Player Matchup

Cthulhu
Cthulhu
Al_Caliente
Cthulhu
Level 78
God Stats
2W - 4L
1,671 SR
Queue Stats
19W - 19L
1,657 Elo+
Party 2
Hachiman
Hachiman
NKrogh94
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,557 Elo+
Party 2
Bacchus
Bacchus
NobleRot18
Bacchus
Level 15
God Stats
0W - 2L
1,169 SR
Queue Stats
3W - 5L
1,629 Elo+
Party 2
Thor
Thor
NotroGames
Thor
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,442 Elo+
Party 2
Discordia
Discordia
Qwerty123
Discordia
Level 108
God Stats
0W - 3L
1,559 SR
Queue Stats
105W - 88L
1,559 Elo+
Party 2
Team Averages
Level 57
1,480 SR
1,569 Elo+

VS

Team Averages
Level 35
1,499 SR
1,449 Elo+
Vamana
Vamana
Domino314
Vamana
Level 56
God Stats
9W - 12L
1,334 SR
Queue Stats
259W - 267L
1,424 Elo+
Party 1
Bakasura
Bakasura
ICowboyyI
Bakasura
Level 33
God Stats
26W - 17L
1,733 SR
Queue Stats
104W - 112L
1,400 Elo+
Party 1
Ganesha
Ganesha
Nirgigagames
Ganesha
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 82L
1,418 Elo+
Solo
Izanami
Izanami
Taywoven
Izanami
Level 18
God Stats
54W - 54L
1,543 SR
Queue Stats
160W - 195L
1,525 Elo+
Party 1
Odin
Odin
xboxtim4
Odin
Level 26
God Stats
4W - 6L
1,385 SR
Queue Stats
76W - 86L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Al_Caliente
Cthulhu
16
0 / 5 / 1
9,480
395
10,059
20,674
20,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
NKrogh94
Hachiman
13
0 / 8 / 3
8,255
344
2,742
15,415
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
NobleRot18
Bacchus
12
1 / 6 / 2
8,286
345
3,030
20,661
19,772
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
6 / 7 / 2
10,462
436
8,480
17,512
8,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Qwerty123
Discordia
17
3 / 4 / 4
10,795
450
15,913
12,898
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Domino314
Vamana
20
9 / 0 / 6
14,013
584
20,313
21,913
35,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
ICowboyyI
Bakasura
20
8 / 2 / 4
13,253
552
11,508
18,937
8,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Nirgigagames
Ganesha
17
0 / 5 / 14
11,685
487
11,597
18,304
15,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Taywoven
Izanami
19
7 / 3 / 4
13,385
558
11,852
12,400
4,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
18
6 / 1 / 5
12,366
515
9,901
11,612
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
10
Kills
30
30
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Al_Caliente
Cthulhu
0
5
1
0.1
W
Vamana
Domino314
Vamana
9
0
6
12
W
Bakasura
ICowboyyI
Bakasura
8
2
4
5
L
Hachiman
NKrogh94
Hachiman
0
8
3
0.19
W
Ganesha
Nirgigagames
Ganesha
0
5
14
1.4
L
Bacchus
NobleRot18
Bacchus
1
6
2
0.33
L
6
7
2
1
L
Discordia
Qwerty123
Discordia
3
4
4
1.25
W
Izanami
Taywoven
Izanami
7
3
4
3
W
Odin
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,224
Damage
65,171
87,160
Taken
83,166
58,451
Mitigated
72,958
14,423
Healing
31,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Al_Caliente
Cthulhu
10,059
537
0
6,030
20,674
20,398
0
5,753
14,263
59,482
0
W
Vamana
Domino314
Vamana
20,313
7,671
0
10,772
21,913
35,390
3,518
7,843
13,323
17,265
69,861
W
Bakasura
ICowboyyI
Bakasura
11,508
7,701
1,048
10,931
18,937
8,468
0
2,904
15,711
0
87,573
L
Hachiman
NKrogh94
Hachiman
2,742
1,770
0
2,557
15,415
4,639
147
2,300
12,214
0
27,433
W
Ganesha
Nirgigagames
Ganesha
11,597
1,236
340
1,299
18,304
15,459
456
6,151
11,820
65,612
0
L
Bacchus
NobleRot18
Bacchus
3,030
478
0
0
20,661
19,772
0
3,311
16,923
23,329
0
L
8,480
2,289
0
3,810
17,512
8,943
0
1,820
14,646
0
53,814
L
Discordia
Qwerty123
Discordia
15,913
398
0
2,026
12,898
4,699
305
3,034
9,639
74,660
0
W
Izanami
Taywoven
Izanami
11,852
9,326
0
3,824
12,400
4,960
10,621
3,665
8,535
0
89,162
W
Odin
9,901
3,136
670
2,992
11,612
8,681
1,773
6,269
4,630
0
48,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,278
Gold Earned
64,702
422
Minions Killed
638
0
Camps Cleared
0
1,890,492
Distance Traveled
2,256,642
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,480
395
109
5
0
380,630
3
W
Vamana
14,013
584
147
6
0
468,429
2
W
Bakasura
13,253
552
156
7
0
506,519
2
L
Hachiman
8,255
344
58
2
0
315,796
1
W
Ganesha
11,685
487
60
3
0
400,909
2
L
Bacchus
8,286
345
32
1
0
342,591
3
L
Thor
10,462
436
92
4
0
437,716
5
L
Discordia
10,795
450
131
5
0
413,759
4
W
Izanami
13,385
558
170
7
0
408,385
2
W
Odin
12,366
515
105
4
0
472,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role