Player Matchup

Ra
Ra
Dichotomy26
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Neith
Neith
GigaDoar
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,670 Elo+
Party 1
Thor
Thor
JerkwaterOwl9
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,670 Elo+
Party 1
Hel
Hel
Truthdetector
Hel
Level 4
God Stats
5W - 8L
1,500 SR
Queue Stats
9W - 12L
1,670 Elo+
Party 1
Bellona
Bellona
d4nny24
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,670 Elo+
Party 1
Team Averages
Level 3
1,500 SR
1,636 Elo+

VS

Team Averages
Level 10
1,457 SR
1,507 Elo+
Ymir
Ymir
AlexRaider96
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,175 Elo+
Party 3
Odin
Odin
BlueJellyMelly
Odin
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 5L
1,625 Elo+
Party 2
Chaac
Chaac
Cybercuh
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,664 Elo+
Party 2
Vulcan
Vulcan
ScreachingWisdom
Vulcan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,560 Elo+
Party 2
Apollo
Apollo
TheWellMade
Apollo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 2
5,809
484
1,607
6,407
2,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
GigaDoar
Neith
7
0 / 8 / 0
4,640
387
2,963
7,408
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 6 / 1
5,684
474
3,315
8,900
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 8 / 3
5,131
428
1,005
7,025
2,064
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
d4nny24
Bellona
8
1 / 8 / 1
5,273
439
3,279
9,838
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 6
6,193
516
1,879
7,015
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
7 / 3 / 10
7,301
608
5,032
7,366
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Cybercuh
Chaac
13
11 / 1 / 6
8,168
681
6,097
8,171
4,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
9 / 0 / 7
7,915
660
9,407
5,327
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
12
11 / 0 / 3
7,467
622
7,092
3,367
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
4
Kills
38
38
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
W
7
3
10
4
W
Chaac
Cybercuh
Chaac
11
1
6
14
L
1
8
2
0.25
L
Neith
GigaDoar
Neith
0
8
0
0
L
2
6
1
0.42
W
9
0
7
12.5
W
Apollo
11
0
3
12.5
L
0
8
3
0.19
L
Bellona
d4nny24
Bellona
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,169
Damage
29,507
39,578
Taken
31,246
16,653
Mitigated
13,439
2,914
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,879
632
0
768
7,015
3,398
555
0
6,890
7,037
0
W
5,032
1,273
0
1,750
7,366
2,748
1,027
523
6,818
0
23,488
W
Chaac
Cybercuh
Chaac
6,097
1,270
0
3,371
8,171
4,239
0
422
7,749
0
40,692
L
1,607
559
0
115
6,407
2,200
0
3,857
2,550
13,284
0
L
Neith
GigaDoar
Neith
2,963
1,989
0
666
7,408
2,125
510
2,781
4,627
0
14,234
L
3,315
1,099
0
990
8,900
2,934
19
1,526
7,374
0
21,063
W
9,407
3,247
0
2,120
5,327
1,911
1,027
1,483
3,794
36,625
0
W
Apollo
7,092
4,319
0
1,874
3,367
1,143
3,303
184
3,112
0
30,341
L
1,005
555
155
525
7,025
2,064
480
1,336
5,689
8,274
0
L
Bellona
d4nny24
Bellona
3,279
1,021
0
463
9,838
7,330
124
1,786
8,052
0
20,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,537
Gold Earned
37,044
146
Minions Killed
276
0
Camps Cleared
0
1,028,126
Distance Traveled
1,129,235
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,193
516
16
1
0
184,477
0
W
Odin
7,301
608
47
4
0
213,585
0
W
Chaac
8,168
681
85
7
0
254,723
0
L
Ra
5,809
484
31
3
0
172,041
0
L
Neith
4,640
387
23
2
0
227,857
1
L
Thor
5,684
474
44
4
0
219,005
0
W
Vulcan
7,915
660
73
6
0
229,348
1
W
Apollo
7,467
622
55
5
0
247,102
0
L
Hel
5,131
428
12
1
0
198,137
2
L
Bellona
5,273
439
36
3
0
211,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role