Player Matchup

Loki
Loki
ItzDxrren
Loki
Level 46
God Stats
97W - 88L
1,215 SR
Queue Stats
560W - 566L
1,447 Elo+
Party 3
Cupid
Cupid
NoSoulGuy
Cupid
Level 45
God Stats
5W - 14L
1,319 SR
Queue Stats
98W - 140L
1,366 Elo+
Solo
Yemoja
Yemoja
Osayanrhion
Yemoja
Level 61
God Stats
5W - 6L
1,380 SR
Queue Stats
92W - 102L
1,455 Elo+
Party 3
Bellona
Bellona
Philip_aka_ttv
Bellona
Level 65
God Stats
10W - 9L
1,500 SR
Queue Stats
392W - 352L
1,441 Elo+
Party 3
Scylla
Scylla
Stef_1k
Scylla
Level 63
God Stats
36W - 27L
1,644 SR
Queue Stats
562W - 529L
1,454 Elo+
Party 3
Team Averages
Level 56
1,412 SR
1,433 Elo+

VS

Team Averages
Level 112
1,512 SR
1,496 Elo+
Hun Batz
Hun Batz
Hyper_Link96
Hun Batz
Level 122
God Stats
2W - 2L
1,316 SR
Queue Stats
51W - 43L
1,451 Elo+
Party 1
Eset
Eset
Thomas30121998
Eset
Level 125
God Stats
27W - 17L
1,927 SR
Queue Stats
571W - 567L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
alsoultan6
Danzaburou
Level 88
God Stats
17W - 7L
1,486 SR
Queue Stats
459W - 489L
1,512 Elo+
Party 2
Neith
Neith
i_Venom97
Neith
Level 67
God Stats
14W - 19L
1,366 SR
Queue Stats
726W - 703L
1,468 Elo+
Party 2
Ymir
Ymir
krkshowd5lk
Ymir
Level 159
God Stats
26W - 31L
1,466 SR
Queue Stats
491W - 501L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 4 / 2
5,440
453
3,021
6,567
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
NoSoulGuy
Cupid
8
0 / 5 / 2
5,078
423
1,320
7,939
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
10
3 / 2 / 0
6,192
516
5,753
8,203
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
1 / 1 / 0
5,434
453
2,628
4,374
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Stef_1k
Scylla
10
1 / 4 / 2
5,630
469
3,662
5,557
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hyper_Link96
Hun Batz
10
2 / 2 / 5
6,404
534
3,595
7,214
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 0 / 2
8,126
677
6,888
5,836
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
alsoultan6
Danzaburou
13
2 / 1 / 1
7,482
624
3,713
8,715
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
i_Venom97
Neith
12
3 / 1 / 2
7,156
596
5,141
5,508
1,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 1 / 5
6,333
528
3,610
8,191
3,682
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
16
16
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Hyper_Link96
Hun Batz
2
2
5
2.25
L
Loki
0
4
2
0.25
L
Cupid
NoSoulGuy
Cupid
0
5
2
0.2
L
Yemoja
3
2
0
1.5
L
1
1
0
1
L
Scylla
Stef_1k
Scylla
1
4
2
0.5
W
7
0
2
8
W
Danzaburou
alsoultan6
Danzaburou
2
1
1
2.5
W
Neith
i_Venom97
Neith
3
1
2
4
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,384
Damage
22,947
32,640
Taken
35,464
13,648
Mitigated
14,994
7,866
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Hyper_Link96
Hun Batz
3,595
1,532
0
500
7,214
3,983
0
1,115
6,076
0
33,307
L
Loki
3,021
685
0
1,616
6,567
1,886
0
2,671
3,896
0
26,079
L
Cupid
NoSoulGuy
Cupid
1,320
715
556
2,109
7,939
2,038
0
2,730
5,209
0
19,173
L
Yemoja
5,753
939
539
602
8,203
4,310
0
1,716
6,487
20,283
0
L
2,628
292
0
1,288
4,374
3,493
0
0
4,374
0
22,140
L
Scylla
Stef_1k
Scylla
3,662
276
0
1,156
5,557
1,921
0
3,381
2,176
26,258
0
W
6,888
997
0
2,110
5,836
1,941
0
2,340
3,297
49,944
0
W
Danzaburou
alsoultan6
Danzaburou
3,713
1,264
0
4,141
8,715
3,484
789
371
8,344
0
44,743
W
Neith
i_Venom97
Neith
5,141
1,253
0
1,082
5,508
1,904
0
2,451
3,057
0
42,731
W
3,610
809
0
1,857
8,191
3,682
0
2,821
5,275
23,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
35,501
221
Minions Killed
368
0
Camps Cleared
0
1,100,393
Distance Traveled
1,120,408
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,404
534
57
5
0
247,444
2
L
Loki
5,440
453
49
4
0
268,840
0
L
Cupid
5,078
423
33
3
0
205,592
0
L
Yemoja
6,192
516
31
3
0
237,981
3
L
Bellona
5,434
453
50
4
0
159,837
1
L
Scylla
5,630
469
58
5
0
228,143
4
W
Eset
8,126
677
95
8
0
243,654
2
W
Danzaburou
7,482
624
103
9
0
191,354
1
W
Neith
7,156
596
82
7
0
211,564
1
W
Ymir
6,333
528
31
3
0
226,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role