Player Matchup

Bastet
Bastet
Bronze III
BassteR_TF
Bastet
Bronze III
Level 144
God Stats
2W - 1L
1,425 SR
Queue Stats
3W - 2L
1,435 MMR
Party 1
Khepri
Khepri
Bronze III
ELysiumH20
Khepri
Bronze III
Level 143
God Stats
1W - 2L
1,736 SR
Queue Stats
2W - 2L
1,408 MMR
Party 1
Discordia
Discordia
Bronze III
Harlekin_39
Discordia
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,408 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,554 SR
1,417 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,529 SR
1,439 MMR
Loki
Loki
Silver II
 
Loki
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Bronze IV
IlonkaWas
Chang'e
Bronze IV
Level 107
God Stats
1W - 1L
1,847 SR
Queue Stats
7W - 10L
1,263 MMR
Solo
King Arthur
King Arthur
Bronze III
THE-DIVINE-7
King Arthur
Bronze III
Level 88
God Stats
0W - 2L
1,240 SR
Queue Stats
60W - 73L
1,554 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BassteR_TF
Bastet
16
9 / 4 / 10
14,341
683
17,788
18,949
10,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
ELysiumH20
Khepri
17
1 / 2 / 18
14,340
683
8,997
16,679
21,164
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Harlekin_39
Discordia
18
10 / 1 / 8
14,693
700
23,498
7,134
4,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HadesDanzaburouNoxCthulhuPersephone

VS

Bans
Cu ChulainnAwilixChaacCupidSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 7 / 2
13,064
622
5,157
16,246
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
IlonkaWas
Chang'e
17
1 / 6 / 6
12,935
616
7,652
17,926
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
THE-DIVINE-7
King Arthur
14
3 / 7 / 1
12,096
576
13,463
24,449
17,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
20
Kills
7
7
Deaths
20
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
7
2
0.57
W
Bastet
BassteR_TF
Bastet
9
4
10
3.5
W
Khepri
ELysiumH20
Khepri
1
2
18
5
W
Discordia
Harlekin_39
Discordia
10
1
8
14
L
Chang'e
IlonkaWas
Chang'e
1
6
6
0.67
L
King Arthur
THE-DIVINE-7
King Arthur
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,283
Damage
26,272
42,762
Taken
58,621
35,614
Mitigated
27,801
10,025
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,157
610
0
3,812
16,246
5,174
0
8,296
7,950
0
46,930
W
Bastet
BassteR_TF
Bastet
17,788
5,257
0
4,792
18,949
10,000
674
3,543
15,177
0
61,189
W
Khepri
ELysiumH20
Khepri
8,997
798
462
2,121
16,679
21,164
236
2,268
14,085
39,809
0
W
Discordia
Harlekin_39
Discordia
23,498
1,797
223
2,427
7,134
4,450
1,568
1,860
4,929
93,471
0
L
Chang'e
IlonkaWas
Chang'e
7,652
929
2,070
6,326
17,926
5,568
0
10,727
7,199
43,633
0
L
King Arthur
THE-DIVINE-7
King Arthur
13,463
2,112
0
2,937
24,449
17,059
0
13,587
10,862
94
68,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
38,095
219
Minions Killed
232
0
Camps Cleared
0
1,225,600
Distance Traveled
1,012,432
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,064
622
81
4
0
339,230
1
W
Bastet
14,341
683
51
2
0
431,922
6
W
Khepri
14,340
683
46
2
0
411,593
9
W
Discordia
14,693
700
122
6
0
382,085
3
L
Chang'e
12,935
616
90
4
0
323,296
4
L
King Arthur
12,096
576
61
3
0
349,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role