Player Matchup

Tsukuyomi
Tsukuyomi
GeografiaEstaBan
Tsukuyomi
Level 18
God Stats
4W - 1L
1,582 SR
Queue Stats
83W - 56L
1,492 Elo+
Party 1
Hades
Hades
I ZaCkArIAhh x
Hades
Level 27
God Stats
25W - 19L
1,643 SR
Queue Stats
50W - 59L
1,583 Elo+
Party 2
Ullr
Ullr
SilvaBill
Ullr
Level 8
God Stats
26W - 12L
1,947 SR
Queue Stats
123W - 43L
1,823 Elo+
Solo
Olorun
Olorun
andersonO295
Olorun
Level 28
God Stats
7W - 2L
1,702 SR
Queue Stats
50W - 63L
1,557 Elo+
Party 2
Chaac
Chaac
muerte2605
Chaac
Level 42
God Stats
2W - 2L
1,225 SR
Queue Stats
353W - 351L
1,475 Elo+
Party 1
Team Averages
Level 25
1,620 SR
1,586 Elo+

VS

Team Averages
Level 16
1,473 SR
1,351 Elo+
Chaac
Chaac
Leeewe
Chaac
Level 25
God Stats
7W - 3L
1,621 SR
Queue Stats
57W - 59L
1,479 Elo+
Solo
Kukulkan
Kukulkan
Virage_agricole8
Kukulkan
Level 16
God Stats
0W - 3L
1,246 SR
Queue Stats
0W - 5L
1,226 Elo+
Solo
Bakasura
Bakasura
Yeetgod695734
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,228 Elo+
Solo
Danzaburou
Danzaburou
byron_ro2012
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
freezingdude
Olorun
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
18
7 / 5 / 6
12,173
553
12,297
15,929
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
11 / 3 / 12
12,213
555
14,972
12,446
6,861
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
20
8 / 2 / 5
14,141
643
12,606
14,238
7,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
16
11 / 6 / 5
11,262
512
12,583
15,447
6,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
14
1 / 8 / 8
10,211
464
13,784
18,468
12,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Leeewe
Chaac
17
7 / 4 / 7
10,762
489
16,627
24,154
20,406
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 5 / 10
12,863
585
18,465
15,924
7,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Yeetgod695734
Bakasura
17
6 / 5 / 5
10,865
494
12,230
16,452
11,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
byron_ro2012
Danzaburou
8
0 / 10 / 4
6,647
302
602
8,689
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
13
1 / 14 / 4
8,521
387
3,461
18,008
6,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
53
38
Kills
23
24
Deaths
38
36
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
7
5
6
2
W
11
3
12
5.67
L
Chaac
Leeewe
Chaac
7
4
7
2.63
W
Ullr
8
2
5
5.25
L
9
5
10
2.8
L
Bakasura
Yeetgod695734
Bakasura
6
5
5
1.7
W
Olorun
11
6
5
2.25
L
Danzaburou
byron_ro2012
Danzaburou
0
10
4
0.2
L
Olorun
1
14
4
0.21
W
Chaac
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,242
Damage
51,385
76,528
Taken
83,227
38,214
Mitigated
48,617
27,905
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
12,297
3,186
0
5,964
15,929
6,083
431
2,574
12,566
0
74,666
W
14,972
129
755
5,540
12,446
6,861
2,730
7,472
4,624
46,667
0
L
Chaac
Leeewe
Chaac
16,627
4,845
0
9,860
24,154
20,406
0
7,139
17,015
0
56,514
W
Ullr
12,606
7,743
0
4,558
14,238
7,029
7,319
3,382
10,595
0
119,445
L
18,465
1,221
135
2,917
15,924
7,777
0
6,692
9,232
83,407
0
L
Bakasura
Yeetgod695734
Bakasura
12,230
8,110
0
3,412
16,452
11,006
0
1,443
15,009
0
56,408
W
Olorun
12,583
8,658
607
4,929
15,447
6,018
3,206
5,772
9,510
41,082
0
L
Danzaburou
byron_ro2012
Danzaburou
602
213
0
75
8,689
2,491
0
4,581
4,108
0
3,543
L
Olorun
3,461
2,590
0
1,828
18,008
6,937
0
7,700
10,308
29,636
0
W
Chaac
13,784
3,212
0
5,552
18,468
12,223
1,206
2,726
14,506
0
45,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,000
Gold Earned
49,658
549
Minions Killed
362
0
Camps Cleared
0
1,914,349
Distance Traveled
1,648,567
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,173
553
101
5
0
414,457
0
W
Hades
12,213
555
79
4
0
379,454
0
L
Chaac
10,762
489
86
4
0
373,441
2
W
Ullr
14,141
643
225
10
0
412,301
5
L
Kukulkan
12,863
585
133
6
0
372,545
4
L
Bakasura
10,865
494
101
5
0
392,788
1
W
Olorun
11,262
512
64
3
0
312,507
0
L
Danzaburou
6,647
302
3
0
0
224,101
1
L
Olorun
8,521
387
39
2
0
285,692
0
W
Chaac
10,211
464
80
4
0
395,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role