Player Matchup

Horus
Horus
ChronicHysteria
Horus
Level 16
God Stats
14W - 19L
1,487 SR
Queue Stats
342W - 355L
1,532 Elo+
Solo
Sobek
Sobek
HorridPond14190
Sobek
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 19L
1,652 Elo+
Party 2
Danzaburou
Danzaburou
Nawoshi
Danzaburou
Level 8
God Stats
6W - 5L
1,903 SR
Queue Stats
56W - 55L
1,592 Elo+
Party 2
Eset
Eset
Octuru2
Eset
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,415 Elo+
Solo
Bakasura
Bakasura
Simalor
Bakasura
Level 22
God Stats
0W - 1L
1,715 SR
Queue Stats
11W - 8L
1,658 Elo+
Solo
Team Averages
Level 12
1,621 SR
1,570 Elo+

VS

Team Averages
Level 29
1,567 SR
1,539 Elo+
Apollo
Apollo
Anxziety
Apollo
Level 26
God Stats
12W - 12L
1,748 SR
Queue Stats
39W - 38L
1,596 Elo+
Solo
Bellona
Bellona
Enkrux
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Grimhunter
Pele
Level 34
God Stats
4W - 3L
1,608 SR
Queue Stats
25W - 26L
1,511 Elo+
Party 1
Kuzenbo
Kuzenbo
Trickoman
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
loooovooool
Thoth
Level 29
God Stats
9W - 7L
1,476 SR
Queue Stats
177W - 171L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,791
445
3,351
11,517
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 4 / 6
5,976
460
3,592
10,451
5,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Nawoshi
Danzaburou
10
3 / 4 / 2
6,580
506
5,824
8,107
2,509
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
Octuru2
Eset
10
1 / 4 / 2
6,424
494
2,833
7,285
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
Simalor
Bakasura
12
10 / 3 / 0
7,779
598
6,226
10,224
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Anxziety
Apollo
14
6 / 2 / 6
8,214
632
9,467
6,335
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Enkrux
Bellona
14
5 / 1 / 2
8,412
647
7,800
6,561
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
6 / 2 / 3
8,384
645
5,575
10,422
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Trickoman
Kuzenbo
10
1 / 4 / 6
6,206
477
4,053
10,681
5,671
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 5 / 1
7,640
588
5,835
5,584
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
14
Kills
20
20
Deaths
14
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
Anxziety
Apollo
6
2
6
4.5
L
0
5
0
0
W
Bellona
Enkrux
Bellona
5
1
2
6
W
6
2
3
3.75
L
0
4
6
0.75
L
Danzaburou
Nawoshi
Danzaburou
3
4
2
1
L
Eset
Octuru2
Eset
1
4
2
0.5
L
Bakasura
Simalor
Bakasura
10
3
0
3.33
W
Kuzenbo
Trickoman
Kuzenbo
1
4
6
1
W
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,826
Damage
32,730
47,584
Taken
39,583
22,101
Mitigated
18,999
13,308
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Anxziety
Apollo
9,467
5,651
0
2,124
6,335
3,012
1,859
1,864
4,471
0
43,207
L
3,351
1,353
54
3,834
11,517
6,428
43
2,042
8,956
0
23,324
W
Bellona
Enkrux
Bellona
7,800
1,936
0
2,014
6,561
5,511
0
0
6,396
0
39,892
W
5,575
1,551
0
6,087
10,422
3,194
936
1,010
9,087
0
50,140
L
3,592
440
0
2,066
10,451
5,471
0
2,515
7,856
9,199
0
L
Danzaburou
Nawoshi
Danzaburou
5,824
3,256
0
2,499
8,107
2,509
228
1,460
6,647
0
32,225
L
Eset
Octuru2
Eset
2,833
210
0
2,255
7,285
2,313
444
2,291
4,845
29,226
0
L
Bakasura
Simalor
Bakasura
6,226
4,716
0
2,600
10,224
5,380
0
1,160
8,864
0
27,690
W
Kuzenbo
Trickoman
Kuzenbo
4,053
1,272
222
1,263
10,681
5,671
586
2,187
8,401
14,121
0
W
5,835
164
0
203
5,584
1,611
82
1,364
4,151
44,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,550
Gold Earned
38,856
239
Minions Killed
352
0
Camps Cleared
0
1,191,416
Distance Traveled
1,226,395
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,214
632
77
6
0
212,531
0
L
Horus
5,791
445
44
3
0
236,740
0
W
Bellona
8,412
647
82
6
0
233,093
5
W
Pele
8,384
645
92
7
0
281,368
3
L
Sobek
5,976
460
8
1
0
261,153
1
L
Danzaburou
6,580
506
63
5
0
235,187
1
L
Eset
6,424
494
60
5
0
172,687
1
L
Bakasura
7,779
598
64
5
0
285,649
7
W
Kuzenbo
6,206
477
17
1
0
249,606
2
W
Thoth
7,640
588
84
6
0
249,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role