Player Matchup

The Morrigan
The Morrigan
AlduinSK20
The Morrigan
Level 118
God Stats
6W - 8L
1,813 SR
Queue Stats
97W - 90L
1,634 Elo+
Solo
Izanami
Izanami
C4pt1n 0bv1ous
Izanami
Level 125
God Stats
5W - 2L
1,734 SR
Queue Stats
21W - 25L
1,485 Elo+
Party 2
Cerberus
Cerberus
Joyless Guy
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,428 Elo+
Party 2
Thanatos
Thanatos
Raywar4x4
Thanatos
Level 84
God Stats
0W - 1L
1,322 SR
Queue Stats
13W - 17L
1,488 Elo+
Party 2
Osiris
Osiris
roflburgerman
Osiris
Level 143
God Stats
0W - 1L
1,484 SR
Queue Stats
25W - 30L
1,444 Elo+
Party 2
Team Averages
Level 115
1,571 SR
1,496 Elo+

VS

Team Averages
Level 134
1,524 SR
1,542 Elo+
Neith
Neith
Dragon_Bun_Buns2
Neith
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,471 Elo+
Party 1
Ymir
Ymir
King_Clown_
Ymir
Level 160
God Stats
12W - 15L
1,520 SR
Queue Stats
281W - 277L
1,507 Elo+
Party 1
Horus
Horus
PokkyDeska
Horus
Level 150
God Stats
4W - 1L
1,279 SR
Queue Stats
211W - 218L
1,538 Elo+
Party 1
Sol
Sol
beenweezy11
Sol
Level 119
God Stats
7W - 2L
1,819 SR
Queue Stats
350W - 341L
1,492 Elo+
Solo
Achilles
Achilles
im a box head
Achilles
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
242W - 203L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AlduinSK20
The Morrigan
14
2 / 8 / 4
8,439
496
6,363
11,284
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 6 / 4
9,380
552
11,355
16,246
5,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Joyless Guy
Cerberus
14
5 / 6 / 5
8,912
524
9,749
18,283
13,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Raywar4x4
Thanatos
13
4 / 7 / 2
8,482
499
6,370
14,619
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 3 / 0
8,496
500
4,812
12,084
14,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 7
9,944
585
12,234
9,024
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 13
10,147
597
9,183
16,987
11,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
17
2 / 0 / 4
9,998
588
7,724
7,993
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 4 / 9
10,925
643
11,818
12,814
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
im a box head
Achilles
18
9 / 3 / 7
11,201
659
11,288
16,364
6,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
16
Kills
30
30
Deaths
16
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AlduinSK20
The Morrigan
2
8
4
0.5
L
5
6
4
1.17
W
7
4
7
2.63
L
Cerberus
Joyless Guy
Cerberus
5
6
5
1.25
W
4
5
13
2.1
W
Horus
2
0
4
4
L
Thanatos
Raywar4x4
Thanatos
4
7
2
0.71
W
8
4
9
3.13
W
Achilles
im a box head
Achilles
9
3
7
4.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,649
Damage
52,247
72,516
Taken
63,182
42,760
Mitigated
31,934
23,764
Healing
23,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AlduinSK20
The Morrigan
6,363
770
0
1,510
11,284
4,179
0
5,621
5,663
48,931
409
L
11,355
6,688
0
4,910
16,246
5,795
756
5,938
10,283
0
53,911
W
12,234
7,990
0
1,897
9,024
2,774
712
2,069
6,955
0
53,636
L
Cerberus
Joyless Guy
Cerberus
9,749
441
885
5,269
18,283
13,215
98
5,868
12,415
30,843
0
W
9,183
1,662
0
3,012
16,987
11,669
47
5,373
11,469
32,318
0
W
Horus
7,724
3,341
694
4,000
7,993
5,142
306
0
7,993
0
51,548
L
Thanatos
Raywar4x4
Thanatos
6,370
1,250
0
8,940
14,619
5,081
0
3,118
11,476
0
47,014
W
11,818
3,633
0
7,597
12,814
5,661
4,703
4,812
7,811
67,556
3,636
W
Achilles
im a box head
Achilles
11,288
4,011
0
6,201
16,364
6,688
188
3,128
13,110
0
68,201
L
4,812
1,052
0
2,250
12,084
14,490
224
0
11,543
0
48,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,709
Gold Earned
52,215
436
Minions Killed
470
0
Camps Cleared
0
1,496,724
Distance Traveled
1,498,358
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,439
496
81
5
0
292,908
5
L
Izanami
9,380
552
89
5
0
266,373
1
W
Neith
9,944
585
94
6
0
276,702
2
L
Cerberus
8,912
524
68
4
0
306,529
3
W
Ymir
10,147
597
42
2
0
293,660
1
W
Horus
9,998
588
97
6
0
299,839
4
L
Thanatos
8,482
499
86
5
0
337,777
4
W
Sol
10,925
643
117
7
0
301,862
0
W
Achilles
11,201
659
120
7
0
326,295
5
L
Osiris
8,496
500
112
7
0
293,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role