,557
253
6,281
5,324
42,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,374
Gold Earned
53,087
313
Minions Killed
485
0
Camps Cleared
0
1,694,063
Distance Traveled
1,777,143
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,682
384
17
1
0
363,813
0
L
Chaac
6,666
333
33
2
0
320,247
2
W
Jing Wei
9,702
485
98
5
0
373,681
2
L
Kukulkan
8,628
431
122
6
0
338,853
4
L
Pele
7,173
359
58
3
0
388,067
2
W
Hou Yi
11,387
569
124
6
0
277,565
1
W
Bellona
11,529
576
150
8
0
390,926
2
W
Sobek
10,644
532
31
2
0
395,627
4
L
Neith
7,225
361
83
4
0
283,083
0
W
Chang'e
9,825
491
82
4
0
339,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role